parent
1d547fe273
commit
ec41d849bb
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@ -290,6 +290,7 @@ libutil_a_SOURCES = \
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libthread_a_SOURCES = \
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libthread_a_SOURCES = \
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src/thread/Util.hxx \
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src/thread/Util.hxx \
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src/thread/Name.hxx \
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src/thread/Mutex.hxx \
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src/thread/Mutex.hxx \
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src/thread/PosixMutex.hxx \
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src/thread/PosixMutex.hxx \
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src/thread/CriticalSection.hxx \
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src/thread/CriticalSection.hxx \
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@ -181,6 +181,13 @@ AC_SEARCH_LIBS([exp], [m],,
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AC_CHECK_HEADERS(locale.h)
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AC_CHECK_HEADERS(locale.h)
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AC_CHECK_HEADERS(valgrind/memcheck.h)
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AC_CHECK_HEADERS(valgrind/memcheck.h)
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AC_CHECK_LIB([pthread], [pthread_setname_np],
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[have_pthread_setname_np=yes],
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[have_pthread_setname_np=no])
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if test x$have_pthread_setname_np = xyes; then
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AC_DEFINE(HAVE_PTHREAD_SETNAME_NP, 1, [Is pthread_setname_np() available?])
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fi
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dnl ---------------------------------------------------------------------------
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dnl ---------------------------------------------------------------------------
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dnl Event loop selection
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dnl Event loop selection
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dnl ---------------------------------------------------------------------------
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dnl ---------------------------------------------------------------------------
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@ -34,6 +34,7 @@
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#include "util/UriUtil.hxx"
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#include "util/UriUtil.hxx"
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#include "util/Error.hxx"
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#include "util/Error.hxx"
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#include "util/Domain.hxx"
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#include "util/Domain.hxx"
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#include "thread/Name.hxx"
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#include "tag/ApeReplayGain.hxx"
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#include "tag/ApeReplayGain.hxx"
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#include "Log.hxx"
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#include "Log.hxx"
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@ -127,8 +128,12 @@ decoder_stream_decode(const DecoderPlugin &plugin,
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decoder.dc.Unlock();
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decoder.dc.Unlock();
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FormatThreadName("decoder:%s", plugin.name);
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plugin.StreamDecode(decoder, input_stream);
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plugin.StreamDecode(decoder, input_stream);
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SetThreadName("decoder");
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decoder.dc.Lock();
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decoder.dc.Lock();
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assert(decoder.dc.state == DecoderState::START ||
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assert(decoder.dc.state == DecoderState::START ||
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@ -155,8 +160,12 @@ decoder_file_decode(const DecoderPlugin &plugin,
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decoder.dc.Unlock();
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decoder.dc.Unlock();
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FormatThreadName("decoder:%s", plugin.name);
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plugin.FileDecode(decoder, path);
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plugin.FileDecode(decoder, path);
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SetThreadName("decoder");
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decoder.dc.Lock();
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decoder.dc.Lock();
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assert(decoder.dc.state == DecoderState::START ||
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assert(decoder.dc.state == DecoderState::START ||
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@ -421,6 +430,8 @@ decoder_task(void *arg)
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{
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{
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DecoderControl &dc = *(DecoderControl *)arg;
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DecoderControl &dc = *(DecoderControl *)arg;
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SetThreadName("decoder");
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dc.Lock();
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dc.Lock();
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do {
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do {
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@ -22,6 +22,7 @@
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#include "thread/Mutex.hxx"
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#include "thread/Mutex.hxx"
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#include "thread/Cond.hxx"
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#include "thread/Cond.hxx"
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#include "thread/Thread.hxx"
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#include "thread/Thread.hxx"
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#include "thread/Name.hxx"
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#include "event/Loop.hxx"
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#include "event/Loop.hxx"
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#include "system/FatalError.hxx"
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#include "system/FatalError.hxx"
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#include "util/Error.hxx"
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#include "util/Error.hxx"
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@ -48,6 +49,8 @@ io_thread_run(void)
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static void
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static void
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io_thread_func(gcc_unused void *arg)
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io_thread_func(gcc_unused void *arg)
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{
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{
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SetThreadName("io");
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/* lock+unlock to synchronize with io_thread_start(), to be
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/* lock+unlock to synchronize with io_thread_start(), to be
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sure that io.thread is set */
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sure that io.thread is set */
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io.mutex.lock();
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io.mutex.lock();
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@ -31,6 +31,7 @@
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#include "MusicPipe.hxx"
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#include "MusicPipe.hxx"
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#include "MusicChunk.hxx"
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#include "MusicChunk.hxx"
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#include "thread/Util.hxx"
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#include "thread/Util.hxx"
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#include "thread/Name.hxx"
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#include "system/FatalError.hxx"
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#include "system/FatalError.hxx"
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#include "util/Error.hxx"
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#include "util/Error.hxx"
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#include "Log.hxx"
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#include "Log.hxx"
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@ -579,6 +580,8 @@ audio_output_task(void *arg)
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{
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{
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struct audio_output *ao = (struct audio_output *)arg;
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struct audio_output *ao = (struct audio_output *)arg;
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FormatThreadName("output:%s", ao->name);
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SetThreadRealtime();
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SetThreadRealtime();
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ao->mutex.lock();
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ao->mutex.lock();
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@ -33,6 +33,7 @@
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#include "Idle.hxx"
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#include "Idle.hxx"
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#include "GlobalEvents.hxx"
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#include "GlobalEvents.hxx"
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#include "util/Domain.hxx"
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#include "util/Domain.hxx"
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#include "thread/Name.hxx"
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#include "Log.hxx"
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#include "Log.hxx"
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#include <string.h>
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#include <string.h>
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@ -1106,6 +1107,8 @@ player_task(void *arg)
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{
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{
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PlayerControl &pc = *(PlayerControl *)arg;
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PlayerControl &pc = *(PlayerControl *)arg;
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SetThreadName("player");
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DecoderControl dc(pc.mutex, pc.cond);
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DecoderControl dc(pc.mutex, pc.cond);
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decoder_thread_start(dc);
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decoder_thread_start(dc);
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@ -0,0 +1,51 @@
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/*
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* Copyright (C) 2003-2014 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef MPD_THREAD_NAME_HXX
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#define MPD_THREAD_NAME_HXX
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#ifdef HAVE_PTHREAD_SETNAME_NP
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#include <pthread.h>
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#include <stdio.h>
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#endif
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static inline void
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SetThreadName(const char *name)
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{
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#ifdef HAVE_PTHREAD_SETNAME_NP
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pthread_setname_np(pthread_self(), name);
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#else
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(void)name;
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#endif
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}
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template<typename... Args>
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static inline void
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FormatThreadName(const char *fmt, gcc_unused Args&&... args)
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{
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#ifdef HAVE_PTHREAD_SETNAME_NP
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char buffer[16];
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snprintf(buffer, sizeof(buffer), fmt, args...);
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SetThreadName(buffer);
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#else
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(void)fmt;
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#endif
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}
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#endif
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