playlist: moved code to queue.c

Attempt to untie the playlist.c knot: moved the playlist storage code
to queue.c, struct queue.
This commit is contained in:
Max Kellermann
2009-01-22 23:40:11 +01:00
parent d5dcd0ed66
commit f78cddb407
5 changed files with 778 additions and 358 deletions

View File

@@ -78,30 +78,20 @@ static int playlist_noGoToNext;
bool playlist_saveAbsolutePaths = DEFAULT_PLAYLIST_SAVE_ABSOLUTE_PATHS;
static void swapOrder(int a, int b);
static void playPlaylistOrderNumber(int orderNum);
static void randomizeOrder(int start, int end);
static void incrPlaylistVersion(void)
{
static unsigned long max = ((uint32_t) 1 << 31) - 1;
playlist.version++;
if (playlist.version >= max) {
for (unsigned i = 0; i < playlist.length; i++)
playlist.songMod[i] = 0;
playlist.version = 1;
}
queue_increment_version(&playlist.queue);
idle_add(IDLE_PLAYLIST);
}
void playlistVersionChange(void)
{
for (unsigned i = 0; i < playlist.length; i++)
playlist.songMod[i] = playlist.version;
incrPlaylistVersion();
queue_modify_all(&playlist.queue);
idle_add(IDLE_PLAYLIST);
}
static void incrPlaylistCurrent(void)
@@ -109,98 +99,42 @@ static void incrPlaylistCurrent(void)
if (playlist.current < 0)
return;
if (playlist.current >= (int)playlist.length - 1) {
if (playlist.repeat)
playlist.current = 0;
else
playlist.current = -1;
} else
playlist.current++;
playlist.current = queue_next_order(&playlist.queue, playlist.current);
}
static void
playlist_tag_event(void)
{
unsigned song;
if (playlist_state != PLAYLIST_STATE_PLAY ||
playlist.current < 0)
return;
assert((unsigned)playlist.current < playlist.length);
song = playlist.order[playlist.current];
playlist.songMod[song] = playlist.version;
incrPlaylistVersion();
queue_modify(&playlist.queue, playlist.current);
idle_add(IDLE_PLAYLIST);
}
void initPlaylist(void)
{
g_rand = g_rand_new();
playlist.length = 0;
playlist.repeat = false;
playlist.version = 1;
playlist.random = false;
playlist.queued = -1;
playlist.current = -1;
playlist_max_length = config_get_positive(CONF_MAX_PLAYLIST_LENGTH,
DEFAULT_PLAYLIST_MAX_LENGTH);
queue_init(&playlist.queue, playlist_max_length);
playlist.queued = -1;
playlist.current = -1;
playlist_saveAbsolutePaths =
config_get_bool(CONF_SAVE_ABSOLUTE_PATHS,
DEFAULT_PLAYLIST_SAVE_ABSOLUTE_PATHS);
playlist.songs = g_malloc(sizeof(playlist.songs[0]) *
playlist_max_length);
playlist.songMod = g_malloc(sizeof(playlist.songMod[0]) *
playlist_max_length);
playlist.order = g_malloc(sizeof(playlist.order[0]) *
playlist_max_length);
playlist.idToPosition = g_malloc(sizeof(playlist.idToPosition[0]) *
playlist_max_length *
PLAYLIST_HASH_MULT);
playlist.positionToId = g_malloc(sizeof(playlist.positionToId[0]) *
playlist_max_length);
memset(playlist.songs, 0, sizeof(char *) * playlist_max_length);
for (unsigned i = 0; i < playlist_max_length * PLAYLIST_HASH_MULT;
i++) {
playlist.idToPosition[i] = -1;
}
event_pipe_register(PIPE_EVENT_TAG, playlist_tag_event);
}
static unsigned getNextId(void)
{
static unsigned cur = (unsigned)-1;
do {
cur++;
if (cur >= playlist_max_length * PLAYLIST_HASH_MULT) {
cur = 0;
}
} while (playlist.idToPosition[cur] != -1);
return cur;
}
void finishPlaylist(void)
{
for (unsigned i = 0; i < playlist.length; i++)
if (!song_in_database(playlist.songs[i]))
song_free(playlist.songs[i]);
playlist.length = 0;
g_free(playlist.songs);
g_free(playlist.songMod);
g_free(playlist.order);
g_free(playlist.idToPosition);
g_free(playlist.positionToId);
queue_finish(&playlist.queue);
g_rand_free(g_rand);
