fs/AllocatedPath: remove the obsolete class Error overload
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@ -21,7 +21,6 @@
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#include "AllocatedPath.hxx"
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#include "AllocatedPath.hxx"
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#include "Domain.hxx"
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#include "Domain.hxx"
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#include "Charset.hxx"
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#include "Charset.hxx"
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#include "util/Error.hxx"
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#include "Compiler.h"
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#include "Compiler.h"
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#include <stdexcept>
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#include <stdexcept>
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@ -53,18 +52,6 @@ AllocatedPath::FromUTF8Throw(const char *path_utf8)
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#endif
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#endif
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}
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}
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AllocatedPath
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AllocatedPath::FromUTF8(const char *path_utf8, Error &error)
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{
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AllocatedPath path = FromUTF8(path_utf8);
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if (path.IsNull())
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error.Format(path_domain,
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"Failed to convert to file system charset: %s",
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path_utf8);
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return path;
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}
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AllocatedPath
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AllocatedPath
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AllocatedPath::GetDirectoryName() const
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AllocatedPath::GetDirectoryName() const
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{
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{
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@ -29,8 +29,6 @@
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#include <utility>
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#include <utility>
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#include <string>
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#include <string>
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class Error;
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/**
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/**
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* A path name in the native file system character set.
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* A path name in the native file system character set.
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*
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*
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@ -164,9 +162,6 @@ public:
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gcc_pure gcc_nonnull_all
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gcc_pure gcc_nonnull_all
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static AllocatedPath FromUTF8Throw(const char *path_utf8);
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static AllocatedPath FromUTF8Throw(const char *path_utf8);
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gcc_pure gcc_nonnull_all
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static AllocatedPath FromUTF8(const char *path_utf8, Error &error);
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/**
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/**
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* Copy an #AllocatedPath object.
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* Copy an #AllocatedPath object.
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*/
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*/
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