playlist: moved code to queue.c

Attempt to untie the playlist.c knot: moved the playlist storage code
to queue.c, struct queue.
This commit is contained in:
Max Kellermann 2009-01-22 23:40:11 +01:00
parent d5dcd0ed66
commit f78cddb407
5 changed files with 778 additions and 358 deletions

View File

@ -92,6 +92,7 @@ mpd_headers = \
player_control.h \ player_control.h \
playlist.h \ playlist.h \
playlist_save.h \ playlist_save.h \
queue.h \
replay_gain.h \ replay_gain.h \
sig_handlers.h \ sig_handlers.h \
song.h \ song.h \
@ -175,6 +176,7 @@ mpd_SOURCES = \
player_control.c \ player_control.c \
playlist.c \ playlist.c \
playlist_save.c \ playlist_save.c \
queue.c \
replay_gain.c \ replay_gain.c \
sig_handlers.c \ sig_handlers.c \
song.c \ song.c \

View File

@ -78,30 +78,20 @@ static int playlist_noGoToNext;
bool playlist_saveAbsolutePaths = DEFAULT_PLAYLIST_SAVE_ABSOLUTE_PATHS; bool playlist_saveAbsolutePaths = DEFAULT_PLAYLIST_SAVE_ABSOLUTE_PATHS;
static void swapOrder(int a, int b);
static void playPlaylistOrderNumber(int orderNum); static void playPlaylistOrderNumber(int orderNum);
static void randomizeOrder(int start, int end); static void randomizeOrder(int start, int end);
static void incrPlaylistVersion(void) static void incrPlaylistVersion(void)
{ {
static unsigned long max = ((uint32_t) 1 << 31) - 1; queue_increment_version(&playlist.queue);
playlist.version++;
if (playlist.version >= max) {
for (unsigned i = 0; i < playlist.length; i++)
playlist.songMod[i] = 0;
playlist.version = 1;
}
idle_add(IDLE_PLAYLIST); idle_add(IDLE_PLAYLIST);
} }
void playlistVersionChange(void) void playlistVersionChange(void)
{ {
for (unsigned i = 0; i < playlist.length; i++) queue_modify_all(&playlist.queue);
playlist.songMod[i] = playlist.version; idle_add(IDLE_PLAYLIST);
incrPlaylistVersion();
} }
static void incrPlaylistCurrent(void) static void incrPlaylistCurrent(void)
@ -109,98 +99,42 @@ static void incrPlaylistCurrent(void)
if (playlist.current < 0) if (playlist.current < 0)
return; return;
if (playlist.current >= (int)playlist.length - 1) { playlist.current = queue_next_order(&playlist.queue, playlist.current);
if (playlist.repeat)
playlist.current = 0;
else
playlist.current = -1;
} else
playlist.current++;
} }
static void static void
playlist_tag_event(void) playlist_tag_event(void)
{ {
unsigned song;
if (playlist_state != PLAYLIST_STATE_PLAY || if (playlist_state != PLAYLIST_STATE_PLAY ||
playlist.current < 0) playlist.current < 0)
return; return;
assert((unsigned)playlist.current < playlist.length); queue_modify(&playlist.queue, playlist.current);
idle_add(IDLE_PLAYLIST);
song = playlist.order[playlist.current];
playlist.songMod[song] = playlist.version;
incrPlaylistVersion();
} }
void initPlaylist(void) void initPlaylist(void)
{ {
g_rand = g_rand_new(); g_rand = g_rand_new();
playlist.length = 0;
playlist.repeat = false;
playlist.version = 1;
playlist.random = false;
playlist.queued = -1;
playlist.current = -1;
playlist_max_length = config_get_positive(CONF_MAX_PLAYLIST_LENGTH, playlist_max_length = config_get_positive(CONF_MAX_PLAYLIST_LENGTH,
DEFAULT_PLAYLIST_MAX_LENGTH); DEFAULT_PLAYLIST_MAX_LENGTH);
queue_init(&playlist.queue, playlist_max_length);
playlist.queued = -1;
playlist.current = -1;
playlist_saveAbsolutePaths = playlist_saveAbsolutePaths =
config_get_bool(CONF_SAVE_ABSOLUTE_PATHS, config_get_bool(CONF_SAVE_ABSOLUTE_PATHS,
DEFAULT_PLAYLIST_SAVE_ABSOLUTE_PATHS); DEFAULT_PLAYLIST_SAVE_ABSOLUTE_PATHS);
playlist.songs = g_malloc(sizeof(playlist.songs[0]) *
playlist_max_length);
playlist.songMod = g_malloc(sizeof(playlist.songMod[0]) *
playlist_max_length);
playlist.order = g_malloc(sizeof(playlist.order[0]) *
playlist_max_length);
playlist.idToPosition = g_malloc(sizeof(playlist.idToPosition[0]) *
playlist_max_length *
PLAYLIST_HASH_MULT);
playlist.positionToId = g_malloc(sizeof(playlist.positionToId[0]) *
playlist_max_length);
memset(playlist.songs, 0, sizeof(char *) * playlist_max_length);
for (unsigned i = 0; i < playlist_max_length * PLAYLIST_HASH_MULT;
i++) {
playlist.idToPosition[i] = -1;
}
event_pipe_register(PIPE_EVENT_TAG, playlist_tag_event); event_pipe_register(PIPE_EVENT_TAG, playlist_tag_event);
} }
static unsigned getNextId(void)
{
static unsigned cur = (unsigned)-1;
do {
cur++;
if (cur >= playlist_max_length * PLAYLIST_HASH_MULT) {
cur = 0;
}
} while (playlist.idToPosition[cur] != -1);
return cur;
}
void finishPlaylist(void) void finishPlaylist(void)
{ {
for (unsigned i = 0; i < playlist.length; i++) queue_finish(&playlist.queue);
if (!song_in_database(playlist.songs[i]))
song_free(playlist.songs[i]);
playlist.length = 0;
g_free(playlist.songs);
g_free(playlist.songMod);
g_free(playlist.order);
g_free(playlist.idToPosition);
g_free(playlist.positionToId);
g_rand_free(g_rand); g_rand_free(g_rand);
g_rand = NULL; g_rand = NULL;
@ -210,16 +144,14 @@ void clearPlaylist(void)
{ {
stopPlaylist(); stopPlaylist();
for (unsigned i = 0; i < playlist.length; i++) { for (unsigned i = 0; i < queue_length(&playlist.queue); i++) {
if (!song_in_database(playlist.songs[i])) { const struct song *song = queue_get(&playlist.queue, i);
pc_song_deleted(playlist.songs[i]); if (!song_in_database(song))
song_free(playlist.songs[i]); pc_song_deleted(song);
} }
playlist.idToPosition[playlist.positionToId[i]] = -1; queue_clear(&playlist.queue);
playlist.songs[i] = NULL;
}
playlist.length = 0;
playlist.current = -1; playlist.current = -1;
incrPlaylistVersion(); incrPlaylistVersion();
@ -227,8 +159,9 @@ void clearPlaylist(void)
void showPlaylist(struct client *client) void showPlaylist(struct client *client)
{ {
for (unsigned i = 0; i < playlist.length; i++) { for (unsigned i = 0; i < queue_length(&playlist.queue); i++) {
char *uri = song_get_uri(playlist.songs[i]); const struct song *song = queue_get(&playlist.queue, i);
char *uri = song_get_uri(song);
client_printf(client, "%i:%s\n", i, uri); client_printf(client, "%i:%s\n", i, uri);
g_free(uri); g_free(uri);
} }
@ -236,8 +169,9 @@ void showPlaylist(struct client *client)
static void playlist_save(FILE *fp) static void playlist_save(FILE *fp)
