Path: move to fs subdirectory
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264
src/fs/Path.hxx
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264
src/fs/Path.hxx
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/*
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* Copyright (C) 2003-2013 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef MPD_FS_PATH_HXX
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#define MPD_FS_PATH_HXX
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#include "check.h"
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#include "gcc.h"
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#include <glib.h>
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#include <algorithm>
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#include <assert.h>
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#include <string.h>
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#include <limits.h>
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#if !defined(MPD_PATH_MAX)
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# if defined(MAXPATHLEN)
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# define MPD_PATH_MAX MAXPATHLEN
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# elif defined(PATH_MAX)
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# define MPD_PATH_MAX PATH_MAX
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# else
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# define MPD_PATH_MAX 256
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# endif
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#endif
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void path_global_init();
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void path_global_finish();
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/**
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* Converts a file name in the filesystem charset to UTF-8. Returns
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* NULL on failure.
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*/
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char *
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fs_charset_to_utf8(const char *path_fs);
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/**
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* Converts a file name in UTF-8 to the filesystem charset. Returns a
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* duplicate of the UTF-8 string on failure.
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*/
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char *
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utf8_to_fs_charset(const char *path_utf8);
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const char *path_get_fs_charset();
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/**
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* A path name in the native file system character set.
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*/
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class Path {
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public:
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typedef char value_type;
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typedef value_type *pointer;
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typedef const value_type *const_pointer;
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private:
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pointer value;
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struct Donate {};
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/**
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* Donate the allocated pointer to a new #Path object.
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*/
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constexpr Path(Donate, pointer _value):value(_value) {}
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/**
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* Release memory allocated by the value, but do not clear the
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* value pointer.
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*/
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void Free() {
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/* free() can be optimized by gcc, while g_free() can
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not: when the compiler knows that the value is
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nullptr, it will not emit a free() call in the
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inlined destructor; however on Windows, we need to
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call g_free(), because the value has been allocated
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by GLib, and on Windows, this matters */
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#ifdef WIN32
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g_free(value);
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#else
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free(value);
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#endif
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}
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public:
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/**
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* Copy a #Path object.
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*/
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Path(const Path &other)
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:value(g_strdup(other.value)) {}
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/**
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* Move a #Path object.
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*/
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Path(Path &&other):value(other.value) {
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other.value = nullptr;
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}
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~Path() {
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Free();
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}
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/**
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* Return a "nulled" instance. Its IsNull() method will
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* return true. Such an object must not be used.
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*
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* @see IsNull()
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*/
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gcc_const
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static Path Null() {
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return Path(Donate(), nullptr);
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}
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/**
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* Join two path components with the path separator.
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*/
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gcc_pure gcc_nonnull_all
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static Path Build(const_pointer a, const_pointer b) {
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return Path(Donate(), g_build_filename(a, b, nullptr));
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}
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gcc_pure gcc_nonnull_all
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static Path Build(const_pointer a, const Path &b) {
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return Build(a, b.c_str());
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}
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gcc_pure gcc_nonnull_all
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static Path Build(const Path &a, const_pointer b) {
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return Build(a.c_str(), b);
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}
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gcc_pure
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static Path Build(const Path &a, const Path &b) {
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return Build(a.c_str(), b.c_str());
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}
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/**
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* Convert a C string that is already in the filesystem
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* character set to a #Path instance.
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*/
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gcc_pure
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static Path FromFS(const_pointer fs) {
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return Path(Donate(), g_strdup(fs));
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}
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/**
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* Convert a UTF-8 C string to a #Path instance.
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*
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* TODO: return a "nulled" instance on error and add checks to
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* all callers
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*/
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gcc_pure
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static Path FromUTF8(const char *utf8) {
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return Path(Donate(), utf8_to_fs_charset(utf8));
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}
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/**
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* Copy a #Path object.
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*/
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Path &operator=(const Path &other) {
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if (this != &other) {
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Free();
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value = g_strdup(other.value);
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}
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return *this;
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}
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/**
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* Move a #Path object.
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*/
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Path &operator=(Path &&other) {
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std::swap(value, other.value);
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return *this;
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}
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/**
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* Steal the allocated value. This object has an undefined
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* value, and the caller is response for freeing this method's
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* return value.
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*/
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pointer Steal() {
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pointer result = value;
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value = nullptr;
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return result;
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}
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/**
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* Check if this is a "nulled" instance. A "nulled" instance
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* must not be used.
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*/
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bool IsNull() const {
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return value == nullptr;
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}
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/**
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* Clear this object's value, make it "nulled".
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*
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* @see IsNull()
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*/
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void SetNull() {
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Free();
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value = nullptr;
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}
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gcc_pure
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bool empty() const {
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assert(value != nullptr);
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return *value == 0;
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}
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/**
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* @return the length of this string in number of "value_type"
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* elements (which may not be the number of characters).
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*/
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gcc_pure
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size_t length() const {
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assert(value != nullptr);
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return strlen(value);
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}
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/**
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* Returns the value as a const C string. The returned
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* pointer is invalidated whenever the value of life of this
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* instance ends.
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*/
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gcc_pure
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const_pointer c_str() const {
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assert(value != nullptr);
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return value;
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}
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/**
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* Convert the path to UTF-8. The caller is responsible for
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* freeing the return value with g_free(). Returns nullptr on
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* error.
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*/
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char *ToUTF8() const {
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return value != nullptr
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? fs_charset_to_utf8(value)
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: nullptr;
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}
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};
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#endif
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