g_rand = NULL;
@@ -210,16 +144,14 @@ void clearPlaylist(void)
{
stopPlaylist();
for (unsigned i = 0; i < playlist.length; i++) {
if (!song_in_database(playlist.songs[i])) {
pc_song_deleted(playlist.songs[i]);
song_free(playlist.songs[i]);
}
playlist.idToPosition[playlist.positionToId[i]] = -1;
playlist.songs[i] = NULL;
for (unsigned i = 0; i < queue_length(&playlist.queue); i++) {
const struct song *song = queue_get(&playlist.queue, i);
if (!song_in_database(song))
pc_song_deleted(song);
}
playlist.length = 0;
queue_clear(&playlist.queue);
playlist.current = -1;
incrPlaylistVersion();
@@ -227,8 +159,9 @@ void clearPlaylist(void)
void showPlaylist(struct client *client)
{
for (unsigned i = 0; i < playlist.length; i++) {
char *uri = song_get_uri(playlist.songs[i]);
for (unsigned i = 0; i < queue_length(&playlist.queue); i++) {
const struct song *song = queue_get(&playlist.queue, i);
char *uri = song_get_uri(song);
client_printf(client, "%i:%s\n", i, uri);
g_free(uri);
}
@@ -236,8 +169,9 @@ void showPlaylist(struct client *client)
static void playlist_save(FILE *fp)
{
for (unsigned i = 0; i < playlist.length; i++) {
char *uri = song_get_uri(playlist.songs[i]);
for (unsigned i = 0; i < queue_length(&playlist.queue); i++) {
const struct song *song = queue_get(&playlist.queue, i);
char *uri = song_get_uri(song);
fprintf(fp, "%i:%s\n", i, uri);
g_free(uri);
}
@@ -256,7 +190,8 @@ void savePlaylistState(FILE *fp)
fprintf(fp, "%s\n", PLAYLIST_STATE_FILE_STATE_PLAY);
}
fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_CURRENT,
playlist.order[playlist.current]);
queue_order_to_position(&playlist.queue,
playlist.current));
fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_TIME,
getPlayerElapsedTime());
break;
@@ -264,8 +199,10 @@ void savePlaylistState(FILE *fp)
fprintf(fp, "%s\n", PLAYLIST_STATE_FILE_STATE_STOP);
break;
}
fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_RANDOM, playlist.random);
fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_REPEAT, playlist.repeat);
fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_RANDOM,
playlist.queue.random);
fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_REPEAT,
playlist.queue.repeat);
fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_CROSSFADE,
(int)(getPlayerCrossFade()));
fprintf(fp, "%s\n", PLAYLIST_STATE_FILE_PLAYLIST_BEGIN);
@@ -302,13 +239,13 @@ static void loadPlaylistFromStateFile(FILE *fp, char *buffer,
if (addToPlaylist(temp, NULL) == PLAYLIST_RESULT_SUCCESS
&& current == song) {
if (state != PLAYER_STATE_STOP) {
playPlaylist(playlist.length - 1, 0);
playPlaylist(queue_length(&playlist.queue) - 1, 0);
}
if (state == PLAYER_STATE_PAUSE) {
playerPause();
}
if (state != PLAYER_STATE_STOP) {
seekSongInPlaylist(playlist.length - 1,
seekSongInPlaylist(queue_length(&playlist.queue) - 1,
seek_time);
}
}
@@ -384,19 +321,16 @@ void readPlaylistState(FILE *fp)
static void printPlaylistSongInfo(struct client *client, unsigned song)
{
song_print_info(client, playlist.songs[song]);
song_print_info(client, queue_get(&playlist.queue, song));
client_printf(client, "Pos: %u\nId: %u\n",
song, playlist.positionToId[song]);
song, queue_position_to_id(&playlist.queue, song));
}
int playlistChanges(struct client *client, uint32_t version)
{
for (unsigned i = 0; i < playlist.length; i++) {
if (version > playlist.version ||
playlist.songMod[i] >= version ||
playlist.songMod[i] == 0) {
for (unsigned i = 0; i < queue_length(&playlist.queue); i++) {
if (queue_song_newer(&playlist.queue, i, version))
