player: removed "volatile" attributes
Removed the "volatile" attributes from several variables which are not important for synchronization.
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@ -64,16 +64,16 @@ struct player_control {
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volatile enum player_command command;
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volatile enum player_state state;
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volatile int8_t error;
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volatile uint16_t bit_rate;
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uint16_t bit_rate;
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struct audio_format audio_format;
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volatile float total_time;
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volatile float elapsed_time;
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float total_time;
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float elapsed_time;
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struct song *volatile next_song;
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struct song *errored_song;
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volatile double seek_where;
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volatile float cross_fade_seconds;
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volatile uint16_t software_volume;
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volatile double total_play_time;
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float cross_fade_seconds;
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uint16_t software_volume;
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double total_play_time;
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};
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extern struct player_control pc;
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