{ {
for (unsigned i = 0; i < playlist.length; i++) { for (unsigned i = 0; i < queue_length(&playlist.queue); i++) {
char *uri = song_get_uri(playlist.songs[i]); const struct song *song = queue_get(&playlist.queue, i);
char *uri = song_get_uri(song);
fprintf(fp, "%i:%s\n", i, uri); fprintf(fp, "%i:%s\n", i, uri);
g_free(uri); g_free(uri);
} }
@ -256,7 +190,8 @@ void savePlaylistState(FILE *fp)
fprintf(fp, "%s\n", PLAYLIST_STATE_FILE_STATE_PLAY); fprintf(fp, "%s\n", PLAYLIST_STATE_FILE_STATE_PLAY);
} }
fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_CURRENT, fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_CURRENT,
playlist.order[playlist.current]); queue_order_to_position(&playlist.queue,
playlist.current));
fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_TIME, fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_TIME,
getPlayerElapsedTime()); getPlayerElapsedTime());
break; break;
@ -264,8 +199,10 @@ void savePlaylistState(FILE *fp)
fprintf(fp, "%s\n", PLAYLIST_STATE_FILE_STATE_STOP); fprintf(fp, "%s\n", PLAYLIST_STATE_FILE_STATE_STOP);
break; break;
} }
fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_RANDOM, playlist.random); fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_RANDOM,
fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_REPEAT, playlist.repeat); playlist.queue.random);
fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_REPEAT,
playlist.queue.repeat);
fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_CROSSFADE, fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_CROSSFADE,
(int)(getPlayerCrossFade())); (int)(getPlayerCrossFade()));
fprintf(fp, "%s\n", PLAYLIST_STATE_FILE_PLAYLIST_BEGIN); fprintf(fp, "%s\n", PLAYLIST_STATE_FILE_PLAYLIST_BEGIN);
@ -302,13 +239,13 @@ static void loadPlaylistFromStateFile(FILE *fp, char *buffer,
if (addToPlaylist(temp, NULL) == PLAYLIST_RESULT_SUCCESS if (addToPlaylist(temp, NULL) == PLAYLIST_RESULT_SUCCESS
&& current == song) { && current == song) {
if (state != PLAYER_STATE_STOP) { if (state != PLAYER_STATE_STOP) {
playPlaylist(playlist.length - 1, 0); playPlaylist(queue_length(&playlist.queue) - 1, 0);
} }
if (state == PLAYER_STATE_PAUSE) { if (state == PLAYER_STATE_PAUSE) {
playerPause(); playerPause();
} }
if (state != PLAYER_STATE_STOP) { if (state != PLAYER_STATE_STOP) {
seekSongInPlaylist(playlist.length - 1, seekSongInPlaylist(queue_length(&playlist.queue) - 1,
seek_time); seek_time);
} }
} }
@ -384,33 +321,27 @@ void readPlaylistState(FILE *fp)
static void printPlaylistSongInfo(struct client *client, unsigned song) static void printPlaylistSongInfo(struct client *client, unsigned song)
{ {
song_print_info(client, playlist.songs[song]); song_print_info(client, queue_get(&playlist.queue, song));
client_printf(client, "Pos: %u\nId: %u\n", client_printf(client, "Pos: %u\nId: %u\n",
song, playlist.positionToId[song]); song, queue_position_to_id(&playlist.queue, song));
} }
int playlistChanges(struct client *client, uint32_t version) int playlistChanges(struct client *client, uint32_t version)
{ {
for (unsigned i = 0; i < playlist.length; i++) { for (unsigned i = 0; i < queue_length(&playlist.queue); i++) {
if (version > playlist.version || if (queue_song_newer(&playlist.queue, i, version))
playlist.songMod[i] >= version ||
playlist.songMod[i] == 0) {
printPlaylistSongInfo(client, i); printPlaylistSongInfo(client, i);
} }
}
return 0; return 0;
} }
int playlistChangesPosId(struct client *client, uint32_t version) int playlistChangesPosId(struct client *client, uint32_t version)
{ {
for (unsigned i = 0; i < playlist.length; i++) { for (unsigned i = 0; i < queue_length(&playlist.queue); i++) {
if (version > playlist.version || if (queue_song_newer(&playlist.queue, i, version))
playlist.songMod[i] >= version ||
playlist.songMod[i] == 0) {
client_printf(client, "cpos: %i\nId: %i\n", client_printf(client, "cpos: %i\nId: %i\n",
i, playlist.positionToId[i]); i, queue_position_to_id(&playlist.queue, i));
}
} }
return 0; return 0;
@ -419,8 +350,8 @@ int playlistChangesPosId(struct client *client, uint32_t version)
enum playlist_result enum playlist_result
playlistInfo(struct client *client, unsigned start, unsigned end) playlistInfo(struct client *client, unsigned start, unsigned end)
{ {
if (end > playlist.length) if (end > queue_length(&playlist.queue))
end = playlist.length; end = queue_length(&playlist.queue);
if (start > end) if (start > end)
return PLAYLIST_RESULT_BAD_RANGE; return PLAYLIST_RESULT_BAD_RANGE;
@ -433,19 +364,13 @@ playlistInfo(struct client *client, unsigned start, unsigned end)
static int song_id_to_position(unsigned id) static int song_id_to_position(unsigned id)
{ {
if (id >= PLAYLIST_HASH_MULT*playlist_max_length) return queue_id_to_position(&playlist.queue, id);
return -1;
assert(playlist.idToPosition[id] >= -1);
assert(playlist.idToPosition[id] < (int)playlist.length);
return playlist.idToPosition[id];
} }
enum playlist_result playlistId(struct client *client, int id) enum playlist_result playlistId(struct client *client, int id)
{ {
int begin = 0; int begin = 0;
unsigned end = playlist.length; unsigned end = queue_length(&playlist.queue);
if (id >= 0) { if (id >= 0) {
begin = song_id_to_position(id); begin = song_id_to_position(id);
@ -463,51 +388,40 @@ enum playlist_result playlistId(struct client *client, int id)
static void swapSongs(unsigned song1, unsigned song2) static void swapSongs(unsigned song1, unsigned song2)
{ {
struct song *sTemp; queue_swap(&playlist.queue, song1, song2);
unsigned iTemp;
sTemp = playlist.songs[song1];
playlist.songs[song1] = playlist.songs[song2];
playlist.songs[song2] = sTemp;
playlist.songMod[song1] = playlist.version;
playlist.songMod[song2] = playlist.version;
playlist.idToPosition[playlist.positionToId[song1]] = song2;
playlist.idToPosition[playlist.positionToId[song2]] = song1;
iTemp = playlist.positionToId[song1];
playlist.positionToId[song1] = playlist.positionToId[song2];
playlist.positionToId[song2] = iTemp;
} }
static void queueNextSongInPlaylist(void) static void queueNextSongInPlaylist(void)
{ {