printPlaylistSongInfo(client, i);
}
}
return 0;
@@ -404,13 +338,10 @@ int playlistChanges(struct client *client, uint32_t version)
int playlistChangesPosId(struct client *client, uint32_t version)
{
for (unsigned i = 0; i < playlist.length; i++) {
if (version > playlist.version ||
playlist.songMod[i] >= version ||
playlist.songMod[i] == 0) {
for (unsigned i = 0; i < queue_length(&playlist.queue); i++) {
if (queue_song_newer(&playlist.queue, i, version))
client_printf(client, "cpos: %i\nId: %i\n",
i, playlist.positionToId[i]);
}
i, queue_position_to_id(&playlist.queue, i));
}
return 0;
@@ -419,8 +350,8 @@ int playlistChangesPosId(struct client *client, uint32_t version)
enum playlist_result
playlistInfo(struct client *client, unsigned start, unsigned end)
{
if (end > playlist.length)
end = playlist.length;
if (end > queue_length(&playlist.queue))
end = queue_length(&playlist.queue);
if (start > end)
return PLAYLIST_RESULT_BAD_RANGE;
@@ -433,19 +364,13 @@ playlistInfo(struct client *client, unsigned start, unsigned end)
static int song_id_to_position(unsigned id)
{
if (id >= PLAYLIST_HASH_MULT*playlist_max_length)
return -1;
assert(playlist.idToPosition[id] >= -1);
assert(playlist.idToPosition[id] < (int)playlist.length);
return playlist.idToPosition[id];
return queue_id_to_position(&playlist.queue, id);
}
enum playlist_result playlistId(struct client *client, int id)
{
int begin = 0;
unsigned end = playlist.length;
unsigned end = queue_length(&playlist.queue);
if (id >= 0) {
begin = song_id_to_position(id);
@@ -463,51 +388,40 @@ enum playlist_result playlistId(struct client *client, int id)
static void swapSongs(unsigned song1, unsigned song2)
{
struct song *sTemp;
unsigned iTemp;
sTemp = playlist.songs[song1];
playlist.songs[song1] = playlist.songs[song2];
playlist.songs[song2] = sTemp;
playlist.songMod[song1] = playlist.version;
playlist.songMod[song2] = playlist.version;
playlist.idToPosition[playlist.positionToId[song1]] = song2;
playlist.idToPosition[playlist.positionToId[song2]] = song1;
iTemp = playlist.positionToId[song1];
playlist.positionToId[song1] = playlist.positionToId[song2];
playlist.positionToId[song2] = iTemp;
queue_swap(&playlist.queue, song1, song2);
}
static void queueNextSongInPlaylist(void)
{
if (playlist.current < (int)playlist.length - 1) {
if (playlist.current + 1 < (int)queue_length(&playlist.queue)) {
struct song *song;
char *uri;
playlist.queued = playlist.current + 1;
uri = song_get_uri(playlist. songs[playlist.order[playlist.queued]]);
song = queue_get_order(&playlist.queue, playlist.queued);
uri = song_get_uri(song);
g_debug("playlist: queue song %i:\"%s\"",
playlist.queued, uri);
g_free(uri);
queueSong(playlist.songs[playlist.order[playlist.queued]]);
} else if (playlist.length && playlist.repeat) {
queueSong(song);
} else if (!queue_is_empty(&playlist.queue) && playlist.queue.repeat) {
struct song *song;
char *uri;
if (playlist.length > 1 && playlist.random) {
randomizeOrder(0, playlist.length - 1);
}
if (queue_length(&playlist.queue) > 1 && playlist.queue.random)
randomizeOrder(0, queue_length(&playlist.queue) - 1);
playlist.queued = 0;
uri = song_get_uri(playlist. songs[playlist.order[playlist.queued]]);
song = queue_get_order(&playlist.queue, playlist.queued);
uri = song_get_uri(song);
g_debug("playlist: queue song %i:\"%s\"",
playlist.queued, uri);
g_free(uri);
queueSong(playlist.songs[playlist.order[playlist.queued]]);
queueSong(song);
}
}
@@ -591,34 +505,27 @@ addSongToPlaylist(struct song *song, unsigned *added_id)
