player, decoder, output: wrap MusicPipe in std::shared_ptr/std::unique_ptr
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82954d1d6f
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@ -92,16 +92,17 @@ DecoderControl::IsCurrentSong(const DetachedSong &_song) const noexcept
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void
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DecoderControl::Start(std::unique_ptr<DetachedSong> _song,
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SongTime _start_time, SongTime _end_time,
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MusicBuffer &_buffer, MusicPipe &_pipe) noexcept
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MusicBuffer &_buffer,
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std::shared_ptr<MusicPipe> _pipe) noexcept
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{
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assert(_song != nullptr);
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assert(_pipe.IsEmpty());
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assert(_pipe->IsEmpty());
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song = std::move(_song);
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start_time = _start_time;
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end_time = _end_time;
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buffer = &_buffer;
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pipe = &_pipe;
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pipe = std::move(_pipe);
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ClearError();
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SynchronousCommandLocked(DecoderCommand::START);
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@ -159,7 +159,7 @@ struct DecoderControl final : InputStreamHandler {
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* The destination pipe for decoded chunks. The caller thread
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* owns this object, and is responsible for freeing it.
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*/
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MusicPipe *pipe;
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std::shared_ptr<MusicPipe> pipe;
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const ReplayGainConfig replay_gain_config;
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ReplayGainMode replay_gain_mode = ReplayGainMode::OFF;
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@ -383,7 +383,8 @@ public:
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*/
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void Start(std::unique_ptr<DetachedSong> song,
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SongTime start_time, SongTime end_time,
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MusicBuffer &buffer, MusicPipe &pipe) noexcept;
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MusicBuffer &buffer,
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std::shared_ptr<MusicPipe> pipe) noexcept;
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/**
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* Caller must lock the object.
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@ -230,7 +230,7 @@ MultipleOutputs::Open(const AudioFormat audio_format)
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assert(pipe == nullptr || pipe->CheckFormat(audio_format));
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if (pipe == nullptr)
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pipe = new MusicPipe();
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pipe = std::make_unique<MusicPipe>();
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else
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/* if the pipe hasn't been cleared, the the audio
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format must not have changed */
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@ -402,8 +402,7 @@ MultipleOutputs::Close() noexcept
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for (auto *ao : outputs)
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ao->LockCloseWait();
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delete pipe;
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pipe = nullptr;
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pipe.reset();
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input_audio_format.Clear();
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@ -416,8 +415,7 @@ MultipleOutputs::Release() noexcept
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for (auto *ao : outputs)
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ao->LockRelease();
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delete pipe;
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pipe = nullptr;
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pipe.reset();
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input_audio_format.Clear();
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@ -55,7 +55,7 @@ class MultipleOutputs final : public PlayerOutputs {
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* The #MusicPipe object which feeds all audio outputs. It is
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* filled by Play().
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*/
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MusicPipe *pipe = nullptr;
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std::unique_ptr<MusicPipe> pipe;
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/**
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* The "elapsed_time" stamp of the most recently finished
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@ -36,6 +36,7 @@
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#include "Log.hxx"
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#include <exception>
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#include <memory>
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#include <string.h>
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@ -48,7 +49,7 @@ class Player {
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MusicBuffer &buffer;
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MusicPipe *pipe;
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std::shared_ptr<MusicPipe> pipe;
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/**
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* the song currently being played
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@ -169,10 +170,10 @@ private:
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xfade_state = CrossFadeState::UNKNOWN;
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}
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void ReplacePipe(MusicPipe *_pipe) noexcept {
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template<typename P>
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void ReplacePipe(P &&_pipe) noexcept {
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ResetCrossFade();
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delete pipe;
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pipe = _pipe;
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pipe = std::forward<P>(_pipe);
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}
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/**
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@ -180,7 +181,7 @@ private:
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*
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* Caller must lock the mutex.
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*/
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void StartDecoder(MusicPipe &pipe) noexcept;
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void StartDecoder(std::shared_ptr<MusicPipe> pipe) noexcept;
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/**
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* The decoder has acknowledged the "START" command (see
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@ -325,7 +326,7 @@ public:
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};
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void
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Player::StartDecoder(MusicPipe &_pipe) noexcept
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Player::StartDecoder(std::shared_ptr<MusicPipe> _pipe) noexcept
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{
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assert(queued || pc.command == PlayerCommand::SEEK);
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assert(pc.next_song != nullptr);
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@ -337,7 +338,7 @@ Player::StartDecoder(MusicPipe &_pipe) noexcept
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dc.Start(std::make_unique<DetachedSong>(*pc.next_song),
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start_time, pc.next_song->GetEndTime(),
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buffer, _pipe);
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buffer, std::move(_pipe));
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}
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void
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@ -351,11 +352,7 @@ Player::StopDecoder() noexcept
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/* clear and free the decoder pipe */
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dc.pipe->Clear();
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if (dc.pipe != pipe)
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delete dc.pipe;
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dc.pipe = nullptr;
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dc.pipe.reset();
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/* just in case we've been cross-fading: cancel it
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now, because we just deleted the new song's decoder
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@ -577,7 +574,7 @@ Player::SeekDecoder() noexcept
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pipe->Clear();
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/* re-start the decoder */
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StartDecoder(*pipe);
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StartDecoder(pipe);
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ActivateDecoder();
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pc.seeking = true;
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@ -655,7 +652,7 @@ Player::ProcessCommand() noexcept
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pc.CommandFinished();
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if (dc.IsIdle())
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StartDecoder(*new MusicPipe());
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StartDecoder(std::make_shared<MusicPipe>());
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break;
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@ -926,11 +923,11 @@ Player::SongBorder() noexcept
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inline void
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Player::Run() noexcept
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{
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pipe = new MusicPipe();
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pipe = std::make_shared<MusicPipe>();
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const std::lock_guard<Mutex> lock(pc.mutex);
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StartDecoder(*pipe);
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StartDecoder(pipe);
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ActivateDecoder();
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pc.state = PlayerState::PLAY;
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@ -973,7 +970,7 @@ Player::Run() noexcept
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assert(dc.pipe == nullptr || dc.pipe == pipe);
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StartDecoder(*new MusicPipe());
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StartDecoder(std::make_shared<MusicPipe>());
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}
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if (/* no cross-fading if MPD is going to pause at the
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@ -1057,7 +1054,7 @@ Player::Run() noexcept
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CancelPendingSeek();
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StopDecoder();
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delete pipe;
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pipe.reset();
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cross_fade_tag.reset();
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