if (playlist.current < (int)playlist.length - 1) { if (playlist.current + 1 < (int)queue_length(&playlist.queue)) {
struct song *song;
char *uri; char *uri;
playlist.queued = playlist.current + 1; playlist.queued = playlist.current + 1;
uri = song_get_uri(playlist. songs[playlist.order[playlist.queued]]); song = queue_get_order(&playlist.queue, playlist.queued);
uri = song_get_uri(song);
g_debug("playlist: queue song %i:\"%s\"", g_debug("playlist: queue song %i:\"%s\"",
playlist.queued, uri); playlist.queued, uri);
g_free(uri); g_free(uri);
queueSong(playlist.songs[playlist.order[playlist.queued]]); queueSong(song);
} else if (playlist.length && playlist.repeat) { } else if (!queue_is_empty(&playlist.queue) && playlist.queue.repeat) {
struct song *song;
char *uri; char *uri;
if (playlist.length > 1 && playlist.random) { if (queue_length(&playlist.queue) > 1 && playlist.queue.random)
randomizeOrder(0, playlist.length - 1); randomizeOrder(0, queue_length(&playlist.queue) - 1);
}
playlist.queued = 0; playlist.queued = 0;
uri = song_get_uri(playlist. songs[playlist.order[playlist.queued]]); song = queue_get_order(&playlist.queue, playlist.queued);
uri = song_get_uri(song);
g_debug("playlist: queue song %i:\"%s\"", g_debug("playlist: queue song %i:\"%s\"",
playlist.queued, uri); playlist.queued, uri);
g_free(uri); g_free(uri);
queueSong(playlist.songs[playlist.order[playlist.queued]]); queueSong(song);
} }
} }
@ -591,34 +505,27 @@ addSongToPlaylist(struct song *song, unsigned *added_id)
{ {
unsigned id; unsigned id;
if (playlist.length == playlist_max_length) if (queue_is_full(&playlist.queue))
return PLAYLIST_RESULT_TOO_LARGE; return PLAYLIST_RESULT_TOO_LARGE;
if (playlist_state == PLAYLIST_STATE_PLAY && playlist.queued >= 0 && if (playlist_state == PLAYLIST_STATE_PLAY && playlist.queued >= 0 &&
playlist.current == (int)playlist.length - 1) playlist.current == (int)queue_length(&playlist.queue) - 1)
clearPlayerQueue(); clearPlayerQueue();
id = getNextId(); id = queue_append(&playlist.queue, song);
playlist.songs[playlist.length] = song; if (playlist.queue.random) {
playlist.songMod[playlist.length] = playlist.version;
playlist.order[playlist.length] = playlist.length;
playlist.positionToId[playlist.length] = id;
playlist.idToPosition[playlist.positionToId[playlist.length]] =
playlist.length;
playlist.length++;
if (playlist.random) {
unsigned start; unsigned start;
/*if(playlist_state==PLAYLIST_STATE_STOP) start = 0; /*if(playlist_state==PLAYLIST_STATE_STOP) start = 0;
else */ if (playlist.queued >= 0) else */ if (playlist.queued >= 0)
start = playlist.queued + 1; start = playlist.queued + 1;
else else
start = playlist.current + 1; start = playlist.current + 1;
if (start < playlist.length) { if (start < queue_length(&playlist.queue)) {
unsigned swap = g_rand_int_range(g_rand, start, unsigned swap = g_rand_int_range(g_rand, start,
playlist.length); queue_length(&playlist.queue));
swapOrder(playlist.length - 1, swap); queue_swap_order(&playlist.queue,
queue_length(&playlist.queue) - 1, swap);
} }
} }
@ -632,12 +539,15 @@ addSongToPlaylist(struct song *song, unsigned *added_id)
enum playlist_result swapSongsInPlaylist(unsigned song1, unsigned song2) enum playlist_result swapSongsInPlaylist(unsigned song1, unsigned song2)
{ {
if (song1 >= playlist.length || song2 >= playlist.length) if (!queue_valid_position(&playlist.queue, song1) ||
!queue_valid_position(&playlist.queue, song2))
return PLAYLIST_RESULT_BAD_RANGE; return PLAYLIST_RESULT_BAD_RANGE;
if (playlist_state == PLAYLIST_STATE_PLAY && playlist.queued >= 0) { if (playlist_state == PLAYLIST_STATE_PLAY && playlist.queued >= 0) {
unsigned queuedSong = playlist.order[playlist.queued]; unsigned queuedSong = queue_order_to_position(&playlist.queue,
unsigned currentSong = playlist.order[playlist.current]; playlist.queued);
unsigned currentSong = queue_order_to_position(&playlist.queue,
playlist.current);
if (queuedSong == song1 || queuedSong == song2 if (queuedSong == song1 || queuedSong == song2
|| currentSong == song1 || currentSong == song2) || currentSong == song1 || currentSong == song2)
@ -645,18 +555,12 @@ enum playlist_result swapSongsInPlaylist(unsigned song1, unsigned song2)
} }
swapSongs(song1, song2); swapSongs(song1, song2);
if (playlist.random) { if (playlist.queue.random) {
unsigned i, k; queue_swap_order(&playlist.queue,
int j = -1; queue_position_to_order(&playlist.queue,
for (i = 0; playlist.order[i] != song1; i++) { song1),
if (playlist.order[i] == song2) queue_position_to_order(&playlist.queue,
j = i; song2));
}
k = i;
for (; j == -1; i++)
if (playlist.order[i] == song2)
j = i;
swapOrder(k, j);
} else { } else {
if (playlist.current == (int)song1) if (playlist.current == (int)song1)
playlist.current = song2; playlist.current = song2;
@ -680,57 +584,20 @@ enum playlist_result swapSongsInPlaylistById(unsigned id1, unsigned id2)
return swapSongsInPlaylist(song1, song2); return swapSongsInPlaylist(song1, song2);
} }
#define moveSongFromTo(from, to) { \
playlist.idToPosition[playlist.positionToId[from]] = to; \
playlist.positionToId[to] = playlist.positionToId[from]; \
playlist.songs[to] = playlist.songs[from]; \
playlist.songMod[to] = playlist.version; \
}
enum playlist_result deleteFromPlaylist(unsigned song) enum playlist_result deleteFromPlaylist(unsigned song)
{ {
unsigned i;
unsigned songOrder; unsigned songOrder;
if (song >= playlist.length) if (song >= queue_length(&playlist.queue))
return PLAYLIST_RESULT_BAD_RANGE; return PLAYLIST_RESULT_BAD_RANGE;
songOrder = queue_position_to_order(&playlist.queue, song);
if (playlist_state == PLAYLIST_STATE_PLAY && playlist.queued >= 0 if (playlist_state == PLAYLIST_STATE_PLAY && playlist.queued >= 0
&& (playlist.order[playlist.queued] == song && (playlist.queued == (int)songOrder ||
|| playlist.order[playlist.current] == song)) playlist.current == (int)songOrder))
clearPlayerQueue(); clearPlayerQueue();
if (!song_in_database(playlist.songs[song])) {
pc_song_deleted(playlist.songs[song]);
song_free(playlist.songs[song]);
}
playlist.idToPosition[playlist.positionToId[song]] = -1;
/* delete song from songs array */