{
unsigned id;
if (playlist.length == playlist_max_length)
if (queue_is_full(&playlist.queue))
return PLAYLIST_RESULT_TOO_LARGE;
if (playlist_state == PLAYLIST_STATE_PLAY && playlist.queued >= 0 &&
playlist.current == (int)playlist.length - 1)
playlist.current == (int)queue_length(&playlist.queue) - 1)
clearPlayerQueue();
id = getNextId();
id = queue_append(&playlist.queue, song);
playlist.songs[playlist.length] = song;
playlist.songMod[playlist.length] = playlist.version;
playlist.order[playlist.length] = playlist.length;
playlist.positionToId[playlist.length] = id;
playlist.idToPosition[playlist.positionToId[playlist.length]] =
playlist.length;
playlist.length++;
if (playlist.random) {
if (playlist.queue.random) {
unsigned start;
/*if(playlist_state==PLAYLIST_STATE_STOP) start = 0;
else */ if (playlist.queued >= 0)
start = playlist.queued + 1;
else
start = playlist.current + 1;
if (start < playlist.length) {
if (start < queue_length(&playlist.queue)) {
unsigned swap = g_rand_int_range(g_rand, start,
playlist.length);
swapOrder(playlist.length - 1, swap);
queue_length(&playlist.queue));
queue_swap_order(&playlist.queue,
queue_length(&playlist.queue) - 1, swap);
}
}
@@ -632,12 +539,15 @@ addSongToPlaylist(struct song *song, unsigned *added_id)
enum playlist_result swapSongsInPlaylist(unsigned song1, unsigned song2)
{
if (song1 >= playlist.length || song2 >= playlist.length)
if (!queue_valid_position(&playlist.queue, song1) ||
!queue_valid_position(&playlist.queue, song2))
return PLAYLIST_RESULT_BAD_RANGE;
if (playlist_state == PLAYLIST_STATE_PLAY && playlist.queued >= 0) {
unsigned queuedSong = playlist.order[playlist.queued];
unsigned currentSong = playlist.order[playlist.current];
unsigned queuedSong = queue_order_to_position(&playlist.queue,
playlist.queued);
unsigned currentSong = queue_order_to_position(&playlist.queue,
playlist.current);
if (queuedSong == song1 || queuedSong == song2
|| currentSong == song1 || currentSong == song2)
@@ -645,18 +555,12 @@ enum playlist_result swapSongsInPlaylist(unsigned song1, unsigned song2)
}
swapSongs(song1, song2);
if (playlist.random) {
unsigned i, k;
int j = -1;
for (i = 0; playlist.order[i] != song1; i++) {
if (playlist.order[i] == song2)
j = i;
}
k = i;
for (; j == -1; i++)
if (playlist.order[i] == song2)
j = i;
swapOrder(k, j);
if (playlist.queue.random) {
queue_swap_order(&playlist.queue,
queue_position_to_order(&playlist.queue,
song1),
queue_position_to_order(&playlist.queue,
song2));
} else {
if (playlist.current == (int)song1)
playlist.current = song2;
@@ -680,57 +584,20 @@ enum playlist_result swapSongsInPlaylistById(unsigned id1, unsigned id2)
return swapSongsInPlaylist(song1, song2);
}
#define moveSongFromTo(from, to) { \
playlist.idToPosition[playlist.positionToId[from]] = to; \
playlist.positionToId[to] = playlist.positionToId[from]; \
playlist.songs[to] = playlist.songs[from]; \
playlist.songMod[to] = playlist.version; \
}
enum playlist_result deleteFromPlaylist(unsigned song)
{
unsigned i;
unsigned songOrder;
if (song >= playlist.length)
if (song >= queue_length(&playlist.queue))
return PLAYLIST_RESULT_BAD_RANGE;
songOrder = queue_position_to_order(&playlist.queue, song);
if (playlist_state == PLAYLIST_STATE_PLAY && playlist.queued >= 0
&& (playlist.order[playlist.queued] == song
|| playlist.order[playlist.current] == song))
&& (playlist.queued == (int)songOrder ||
playlist.current == (int)songOrder))
clearPlayerQueue();
if (!song_in_database(playlist.songs[song])) {
