moved player_command_finished() to player_thread.c
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@@ -56,14 +56,6 @@ static void player_command(enum player_command cmd)
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}
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}
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void player_command_finished()
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{
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assert(pc.command != PLAYER_COMMAND_NONE);
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pc.command = PLAYER_COMMAND_NONE;
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wakeup_main_task();
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}
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void playerPlay(Song * song)
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{
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assert(pc.queueLockState == PLAYER_QUEUE_UNLOCKED);
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