for (i = song; i < playlist.length - 1; i++) {
moveSongFromTo(i + 1, i);
}
/* now find it in the order array */
for (i = 0; i < playlist.length - 1; i++) {
if (playlist.order[i] == song)
break;
}
songOrder = i;
/* delete the entry from the order array */
for (; i < playlist.length - 1; i++)
playlist.order[i] = playlist.order[i + 1];
/* readjust values in the order array */
for (i = 0; i < playlist.length - 1; i++) {
if (playlist.order[i] > song)
playlist.order[i]--;
}
/* now take care of other misc stuff */
playlist.songs[playlist.length - 1] = NULL;
playlist.length--;
incrPlaylistVersion();
if (playlist_state != PLAYLIST_STATE_STOP if (playlist_state != PLAYLIST_STATE_STOP
&& playlist.current == (int)songOrder) { && playlist.current == (int)songOrder) {
/*if(playlist.current>=playlist.length) return playerStop(fd); /*if(playlist.current>=playlist.length) return playerStop(fd);
@ -739,9 +606,17 @@ enum playlist_result deleteFromPlaylist(unsigned song)
playlist_noGoToNext = 1; playlist_noGoToNext = 1;
} }
if (!song_in_database(queue_get(&playlist.queue, song)))
pc_song_deleted(queue_get(&playlist.queue, song));
queue_delete(&playlist.queue, song);
incrPlaylistVersion();
if (playlist.current > (int)songOrder) { if (playlist.current > (int)songOrder) {
playlist.current--; playlist.current--;
} else if (playlist.current >= (int)playlist.length) { } else if (playlist.current >= (int)queue_length(&playlist.queue)) {
--playlist.current;
incrPlaylistCurrent(); incrPlaylistCurrent();
} }
@ -764,11 +639,8 @@ enum playlist_result deleteFromPlaylistById(unsigned id)
void void
deleteASongFromPlaylist(const struct song *song) deleteASongFromPlaylist(const struct song *song)
{ {
if (NULL == playlist.songs) for (int i = queue_length(&playlist.queue) - 1; i >= 0; --i)
return; if (song == queue_get(&playlist.queue, i))
for (int i = playlist.length - 1; i >= 0; --i)
if (song == playlist.songs[i])
deleteFromPlaylist(i); deleteFromPlaylist(i);
pc_song_deleted(song); pc_song_deleted(song);
@ -781,23 +653,26 @@ void stopPlaylist(void)
playlist.queued = -1; playlist.queued = -1;
playlist_state = PLAYLIST_STATE_STOP; playlist_state = PLAYLIST_STATE_STOP;
playlist_noGoToNext = 0; playlist_noGoToNext = 0;
if (playlist.random) if (playlist.queue.random)
randomizeOrder(0, playlist.length - 1); randomizeOrder(0, queue_length(&playlist.queue) - 1);
} }
static void playPlaylistOrderNumber(int orderNum) static void playPlaylistOrderNumber(int orderNum)
{ {
struct song *song;
char *uri; char *uri;
playlist_state = PLAYLIST_STATE_PLAY; playlist_state = PLAYLIST_STATE_PLAY;
playlist_noGoToNext = 0; playlist_noGoToNext = 0;
playlist.queued = -1; playlist.queued = -1;
uri = song_get_uri(playlist.songs[playlist.order[orderNum]]); song = queue_get_order(&playlist.queue, orderNum);
uri = song_get_uri(song);
g_debug("playlist: play %i:\"%s\"", orderNum, uri); g_debug("playlist: play %i:\"%s\"", orderNum, uri);
g_free(uri); g_free(uri);
playerPlay(playlist.songs[playlist.order[orderNum]]); playerPlay(song);
playlist.current = orderNum; playlist.current = orderNum;
} }
@ -808,34 +683,33 @@ enum playlist_result playPlaylist(int song, int stopOnError)
clearPlayerError(); clearPlayerError();
if (song == -1) { if (song == -1) {
if (playlist.length == 0) if (queue_is_empty(&playlist.queue))
return PLAYLIST_RESULT_SUCCESS; return PLAYLIST_RESULT_SUCCESS;
if (playlist_state == PLAYLIST_STATE_PLAY) { if (playlist_state == PLAYLIST_STATE_PLAY) {
playerSetPause(0); playerSetPause(0);
return PLAYLIST_RESULT_SUCCESS; return PLAYLIST_RESULT_SUCCESS;
} }
if (playlist.current >= 0 &&
playlist.current < (int)playlist.length) {
i = playlist.current;
} else {
i = 0;
}
} else if (song < 0 || song >= (int)playlist.length) {
return PLAYLIST_RESULT_BAD_RANGE;
}
if (playlist.random) { i = playlist.current >= 0
? playlist.current
: 0;
} else if (!queue_valid_position(&playlist.queue, song))
return PLAYLIST_RESULT_BAD_RANGE;
if (playlist.queue.random) {
if (song == -1 && playlist_state == PLAYLIST_STATE_PLAY) { if (song == -1 && playlist_state == PLAYLIST_STATE_PLAY) {
randomizeOrder(0, playlist.length - 1); randomizeOrder(0, queue_length(&playlist.queue) - 1);
} else { } else {
if (song >= 0) if (song >= 0)
for (i = 0; song != (int)playlist.order[i]; i = queue_position_to_order(&playlist.queue, song);
i++) ;
if (playlist_state == PLAYLIST_STATE_STOP) { if (playlist_state == PLAYLIST_STATE_STOP) {
playlist.current = 0; playlist.current = 0;
} }
swapOrder(i, playlist.current);
queue_swap_order(&playlist.queue,
i, playlist.current);
i = playlist.current; i = playlist.current;
} }
} }
@ -887,7 +761,7 @@ static void currentSongInPlaylist(void)
syncPlaylistWithQueue(); syncPlaylistWithQueue();
if (playlist.current >= 0 && playlist.current < (int)playlist.length) if (playlist.current >= 0)
playPlaylistOrderNumber(playlist.current); playPlaylistOrderNumber(playlist.current);
else else
stopPlaylist(); stopPlaylist();
@ -895,23 +769,31 @@ static void currentSongInPlaylist(void)
void nextSongInPlaylist(void) void nextSongInPlaylist(void)
{ {
int next_order;
if (playlist_state != PLAYLIST_STATE_PLAY) if (playlist_state != PLAYLIST_STATE_PLAY)
return; return;
assert(!queue_is_empty(&playlist.queue));
assert(queue_valid_order(&playlist.queue, playlist.current));
syncPlaylistWithQueue(); syncPlaylistWithQueue();
playlist_stopOnError = 0; playlist_stopOnError = 0;
if (playlist.current < (int)playlist.length - 1) { next_order = queue_next_order(&playlist.queue, playlist.current);
playPlaylistOrderNumber(playlist.current + 1); if (next_order < 0) {
} else if (playlist.length && playlist.repeat) {
if (playlist.random)
randomizeOrder(0, playlist.length - 1);
playPlaylistOrderNumber(0);
} else {
incrPlaylistCurrent();
stopPlaylist(); stopPlaylist();
return;
} }
if (next_order == 0) {
assert(playlist.queue.repeat);
randomizeOrder(0, queue_length(&playlist.queue) - 1);
}
playPlaylistOrderNumber(next_order);
} }
static void playPlaylistIfPlayerStopped(void) static void playPlaylistIfPlayerStopped(void)
@ -928,7 +810,7 @@ static void playPlaylistIfPlayerStopped(void)