pc_song_deleted(playlist.songs[song]);
song_free(playlist.songs[song]);
}
playlist.idToPosition[playlist.positionToId[song]] = -1;
/* delete song from songs array */
for (i = song; i < playlist.length - 1; i++) {
moveSongFromTo(i + 1, i);
}
/* now find it in the order array */
for (i = 0; i < playlist.length - 1; i++) {
if (playlist.order[i] == song)
break;
}
songOrder = i;
/* delete the entry from the order array */
for (; i < playlist.length - 1; i++)
playlist.order[i] = playlist.order[i + 1];
/* readjust values in the order array */
for (i = 0; i < playlist.length - 1; i++) {
if (playlist.order[i] > song)
playlist.order[i]--;
}
/* now take care of other misc stuff */
playlist.songs[playlist.length - 1] = NULL;
playlist.length--;
incrPlaylistVersion();
if (playlist_state != PLAYLIST_STATE_STOP
&& playlist.current == (int)songOrder) {
/*if(playlist.current>=playlist.length) return playerStop(fd);
@@ -739,9 +606,17 @@ enum playlist_result deleteFromPlaylist(unsigned song)
playlist_noGoToNext = 1;
}
if (!song_in_database(queue_get(&playlist.queue, song)))
pc_song_deleted(queue_get(&playlist.queue, song));
queue_delete(&playlist.queue, song);
incrPlaylistVersion();
if (playlist.current > (int)songOrder) {
playlist.current--;
} else if (playlist.current >= (int)playlist.length) {
} else if (playlist.current >= (int)queue_length(&playlist.queue)) {
--playlist.current;
incrPlaylistCurrent();
}
@@ -764,11 +639,8 @@ enum playlist_result deleteFromPlaylistById(unsigned id)
void
deleteASongFromPlaylist(const struct song *song)
{
if (NULL == playlist.songs)
return;
for (int i = playlist.length - 1; i >= 0; --i)
if (song == playlist.songs[i])
for (int i = queue_length(&playlist.queue) - 1; i >= 0; --i)
if (song == queue_get(&playlist.queue, i))
deleteFromPlaylist(i);
pc_song_deleted(song);
@@ -781,23 +653,26 @@ void stopPlaylist(void)
playlist.queued = -1;
playlist_state = PLAYLIST_STATE_STOP;
playlist_noGoToNext = 0;
if (playlist.random)
randomizeOrder(0, playlist.length - 1);
if (playlist.queue.random)
randomizeOrder(0, queue_length(&playlist.queue) - 1);
}
static void playPlaylistOrderNumber(int orderNum)
{
struct song *song;
char *uri;
playlist_state = PLAYLIST_STATE_PLAY;
playlist_noGoToNext = 0;
playlist.queued = -1;
uri = song_get_uri(playlist.songs[playlist.order[orderNum]]);
song = queue_get_order(&playlist.queue, orderNum);
uri = song_get_uri(song);
g_debug("playlist: play %i:\"%s\"", orderNum, uri);
g_free(uri);
playerPlay(playlist.songs[playlist.order[orderNum]]);
playerPlay(song);
playlist.current = orderNum;
}
@@ -808,34 +683,33 @@ enum playlist_result playPlaylist(int song, int stopOnError)
clearPlayerError();
if (song == -1) {
if (playlist.length == 0)
if (queue_is_empty(&playlist.queue))
return PLAYLIST_RESULT_SUCCESS;
if (playlist_state == PLAYLIST_STATE_PLAY) {
playerSetPause(0);
return PLAYLIST_RESULT_SUCCESS;
}
if (playlist.current >= 0 &&
playlist.current < (int)playlist.length) {
i = playlist.current;
} else {
i = 0;
}
} else if (song < 0 || song >= (int)playlist.length) {
return PLAYLIST_RESULT_BAD_RANGE;
}
if (playlist.random) {
i = playlist.current >= 0
? playlist.current
: 0;
} else if (!queue_valid_position(&playlist.queue, song))
return PLAYLIST_RESULT_BAD_RANGE;
if (playlist.queue.random) {
if (song == -1 && playlist_state == PLAYLIST_STATE_PLAY) {
randomizeOrder(0, playlist.length - 1);
randomizeOrder(0, queue_length(&playlist.queue) - 1);
} else {
if (song >= 0)
for (i = 0; song != (int)playlist.order[i];
i++) ;
