OutputAll: convert to class, move instance to class Partition
Another big chunk of code for multi-player support.
This commit is contained in:
@@ -45,6 +45,7 @@
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#include "db/PlaylistVector.hxx"
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#include "client/ClientFile.hxx"
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#include "client/Client.hxx"
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#include "Partition.hxx"
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#include "Idle.hxx"
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#include <assert.h>
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@@ -254,7 +255,7 @@ handle_setvol(Client &client, gcc_unused int argc, char *argv[])
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return CommandResult::ERROR;
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}
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success = volume_level_change(level);
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success = volume_level_change(client.partition.outputs, level);
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if (!success) {
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command_error(client, ACK_ERROR_SYSTEM,
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"problems setting volume");
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@@ -276,7 +277,7 @@ handle_volume(Client &client, gcc_unused int argc, char *argv[])
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return CommandResult::ERROR;
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}
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const int old_volume = volume_level_get();
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const int old_volume = volume_level_get(client.partition.outputs);
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if (old_volume < 0) {
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command_error(client, ACK_ERROR_SYSTEM, "No mixer");
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return CommandResult::ERROR;
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@@ -288,7 +289,8 @@ handle_volume(Client &client, gcc_unused int argc, char *argv[])
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else if (new_volume > 100)
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new_volume = 100;
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if (new_volume != old_volume && !volume_level_change(new_volume)) {
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if (new_volume != old_volume &&
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!volume_level_change(client.partition.outputs, new_volume)) {
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command_error(client, ACK_ERROR_SYSTEM,
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"problems setting volume");
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return CommandResult::ERROR;
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@@ -23,18 +23,17 @@
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#include "output/OutputCommand.hxx"
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#include "protocol/Result.hxx"
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#include "protocol/ArgParser.hxx"
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#include "client/Client.hxx"
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#include "Partition.hxx"
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CommandResult
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handle_enableoutput(Client &client, gcc_unused int argc, char *argv[])
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{
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unsigned device;
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bool ret;
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if (!check_unsigned(client, &device, argv[1]))
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return CommandResult::ERROR;
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ret = audio_output_enable_index(device);
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if (!ret) {
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if (!audio_output_enable_index(client.partition.outputs, device)) {
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command_error(client, ACK_ERROR_NO_EXIST,
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"No such audio output");
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return CommandResult::ERROR;
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@@ -47,13 +46,10 @@ CommandResult
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handle_disableoutput(Client &client, gcc_unused int argc, char *argv[])
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{
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unsigned device;
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bool ret;
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if (!check_unsigned(client, &device, argv[1]))
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return CommandResult::ERROR;
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ret = audio_output_disable_index(device);
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if (!ret) {
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if (!audio_output_disable_index(client.partition.outputs, device)) {
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command_error(client, ACK_ERROR_NO_EXIST,
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"No such audio output");
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return CommandResult::ERROR;
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@@ -69,7 +65,7 @@ handle_toggleoutput(Client &client, gcc_unused int argc, char *argv[])
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if (!check_unsigned(client, &device, argv[1]))
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return CommandResult::ERROR;
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if (!audio_output_toggle_index(device)) {
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if (!audio_output_toggle_index(client.partition.outputs, device)) {
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command_error(client, ACK_ERROR_NO_EXIST,
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"No such audio output");
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return CommandResult::ERROR;
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@@ -82,7 +78,7 @@ CommandResult
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handle_devices(Client &client,
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gcc_unused int argc, gcc_unused char *argv[])
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{
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printAudioDevices(client);
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printAudioDevices(client, client.partition.outputs);
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return CommandResult::OK;
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}
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@@ -25,7 +25,6 @@
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#include "db/update/UpdateGlue.hxx"
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#include "client/Client.hxx"
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#include "mixer/Volume.hxx"
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#include "output/OutputAll.hxx"
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#include "Partition.hxx"
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#include "protocol/Result.hxx"
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#include "protocol/ArgParser.hxx"
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@@ -140,7 +139,7 @@ handle_status(Client &client,
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COMMAND_STATUS_PLAYLIST_LENGTH ": %i\n"
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COMMAND_STATUS_MIXRAMPDB ": %f\n"
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COMMAND_STATUS_STATE ": %s\n",
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volume_level_get(),
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volume_level_get(client.partition.outputs),
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playlist.GetRepeat(),
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playlist.GetRandom(),
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playlist.GetSingle(),
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@@ -277,7 +276,7 @@ handle_random(Client &client, gcc_unused int argc, char *argv[])
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return CommandResult::ERROR;
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client.partition.SetRandom(status);
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audio_output_all_set_replay_gain_mode(replay_gain_get_real_mode(client.partition.GetRandom()));
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client.partition.outputs.SetReplayGainMode(replay_gain_get_real_mode(client.partition.GetRandom()));
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return CommandResult::OK;
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}
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@@ -379,8 +378,7 @@ handle_replay_gain_mode(Client &client,
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return CommandResult::ERROR;
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}
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audio_output_all_set_replay_gain_mode(replay_gain_get_real_mode(client.playlist.queue.random));
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client.partition.outputs.SetReplayGainMode(replay_gain_get_real_mode(client.playlist.queue.random));
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return CommandResult::OK;
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}
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