&& ((playlist_stopOnError && error != PLAYER_ERROR_NOERROR) && ((playlist_stopOnError && error != PLAYER_ERROR_NOERROR)
|| error == PLAYER_ERROR_AUDIO || error == PLAYER_ERROR_AUDIO
|| error == PLAYER_ERROR_SYSTEM || error == PLAYER_ERROR_SYSTEM
|| playlist_errorCount >= playlist.length)) { || playlist_errorCount >= queue_length(&playlist.queue))) {
stopPlaylist(); stopPlaylist();
} else if (playlist_noGoToNext) } else if (playlist_noGoToNext)
currentSongInPlaylist(); currentSongInPlaylist();
@ -939,37 +821,34 @@ static void playPlaylistIfPlayerStopped(void)
bool getPlaylistRepeatStatus(void) bool getPlaylistRepeatStatus(void)
{ {
return playlist.repeat; return playlist.queue.repeat;
} }
bool getPlaylistRandomStatus(void) bool getPlaylistRandomStatus(void)
{ {
return playlist.random; return playlist.queue.random;
} }
void setPlaylistRepeatStatus(bool status) void setPlaylistRepeatStatus(bool status)
{ {
if (playlist_state == PLAYLIST_STATE_PLAY && if (playlist_state == PLAYLIST_STATE_PLAY &&
playlist.repeat && !status && playlist.queued == 0) playlist.queue.repeat && !status && playlist.queued == 0)
clearPlayerQueue(); clearPlayerQueue();
playlist.repeat = status; playlist.queue.repeat = status;
idle_add(IDLE_OPTIONS); idle_add(IDLE_OPTIONS);
} }
enum playlist_result moveSongInPlaylist(unsigned from, int to) enum playlist_result moveSongInPlaylist(unsigned from, int to)
{ {
unsigned i;
struct song *tmpSong;
unsigned tmpId;
int currentSong; int currentSong;
if (from >= playlist.length) if (!queue_valid_position(&playlist.queue, from))
return PLAYLIST_RESULT_BAD_RANGE; return PLAYLIST_RESULT_BAD_RANGE;
if ((to >= 0 && to >= (int)playlist.length) || if ((to >= 0 && to >= (int)queue_length(&playlist.queue)) ||
(to < 0 && abs(to) > (int)playlist.length)) (to < 0 && abs(to) > (int)queue_length(&playlist.queue)))
return PLAYLIST_RESULT_BAD_RANGE; return PLAYLIST_RESULT_BAD_RANGE;
if ((int)from == to) /* no-op */ if ((int)from == to) /* no-op */
@ -980,52 +859,28 @@ enum playlist_result moveSongInPlaylist(unsigned from, int to)
* (-playlist.length == to) => move to position BEFORE current song * (-playlist.length == to) => move to position BEFORE current song
*/ */
currentSong = playlist.current >= 0 currentSong = playlist.current >= 0
? (int)playlist.order[playlist.current] : -1; ? (int)queue_order_to_position(&playlist.queue,
playlist.current)
: -1;
if (to < 0 && playlist.current >= 0) { if (to < 0 && playlist.current >= 0) {
if ((unsigned)currentSong == from) if ((unsigned)currentSong == from)
/* no-op, can't be moved to offset of itself */ /* no-op, can't be moved to offset of itself */
return PLAYLIST_RESULT_SUCCESS; return PLAYLIST_RESULT_SUCCESS;
to = (currentSong + abs(to)) % playlist.length; to = (currentSong + abs(to)) % queue_length(&playlist.queue);
} }
if (playlist_state == PLAYLIST_STATE_PLAY && playlist.queued >= 0) { if (playlist_state == PLAYLIST_STATE_PLAY && playlist.queued >= 0) {
int queuedSong = playlist.order[playlist.queued]; int queuedSong = queue_order_to_position(&playlist.queue,
playlist.queued);
if (queuedSong == (int)from || queuedSong == to if (queuedSong == (int)from || queuedSong == to
|| currentSong == (int)from || currentSong == to) || currentSong == (int)from || currentSong == to)
clearPlayerQueue(); clearPlayerQueue();
} }
tmpSong = playlist.songs[from]; queue_move(&playlist.queue, from, to);
tmpId = playlist.positionToId[from];
/* move songs to one less in from->to */ if (!playlist.queue.random) {
for (i = from; (int)i < to; i++) { /* update current/queued */
moveSongFromTo(i + 1, i);
}
/* move songs to one more in to->from */
for (i = from; (int)i > to; i--) {
moveSongFromTo(i - 1, i);
}
/* put song at _to_ */
playlist.idToPosition[tmpId] = to;
playlist.positionToId[to] = tmpId;
playlist.songs[to] = tmpSong;
playlist.songMod[to] = playlist.version;
/* now deal with order */
if (playlist.random) {
for (i = 0; i < playlist.length; i++) {
if (playlist.order[i] > from &&
(int)playlist.order[i] <= to) {
playlist.order[i]--;
} else if (playlist.order[i] < from &&
(int)playlist.order[i] >= to) {
playlist.order[i]++;
} else if (from == playlist.order[i]) {
playlist.order[i] = to;
}
}
}
else
{
if (playlist.current == (int)from) if (playlist.current == (int)from)
playlist.current = to; playlist.current = to;
else if (playlist.current > (int)from && else if (playlist.current > (int)from &&
@ -1063,25 +918,14 @@ enum playlist_result moveSongInPlaylistById(unsigned id1, int to)
static void orderPlaylist(void) static void orderPlaylist(void)
{ {
unsigned i; if (playlist.current >= 0)
playlist.current = queue_order_to_position(&playlist.queue,
if (playlist.current >= 0 && playlist.current < (int)playlist.length) playlist.current);
playlist.current = playlist.order[playlist.current];
if (playlist_state == PLAYLIST_STATE_PLAY && playlist.queued >= 0) if (playlist_state == PLAYLIST_STATE_PLAY && playlist.queued >= 0)
clearPlayerQueue(); clearPlayerQueue();
for (i = 0; i < playlist.length; i++) { queue_restore_order(&playlist.queue);
playlist.order[i] = i;
}
}
static void swapOrder(int a, int b)
{
int bak = playlist.order[a];
playlist.order[a] = playlist.order[b];
playlist.order[b] = bak;
} }
static void randomizeOrder(int start, int end) static void randomizeOrder(int start, int end)
@ -1101,26 +945,25 @@ static void randomizeOrder(int start, int end)
playlist.current = i; playlist.current = i;
else if (i == playlist.current) else if (i == playlist.current)
playlist.current = ri; playlist.current = ri;
swapOrder(i, ri); queue_swap_order(&playlist.queue, i, ri);
} }
} }
void setPlaylistRandomStatus(bool status) void setPlaylistRandomStatus(bool status)
{ {
if (status == playlist.random) if (status == playlist.queue.random)
return; return;
playlist.random = status; playlist.queue.random = status;
if (playlist.random) { if (playlist.queue.random) {
/*if(playlist_state==PLAYLIST_STATE_PLAY) { /*if(playlist_state==PLAYLIST_STATE_PLAY) {
randomizeOrder(playlist.current+1, randomizeOrder(playlist.current+1,
playlist.length-1); playlist.length-1);
} }