i = queue_position_to_order(&playlist.queue, song);
if (playlist_state == PLAYLIST_STATE_STOP) {
playlist.current = 0;
}
swapOrder(i, playlist.current);
queue_swap_order(&playlist.queue,
i, playlist.current);
i = playlist.current;
}
}
@@ -887,7 +761,7 @@ static void currentSongInPlaylist(void)
syncPlaylistWithQueue();
if (playlist.current >= 0 && playlist.current < (int)playlist.length)
if (playlist.current >= 0)
playPlaylistOrderNumber(playlist.current);
else
stopPlaylist();
@@ -895,23 +769,31 @@ static void currentSongInPlaylist(void)
void nextSongInPlaylist(void)
{
int next_order;
if (playlist_state != PLAYLIST_STATE_PLAY)
return;
assert(!queue_is_empty(&playlist.queue));
assert(queue_valid_order(&playlist.queue, playlist.current));
syncPlaylistWithQueue();
playlist_stopOnError = 0;
if (playlist.current < (int)playlist.length - 1) {
playPlaylistOrderNumber(playlist.current + 1);
} else if (playlist.length && playlist.repeat) {
if (playlist.random)
randomizeOrder(0, playlist.length - 1);
playPlaylistOrderNumber(0);
} else {
incrPlaylistCurrent();
next_order = queue_next_order(&playlist.queue, playlist.current);
if (next_order < 0) {
stopPlaylist();
return;
}
if (next_order == 0) {
assert(playlist.queue.repeat);
randomizeOrder(0, queue_length(&playlist.queue) - 1);
}
playPlaylistOrderNumber(next_order);
}
static void playPlaylistIfPlayerStopped(void)
@@ -928,7 +810,7 @@ static void playPlaylistIfPlayerStopped(void)
&& ((playlist_stopOnError && error != PLAYER_ERROR_NOERROR)
|| error == PLAYER_ERROR_AUDIO
|| error == PLAYER_ERROR_SYSTEM
|| playlist_errorCount >= playlist.length)) {
|| playlist_errorCount >= queue_length(&playlist.queue))) {
stopPlaylist();
} else if (playlist_noGoToNext)
currentSongInPlaylist();
@@ -939,37 +821,34 @@ static void playPlaylistIfPlayerStopped(void)
bool getPlaylistRepeatStatus(void)
{
return playlist.repeat;
return playlist.queue.repeat;
}
bool getPlaylistRandomStatus(void)
{
return playlist.random;
return playlist.queue.random;
}
void setPlaylistRepeatStatus(bool status)
{
if (playlist_state == PLAYLIST_STATE_PLAY &&
playlist.repeat && !status && playlist.queued == 0)
playlist.queue.repeat && !status && playlist.queued == 0)
clearPlayerQueue();
playlist.repeat = status;
playlist.queue.repeat = status;
idle_add(IDLE_OPTIONS);
}
enum playlist_result moveSongInPlaylist(unsigned from, int to)
{
unsigned i;
struct song *tmpSong;
unsigned tmpId;
int currentSong;
if (from >= playlist.length)
if (!queue_valid_position(&playlist.queue, from))
return PLAYLIST_RESULT_BAD_RANGE;
if ((to >= 0 && to >= (int)playlist.length) ||
(to < 0 && abs(to) > (int)playlist.length))
if ((to >= 0 && to >= (int)queue_length(&playlist.queue)) ||
(to < 0 && abs(to) > (int)queue_length(&playlist.queue)))
return PLAYLIST_RESULT_BAD_RANGE;
if ((int)from == to) /* no-op */
@@ -980,52 +859,28 @@ enum playlist_result moveSongInPlaylist(unsigned from, int to)
* (-playlist.length == to) => move to position BEFORE current song
*/
currentSong = playlist.current >= 0
? (int)playlist.order[playlist.current] : -1;
? (int)queue_order_to_position(&playlist.queue,
playlist.current)
: -1;
if (to < 0 && playlist.current >= 0) {
if ((unsigned)currentSong == from)
/* no-op, can't be moved to offset of itself */
return PLAYLIST_RESULT_SUCCESS;
to = (currentSong + abs(to)) % playlist.length;
to = (currentSong + abs(to)) % queue_length(&playlist.queue);
}
if (playlist_state == PLAYLIST_STATE_PLAY && playlist.queued >= 0) {
int queuedSong = playlist.order[playlist.queued];
