OutputAll: convert to class, move instance to class Partition

Another big chunk of code for multi-player support.
This commit is contained in:
Max Kellermann
2014-01-27 08:20:25 +01:00
parent 36bab6ef06
commit f5a923b9d1
26 changed files with 914 additions and 1007 deletions

View File

@@ -45,6 +45,7 @@
#include "db/PlaylistVector.hxx"
#include "client/ClientFile.hxx"
#include "client/Client.hxx"
#include "Partition.hxx"
#include "Idle.hxx"
#include <assert.h>
@@ -254,7 +255,7 @@ handle_setvol(Client &client, gcc_unused int argc, char *argv[])
return CommandResult::ERROR;
}
success = volume_level_change(level);
success = volume_level_change(client.partition.outputs, level);
if (!success) {
command_error(client, ACK_ERROR_SYSTEM,
"problems setting volume");
@@ -276,7 +277,7 @@ handle_volume(Client &client, gcc_unused int argc, char *argv[])
return CommandResult::ERROR;
}
const int old_volume = volume_level_get();
const int old_volume = volume_level_get(client.partition.outputs);
if (old_volume < 0) {
command_error(client, ACK_ERROR_SYSTEM, "No mixer");
return CommandResult::ERROR;
@@ -288,7 +289,8 @@ handle_volume(Client &client, gcc_unused int argc, char *argv[])
else if (new_volume > 100)
new_volume = 100;
if (new_volume != old_volume && !volume_level_change(new_volume)) {
if (new_volume != old_volume &&
!volume_level_change(client.partition.outputs, new_volume)) {
command_error(client, ACK_ERROR_SYSTEM,
"problems setting volume");
return CommandResult::ERROR;

View File

@@ -23,18 +23,17 @@
#include "output/OutputCommand.hxx"
#include "protocol/Result.hxx"
#include "protocol/ArgParser.hxx"
#include "client/Client.hxx"
#include "Partition.hxx"
CommandResult
handle_enableoutput(Client &client, gcc_unused int argc, char *argv[])
{
unsigned device;
bool ret;
if (!check_unsigned(client, &device, argv[1]))
return CommandResult::ERROR;
ret = audio_output_enable_index(device);
if (!ret) {
if (!audio_output_enable_index(client.partition.outputs, device)) {
command_error(client, ACK_ERROR_NO_EXIST,
"No such audio output");
return CommandResult::ERROR;
@@ -47,13 +46,10 @@ CommandResult
handle_disableoutput(Client &client, gcc_unused int argc, char *argv[])
{
unsigned device;
bool ret;
if (!check_unsigned(client, &device, argv[1]))
return CommandResult::ERROR;
ret = audio_output_disable_index(device);
if (!ret) {
if (!audio_output_disable_index(client.partition.outputs, device)) {
command_error(client, ACK_ERROR_NO_EXIST,
"No such audio output");
return CommandResult::ERROR;
@@ -69,7 +65,7 @@ handle_toggleoutput(Client &client, gcc_unused int argc, char *argv[])
if (!check_unsigned(client, &device, argv[1]))
return CommandResult::ERROR;
if (!audio_output_toggle_index(device)) {
if (!audio_output_toggle_index(client.partition.outputs, device)) {
command_error(client, ACK_ERROR_NO_EXIST,
"No such audio output");
return CommandResult::ERROR;
@@ -82,7 +78,7 @@ CommandResult
handle_devices(Client &client,
gcc_unused int argc, gcc_unused char *argv[])
{
printAudioDevices(client);
printAudioDevices(client, client.partition.outputs);
return CommandResult::OK;
}

View File

@@ -25,7 +25,6 @@
#include "db/update/UpdateGlue.hxx"
#include "client/Client.hxx"
#include "mixer/Volume.hxx"
#include "output/OutputAll.hxx"
#include "Partition.hxx"
#include "protocol/Result.hxx"
#include "protocol/ArgParser.hxx"
@@ -140,7 +139,7 @@ handle_status(Client &client,
COMMAND_STATUS_PLAYLIST_LENGTH ": %i\n"
COMMAND_STATUS_MIXRAMPDB ": %f\n"
COMMAND_STATUS_STATE ": %s\n",
volume_level_get(),
volume_level_get(client.partition.outputs),
playlist.GetRepeat(),
playlist.GetRandom(),
playlist.GetSingle(),
@@ -277,7 +276,7 @@ handle_random(Client &client, gcc_unused int argc, char *argv[])
return CommandResult::ERROR;
client.partition.SetRandom(status);
audio_output_all_set_replay_gain_mode(replay_gain_get_real_mode(client.partition.GetRandom()));
client.partition.outputs.SetReplayGainMode(replay_gain_get_real_mode(client.partition.GetRandom()));
return CommandResult::OK;
}
@@ -379,8 +378,7 @@ handle_replay_gain_mode(Client &client,
return CommandResult::ERROR;
}
audio_output_all_set_replay_gain_mode(replay_gain_get_real_mode(client.playlist.queue.random));
client.partition.outputs.SetReplayGainMode(replay_gain_get_real_mode(client.playlist.queue.random));
return CommandResult::OK;
}