else */ randomizeOrder(0, playlist.length - 1); else */ randomizeOrder(0, queue_length(&playlist.queue) - 1);
if (playlist.current >= 0 && if (playlist.current >= 0) {
playlist.current < (int)playlist.length) { queue_swap_order(&playlist.queue, playlist.current, 0);
swapOrder(playlist.current, 0);
playlist.current = 0; playlist.current = 0;
} }
} else } else
@ -1146,8 +989,8 @@ void previousSongInPlaylist(void)
} else { } else {
if (playlist.current > 0) { if (playlist.current > 0) {
playPlaylistOrderNumber(playlist.current - 1); playPlaylistOrderNumber(playlist.current - 1);
} else if (playlist.repeat) { } else if (playlist.queue.repeat) {
playPlaylistOrderNumber(playlist.length - 1); playPlaylistOrderNumber(queue_length(&playlist.queue) - 1);
} else { } else {
playPlaylistOrderNumber(playlist.current); playPlaylistOrderNumber(playlist.current);
} }
@ -1157,21 +1000,20 @@ void previousSongInPlaylist(void)
void shufflePlaylist(void) void shufflePlaylist(void)
{ {
unsigned i; unsigned i;
int ri;
if (playlist.length > 1) { if (queue_length(&playlist.queue) > 1) {
if (playlist_state == PLAYLIST_STATE_PLAY) { if (playlist_state == PLAYLIST_STATE_PLAY) {
if (playlist.queued >= 0) if (playlist.queued >= 0)
clearPlayerQueue(); clearPlayerQueue();
if (playlist.current >= 0) if (playlist.current >= 0)
/* put current playing song first */ /* put current playing song first */
swapSongs(0, playlist.order[playlist.current]); swapSongs(0, queue_order_to_position(&playlist.queue,
playlist.current));
if (playlist.random) { if (playlist.queue.random) {
int j; playlist.current =
for (j = 0; 0 != playlist.order[j]; j++) ; queue_position_to_order(&playlist.queue, 0);
playlist.current = j;
} else } else
playlist.current = 0; playlist.current = 0;
i = 1; i = 1;
@ -1179,11 +1021,10 @@ void shufflePlaylist(void)
i = 0; i = 0;
playlist.current = -1; playlist.current = -1;
} }
/* shuffle the rest of the list */ /* shuffle the rest of the list */
for (; i < playlist.length; i++) { queue_shuffle_range(&playlist.queue, i,
ri = g_rand_int_range(g_rand, i, playlist.length); queue_length(&playlist.queue));
swapSongs(i, ri);
}
incrPlaylistVersion(); incrPlaylistVersion();
} }
@ -1212,8 +1053,8 @@ enum playlist_result savePlaylist(const char *utf8file)
if (fp == NULL) if (fp == NULL)
return PLAYLIST_RESULT_ERRNO; return PLAYLIST_RESULT_ERRNO;
for (unsigned i = 0; i < playlist.length; i++) for (unsigned i = 0; i < queue_length(&playlist.queue); i++)
playlist_print_song(fp, playlist.songs[i]); playlist_print_song(fp, queue_get(&playlist.queue, i));
while (fclose(fp) && errno == EINTR) ; while (fclose(fp) && errno == EINTR) ;
@ -1223,22 +1064,21 @@ enum playlist_result savePlaylist(const char *utf8file)
int getPlaylistCurrentSong(void) int getPlaylistCurrentSong(void)
{ {
if (playlist.current >= 0 && if (playlist.current >= 0)
playlist.current < (int)playlist.length) { return queue_order_to_position(&playlist.queue,
return playlist.order[playlist.current]; playlist.current);
}
return -1; return -1;
} }
unsigned long getPlaylistVersion(void) unsigned long getPlaylistVersion(void)
{ {
return playlist.version; return playlist.queue.version;
} }
int getPlaylistLength(void) int getPlaylistLength(void)
{ {
return playlist.length; return queue_length(&playlist.queue);
} }
enum playlist_result seekSongInPlaylist(unsigned song, float seek_time) enum playlist_result seekSongInPlaylist(unsigned song, float seek_time)
@ -1246,11 +1086,11 @@ enum playlist_result seekSongInPlaylist(unsigned song, float seek_time)
unsigned i; unsigned i;
int ret; int ret;
if (song >= playlist.length) if (!queue_valid_position(&playlist.queue, song))
return PLAYLIST_RESULT_BAD_RANGE; return PLAYLIST_RESULT_BAD_RANGE;
if (playlist.random) if (playlist.queue.random)
for (i = 0; song != playlist.order[i]; i++) ; i = queue_position_to_order(&playlist.queue, song);
else else
i = song; i = song;
@ -1268,7 +1108,7 @@ enum playlist_result seekSongInPlaylist(unsigned song, float seek_time)
playPlaylistOrderNumber(i); playPlaylistOrderNumber(i);
} }
ret = playerSeek(playlist.songs[playlist.order[i]], seek_time); ret = playerSeek(queue_get_order(&playlist.queue, i), seek_time);
if (ret < 0) if (ret < 0)
return PLAYLIST_RESULT_NOT_PLAYING; return PLAYLIST_RESULT_NOT_PLAYING;
@ -1286,7 +1126,7 @@ enum playlist_result seekSongInPlaylistById(unsigned id, float seek_time)
unsigned getPlaylistSongId(unsigned song) unsigned getPlaylistSongId(unsigned song)
{ {
return playlist.positionToId[song]; return queue_position_to_id(&playlist.queue, song);
} }
int PlaylistInfo(struct client *client, const char *utf8file, int detail) int PlaylistInfo(struct client *client, const char *utf8file, int detail)
@ -1357,8 +1197,10 @@ void searchForSongsInPlaylist(struct client *client,
items[i].needle = g_utf8_casefold(originalNeedles[i], -1); items[i].needle = g_utf8_casefold(originalNeedles[i], -1);
} }
for (i = 0; i < playlist.length; i++) { for (i = 0; i < queue_length(&playlist.queue); i++) {
if (strstrSearchTags(playlist.songs[i], numItems, items)) const struct song *song = queue_get(&playlist.queue, i);
if (strstrSearchTags(song, numItems, items))
printPlaylistSongInfo(client, i); printPlaylistSongInfo(client, i);
} }
@ -1373,8 +1215,10 @@ void searchForSongsInPlaylist(struct client *client,
void findSongsInPlaylist(struct client *client, void findSongsInPlaylist(struct client *client,
unsigned numItems, LocateTagItem * items) unsigned numItems, LocateTagItem * items)
{ {
for (unsigned i = 0; i < playlist.length; i++) { for (unsigned i = 0; i < queue_length(&playlist.queue); i++) {
if (tagItemsFoundAndMatches(playlist.songs[i], numItems, items)) const struct song *song = queue_get(&playlist.queue, i);
if (tagItemsFoundAndMatches(song, numItems, items))
printPlaylistSongInfo(client, i); printPlaylistSongInfo(client, i);
} }
} }

View File

@ -20,6 +20,7 @@
#define MPD_PLAYLIST_H #define MPD_PLAYLIST_H
#include "locate.h" #include "locate.h"
#include "queue.h"
#include <stdbool.h> #include <stdbool.h>
#include <stdio.h> #include <stdio.h>
@ -43,18 +44,10 @@ enum playlist_result {
}; };