int queuedSong = queue_order_to_position(&playlist.queue,
playlist.queued);
if (queuedSong == (int)from || queuedSong == to
|| currentSong == (int)from || currentSong == to)
clearPlayerQueue();
}
tmpSong = playlist.songs[from];
tmpId = playlist.positionToId[from];
/* move songs to one less in from->to */
for (i = from; (int)i < to; i++) {
moveSongFromTo(i + 1, i);
}
/* move songs to one more in to->from */
for (i = from; (int)i > to; i--) {
moveSongFromTo(i - 1, i);
}
/* put song at _to_ */
playlist.idToPosition[tmpId] = to;
playlist.positionToId[to] = tmpId;
playlist.songs[to] = tmpSong;
playlist.songMod[to] = playlist.version;
/* now deal with order */
if (playlist.random) {
for (i = 0; i < playlist.length; i++) {
if (playlist.order[i] > from &&
(int)playlist.order[i] <= to) {
playlist.order[i]--;
} else if (playlist.order[i] < from &&
(int)playlist.order[i] >= to) {
playlist.order[i]++;
} else if (from == playlist.order[i]) {
playlist.order[i] = to;
}
}
}
else
{
queue_move(&playlist.queue, from, to);
if (!playlist.queue.random) {
/* update current/queued */
if (playlist.current == (int)from)
playlist.current = to;
else if (playlist.current > (int)from &&
@@ -1063,25 +918,14 @@ enum playlist_result moveSongInPlaylistById(unsigned id1, int to)
static void orderPlaylist(void)
{
unsigned i;
if (playlist.current >= 0 && playlist.current < (int)playlist.length)
playlist.current = playlist.order[playlist.current];
if (playlist.current >= 0)
playlist.current = queue_order_to_position(&playlist.queue,
playlist.current);
if (playlist_state == PLAYLIST_STATE_PLAY && playlist.queued >= 0)
clearPlayerQueue();
for (i = 0; i < playlist.length; i++) {
playlist.order[i] = i;
}
}
static void swapOrder(int a, int b)
{
int bak = playlist.order[a];
playlist.order[a] = playlist.order[b];
playlist.order[b] = bak;
queue_restore_order(&playlist.queue);
}
static void randomizeOrder(int start, int end)
@@ -1101,26 +945,25 @@ static void randomizeOrder(int start, int end)
playlist.current = i;
else if (i == playlist.current)
playlist.current = ri;
swapOrder(i, ri);
queue_swap_order(&playlist.queue, i, ri);
}
}
void setPlaylistRandomStatus(bool status)
{
if (status == playlist.random)
if (status == playlist.queue.random)
return;
playlist.random = status;
playlist.queue.random = status;
if (playlist.random) {
if (playlist.queue.random) {
/*if(playlist_state==PLAYLIST_STATE_PLAY) {
randomizeOrder(playlist.current+1,
playlist.length-1);
}
else */ randomizeOrder(0, playlist.length - 1);
if (playlist.current >= 0 &&
playlist.current < (int)playlist.length) {
swapOrder(playlist.current, 0);
else */ randomizeOrder(0, queue_length(&playlist.queue) - 1);
if (playlist.current >= 0) {
queue_swap_order(&playlist.queue, playlist.current, 0);
playlist.current = 0;
}
} else
@@ -1146,8 +989,8 @@ void previousSongInPlaylist(void)
} else {
if (playlist.current > 0) {
playPlaylistOrderNumber(playlist.current - 1);
} else if (playlist.repeat) {
playPlaylistOrderNumber(playlist.length - 1);
} else if (playlist.queue.repeat) {
playPlaylistOrderNumber(queue_length(&playlist.queue) - 1);
} else {
playPlaylistOrderNumber(playlist.current);
}
@@ -1157,21 +1000,20 @@ void previousSongInPlaylist(void)
void shufflePlaylist(void)
{
unsigned i;
int ri;
if (playlist.length > 1) {
if (queue_length(&playlist.queue) > 1) {
if (playlist_state == PLAYLIST_STATE_PLAY) {
if (playlist.queued >= 0)
clearPlayerQueue();
if (playlist.current >= 0)
/* put current playing song first */
swapSongs(0, playlist.order[playlist.current]);