typedef struct _Playlist { typedef struct _Playlist {
struct song **songs; struct queue queue;
/* holds version a song was modified on */
uint32_t *songMod;
unsigned *order;
unsigned *positionToId;
int *idToPosition;
unsigned length;
int current; int current;
int queued; int queued;
bool repeat;
bool random;
uint32_t version;
} Playlist; } Playlist;
extern bool playlist_saveAbsolutePaths; extern bool playlist_saveAbsolutePaths;

267
src/queue.c Normal file
View File

@ -0,0 +1,267 @@
/*
* Copyright (C) 2003-2009 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "queue.h"
#include "song.h"
unsigned
queue_generate_id(const struct queue *queue)
{
static unsigned cur = (unsigned)-1;
do {
cur++;
if (cur >= queue->max_length * QUEUE_HASH_MULT)
cur = 0;
} while (queue->idToPosition[cur] != -1);
return cur;
}
int
queue_next_order(const struct queue *queue, unsigned order)
{
assert(order < queue->length);
if (order + 1 < queue->length)
return order + 1;
else if (queue->repeat)
/* restart at first song */
return 0;
else
/* end of queue */
return -1;
}
void
queue_increment_version(struct queue *queue)
{
static unsigned long max = ((uint32_t) 1 << 31) - 1;
queue->version++;
if (queue->version >= max) {
for (unsigned i = 0; i < queue->length; i++)
queue->songMod[i] = 0;
queue->version = 1;
}
}
void
queue_modify(struct queue *queue, unsigned order)
{
unsigned position;
assert(order < queue->length);
position = queue->order[order];
queue->songMod[position] = queue->version;
queue_increment_version(queue);
}
void
queue_modify_all(struct queue *queue)
{
for (unsigned i = 0; i < queue->length; i++)
queue->songMod[i] = queue->version;
queue_increment_version(queue);
}
unsigned
queue_append(struct queue *queue, struct song *song)
{
unsigned id = queue_generate_id(queue);
assert(!queue_is_full(queue));
queue->songs[queue->length] = song;
queue->songMod[queue->length] = queue->version;
queue->order[queue->length] = queue->length;
queue->positionToId[queue->length] = id;
queue->idToPosition[queue->positionToId[queue->length]] =
queue->length;
++queue->length;
return id;
}
void
queue_swap(struct queue *queue, unsigned position1, unsigned position2)
{
struct song *sTemp;
unsigned iTemp;
sTemp = queue->songs[position1];
queue->songs[position1] = queue->songs[position2];
queue->songs[position2] = sTemp;
queue->songMod[position1] = queue->version;
queue->songMod[position2] = queue->version;
queue->idToPosition[queue->positionToId[position1]] = position2;
queue->idToPosition[queue->positionToId[position2]] = position1;
iTemp = queue->positionToId[position1];
queue->positionToId[position1] = queue->positionToId[position2];
queue->positionToId[position2] = iTemp;
}
static void
queue_move_song_to(struct queue *queue, unsigned from, unsigned to)
{
unsigned from_id = queue->positionToId[from];
queue->idToPosition[from_id] = to;
queue->positionToId[to] = from_id;
queue->songs[to] = queue->songs[from];
queue->songMod[to] = queue->version;
}
void
queue_move(struct queue *queue, unsigned from, unsigned to)
{
struct song *song;
unsigned id;
song = queue_get(queue, from);
id = queue_position_to_id(queue, from);
/* move songs to one less in from->to */
for (unsigned i = from; i < to; i++)
queue_move_song_to(queue, i + 1, i);
/* move songs to one more in to->from */
for (unsigned i = from; i > to; i--)
queue_move_song_to(queue, i - 1, i);
/* put song at _to_ */
queue->idToPosition[id] = to;
queue->positionToId[to] = id;
queue->songs[to] = song;
queue->songMod[to] = queue->version;
}
void
queue_delete(struct queue *queue, unsigned position)
{
struct song *song;
unsigned id, order;
assert(position < queue->length);
song = queue_get(queue, position);
if (!song_in_database(song))
song_free(song);
id = queue_position_to_id(queue, position);
order = queue_position_to_order(queue, position);
--queue->length;
/* release the song id */
queue->idToPosition[id] = -1;
/* delete song from songs array */
for (unsigned i = position; i < queue->length; i++)
queue_move_song_to(queue, i + 1, i);
/* delete the entry from the order array */
for (unsigned i = order; i < queue->length; i++)
queue->order[i] = queue->order[i + 1];
/* readjust values in the order array */
for (unsigned i = 0; i < queue->length; i++)
if (queue->order[i] > position)
--queue->order[i];
}
void
queue_clear(struct queue *queue)
{
for (unsigned i = 0; i < queue->length; i++) {
if (!song_in_database(queue->songs[i]))
song_free(queue->songs[i]);
queue->idToPosition[queue->positionToId[i]] = -1;
}
queue->length = 0;
}
void
queue_init(struct queue *queue, unsigned max_length)
{
queue->max_length = max_length;
queue->length = 0;
queue->version = 1;
queue->repeat = false;
queue->random = false;
queue->songs = g_malloc(sizeof(queue->songs[0]) * max_length);
queue->songMod = g_malloc(sizeof(queue->songMod[0]) *
max_length);
queue->order = g_malloc(sizeof(queue->order[0]) *
max_length);
queue->idToPosition = g_malloc(sizeof(queue->idToPosition[0]) *
max_length * QUEUE_HASH_MULT);
queue->positionToId = g_malloc(sizeof(queue->positionToId[0]) *
max_length);
for (unsigned i = 0; i < max_length * QUEUE_HASH_MULT; ++i)
queue->idToPosition[i] = -1;
queue->rand = g_rand_new();
}
void
queue_finish(struct queue *queue)
{
queue_clear(queue);
g_free(queue->songs);
g_free(queue->songMod);
g_free(queue->order);
g_free(queue->idToPosition);
g_free(queue->positionToId);
g_rand_free(queue->rand);
}
void
queue_shuffle_range(struct queue *queue, unsigned start, unsigned end)
{
assert(start <= end);
assert(end <= queue->length);
for (unsigned i = start; i < end; i++) {
unsigned ri = g_rand_int_range(queue->rand, i, end);
queue_swap(queue, i, ri);
}
}

314
src/queue.h Normal file
View File

@ -0,0 +1,314 @@
/*
* Copyright (C) 2003-2009 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef QUEUE_H
#define QUEUE_H
#include <glib.h>
#include <assert.h>
#include <stdbool.h>
#include <stdint.h>
enum {
/**
* reserve max_length * QUEUE_HASH_MULT elements in the id
* number space
*/
QUEUE_HASH_MULT = 4,
};
/**
* A queue of songs. This is the backend of the playlist: it contains
* an ordered list of songs.