swapSongs(0, queue_order_to_position(&playlist.queue,
playlist.current));
if (playlist.random) {
int j;
for (j = 0; 0 != playlist.order[j]; j++) ;
playlist.current = j;
if (playlist.queue.random) {
playlist.current =
queue_position_to_order(&playlist.queue, 0);
} else
playlist.current = 0;
i = 1;
@@ -1179,11 +1021,10 @@ void shufflePlaylist(void)
i = 0;
playlist.current = -1;
}
/* shuffle the rest of the list */
for (; i < playlist.length; i++) {
ri = g_rand_int_range(g_rand, i, playlist.length);
swapSongs(i, ri);
}
queue_shuffle_range(&playlist.queue, i,
queue_length(&playlist.queue));
incrPlaylistVersion();
}
@@ -1212,8 +1053,8 @@ enum playlist_result savePlaylist(const char *utf8file)
if (fp == NULL)
return PLAYLIST_RESULT_ERRNO;
for (unsigned i = 0; i < playlist.length; i++)
playlist_print_song(fp, playlist.songs[i]);
for (unsigned i = 0; i < queue_length(&playlist.queue); i++)
playlist_print_song(fp, queue_get(&playlist.queue, i));
while (fclose(fp) && errno == EINTR) ;
@@ -1223,22 +1064,21 @@ enum playlist_result savePlaylist(const char *utf8file)
int getPlaylistCurrentSong(void)
{
if (playlist.current >= 0 &&
playlist.current < (int)playlist.length) {
return playlist.order[playlist.current];
}
if (playlist.current >= 0)
return queue_order_to_position(&playlist.queue,
playlist.current);
return -1;
}
unsigned long getPlaylistVersion(void)
{
return playlist.version;
return playlist.queue.version;
}
int getPlaylistLength(void)
{
return playlist.length;
return queue_length(&playlist.queue);
}
enum playlist_result seekSongInPlaylist(unsigned song, float seek_time)
@@ -1246,11 +1086,11 @@ enum playlist_result seekSongInPlaylist(unsigned song, float seek_time)
unsigned i;
int ret;
if (song >= playlist.length)
if (!queue_valid_position(&playlist.queue, song))
return PLAYLIST_RESULT_BAD_RANGE;
if (playlist.random)
for (i = 0; song != playlist.order[i]; i++) ;
if (playlist.queue.random)
i = queue_position_to_order(&playlist.queue, song);
else
i = song;
@@ -1268,7 +1108,7 @@ enum playlist_result seekSongInPlaylist(unsigned song, float seek_time)
playPlaylistOrderNumber(i);
}
ret = playerSeek(playlist.songs[playlist.order[i]], seek_time);
ret = playerSeek(queue_get_order(&playlist.queue, i), seek_time);
if (ret < 0)
return PLAYLIST_RESULT_NOT_PLAYING;
@@ -1286,7 +1126,7 @@ enum playlist_result seekSongInPlaylistById(unsigned id, float seek_time)
unsigned getPlaylistSongId(unsigned song)
{
return playlist.positionToId[song];
return queue_position_to_id(&playlist.queue, song);
}
int PlaylistInfo(struct client *client, const char *utf8file, int detail)
@@ -1357,8 +1197,10 @@ void searchForSongsInPlaylist(struct client *client,
items[i].needle = g_utf8_casefold(originalNeedles[i], -1);
}
for (i = 0; i < playlist.length; i++) {
if (strstrSearchTags(playlist.songs[i], numItems, items))
for (i = 0; i < queue_length(&playlist.queue); i++) {
const struct song *song = queue_get(&playlist.queue, i);
if (strstrSearchTags(song, numItems, items))
printPlaylistSongInfo(client, i);
}
@@ -1373,8 +1215,10 @@ void searchForSongsInPlaylist(struct client *client,
void findSongsInPlaylist(struct client *client,
unsigned numItems, LocateTagItem * items)
{
for (unsigned i = 0; i < playlist.length; i++) {
if (tagItemsFoundAndMatches(playlist.songs[i], numItems, items))
for (unsigned i = 0; i < queue_length(&playlist.queue); i++) {
const struct song *song = queue_get(&playlist.queue, i);
if (tagItemsFoundAndMatches(song, numItems, items))
printPlaylistSongInfo(client, i);
}
}