*
* Songs can be addressed in three possible ways:
*
* - the position in the queue
* - the unique id (which stays the same, regardless of moves)
* - the order number (which only differs from "position" in random mode)
*/
struct queue {
/** configured maximum length of the queue */
unsigned max_length;
/** number of songs in the queue */
unsigned length;
/** the current version number */
uint32_t version;
/** all songs in "position" order */
struct song **songs;
/** holds version a song was modified on */
uint32_t *songMod;
/** map order numbers to positions */
unsigned *order;
/** map positions to song ids */
unsigned *positionToId;
/** map song ids to posiitons */
int *idToPosition;
/** repeat playback when the end of the queue has been
reached? */
bool repeat;
/** play back songs in random order? */
bool random;
/** random number generator for shuffle and random mode */
GRand *rand;
};
static inline unsigned
queue_length(const struct queue *queue)
{
assert(queue->length <= queue->max_length);
return queue->length;
}
/**
* Determine if the queue is empty, i.e. there are no songs.
*/
static inline bool
queue_is_empty(const struct queue *queue)
{
return queue->length == 0;
}
/**
* Determine if the maximum number of songs has been reached.
*/
static inline bool
queue_is_full(const struct queue *queue)
{
assert(queue->length <= queue->max_length);
return queue->length >= queue->max_length;
}
/**
* Is that a valid position number?
*/
static inline bool
queue_valid_position(const struct queue *queue, unsigned position)
{
return position < queue->length;
}
/**
* Is that a valid order number?
*/
static inline bool
queue_valid_order(const struct queue *queue, unsigned order)
{
return order < queue->length;
}
static inline int
queue_id_to_position(const struct queue *queue, unsigned id)
{
if (id >= queue->max_length * QUEUE_HASH_MULT)
return -1;
assert(queue->idToPosition[id] >= -1);
assert(queue->idToPosition[id] < (int)queue->length);
return queue->idToPosition[id];
}
static inline int
queue_position_to_id(const struct queue *queue, unsigned position)
{
assert(position < queue->length);
return queue->positionToId[position];
}
static inline unsigned
queue_order_to_position(const struct queue *queue, unsigned order)
{
assert(order < queue->length);
return queue->order[order];
}
static inline unsigned
queue_position_to_order(const struct queue *queue, unsigned position)
{
assert(position < queue->length);
for (unsigned i = 0;; ++i) {
assert(i < queue->length);
if (queue->order[i] == position)
return i;
}
}
/**
* Returns the song at the specified position.
*/
static inline struct song *
queue_get(const struct queue *queue, unsigned position)
{
assert(position < queue->length);
return queue->songs[position];
}
/**
* Returns the song at the specified order number.
*/
static inline struct song *
queue_get_order(const struct queue *queue, unsigned order)
{
return queue_get(queue, queue_order_to_position(queue, order));
}
/**
* Is the song at the specified position newer than the specified
* version?
*/
static inline bool
queue_song_newer(const struct queue *queue, unsigned position,
uint32_t version)
{
assert(position < queue->length);
return version > queue->version ||
queue->songMod[position] >= version ||
queue->songMod[position] == 0;
}
/**
* Initialize a queue object.
*/
void
queue_init(struct queue *queue, unsigned max_length);
/**
* Deinitializes a queue object. It does not free the queue pointer
* itself.
*/
void
queue_finish(struct queue *queue);
/**
* Generate a non-existing id number.
*/
unsigned
queue_generate_id(const struct queue *queue);
/**
* Returns the order number following the specified one. This takes
* end of queue and "repeat" mode into account.
*
* @return the next order number, or -1 to stop playback
*/
int
queue_next_order(const struct queue *queue, unsigned order);
/**
* Increments the queue's version number. This handles integer
* overflow well.
*/
void
queue_increment_version(struct queue *queue);
/**
* Marks the specified song as "modified" and increments the version
* number.
*/
void
queue_modify(struct queue *queue, unsigned order);
/**
* Marks all songs as "modified" and increments the version number.
*/
void
queue_modify_all(struct queue *queue);
/**
* Appends a song to the queue and returns its position. Prior to
* that, the caller must check if the queue is already full.
*
* If a song is not in the database (determined by
* song_in_database()), it is freed when removed from the queue.
*/
unsigned
queue_append(struct queue *queue, struct song *song);
/**
* Swaps two songs, addressed by their position.
*/
void
queue_swap(struct queue *queue, unsigned position1, unsigned position2);
/**
* Swaps two songs, addressed by their order number.
*/
static inline void
queue_swap_order(struct queue *queue, unsigned order1, unsigned order2)
{
unsigned tmp = queue->order[order1];
queue->order[order1] = queue->order[order2];
queue->order[order2] = tmp;
}
/**
* Moves a song to a new position.
*/
void
queue_move(struct queue *queue, unsigned from, unsigned to);
/**
* Removes a song from the playlist.
*/
void
queue_delete(struct queue *queue, unsigned position);
/**
* Removes all songs from the playlist.
*/
void
queue_clear(struct queue *queue);
/**
* Initializes the "order" array, and restores "normal" order.
*/
static inline void
queue_restore_order(struct queue *queue)
{
for (unsigned i = 0; i < queue->length; ++i)
queue->order[i] = i;
}
/**
* Shuffles a (position) range in the queue. The songs are physically
* shuffled, not by using the "order" mapping.
*/
void
queue_shuffle_range(struct queue *queue, unsigned start, unsigned end);
#endif