output/*: move to output/plugins/
This commit is contained in:
285
src/output/plugins/OpenALOutputPlugin.cxx
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285
src/output/plugins/OpenALOutputPlugin.cxx
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/*
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* Copyright (C) 2003-2014 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h"
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#include "OpenALOutputPlugin.hxx"
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#include "../OutputAPI.hxx"
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#include "util/Error.hxx"
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#include "util/Domain.hxx"
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#include <glib.h>
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#ifndef __APPLE__
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#include <AL/al.h>
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#include <AL/alc.h>
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#else
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#include <OpenAL/al.h>
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#include <OpenAL/alc.h>
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#endif
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/* should be enough for buffer size = 2048 */
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#define NUM_BUFFERS 16
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struct OpenALOutput {
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struct audio_output base;
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const char *device_name;
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ALCdevice *device;
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ALCcontext *context;
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ALuint buffers[NUM_BUFFERS];
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unsigned filled;
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ALuint source;
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ALenum format;
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ALuint frequency;
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bool Initialize(const config_param ¶m, Error &error_r) {
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return ao_base_init(&base, &openal_output_plugin, param,
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error_r);
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}
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void Deinitialize() {
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ao_base_finish(&base);
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}
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};
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static constexpr Domain openal_output_domain("openal_output");
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static ALenum
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openal_audio_format(AudioFormat &audio_format)
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{
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/* note: cannot map SampleFormat::S8 to AL_FORMAT_STEREO8 or
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AL_FORMAT_MONO8 since OpenAL expects unsigned 8 bit
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samples, while MPD uses signed samples */
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switch (audio_format.format) {
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case SampleFormat::S16:
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if (audio_format.channels == 2)
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return AL_FORMAT_STEREO16;
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if (audio_format.channels == 1)
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return AL_FORMAT_MONO16;
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/* fall back to mono */
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audio_format.channels = 1;
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return openal_audio_format(audio_format);
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default:
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/* fall back to 16 bit */
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audio_format.format = SampleFormat::S16;
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return openal_audio_format(audio_format);
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}
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}
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gcc_pure
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static inline ALint
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openal_get_source_i(const OpenALOutput *od, ALenum param)
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{
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ALint value;
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alGetSourcei(od->source, param, &value);
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return value;
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}
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gcc_pure
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static inline bool
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openal_has_processed(const OpenALOutput *od)
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{
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return openal_get_source_i(od, AL_BUFFERS_PROCESSED) > 0;
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}
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gcc_pure
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static inline ALint
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openal_is_playing(const OpenALOutput *od)
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{
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return openal_get_source_i(od, AL_SOURCE_STATE) == AL_PLAYING;
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}
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static bool
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openal_setup_context(OpenALOutput *od, Error &error)
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{
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od->device = alcOpenDevice(od->device_name);
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if (od->device == nullptr) {
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error.Format(openal_output_domain,
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"Error opening OpenAL device \"%s\"",
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od->device_name);
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return false;
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}
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od->context = alcCreateContext(od->device, nullptr);
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if (od->context == nullptr) {
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error.Format(openal_output_domain,
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"Error creating context for \"%s\"",
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od->device_name);
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alcCloseDevice(od->device);
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return false;
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}
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return true;
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}
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static struct audio_output *
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openal_init(const config_param ¶m, Error &error)
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{
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const char *device_name = param.GetBlockValue("device");
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if (device_name == nullptr) {
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device_name = alcGetString(nullptr, ALC_DEFAULT_DEVICE_SPECIFIER);
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}
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OpenALOutput *od = new OpenALOutput();
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if (!od->Initialize(param, error)) {
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delete od;
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return nullptr;
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}
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od->device_name = device_name;
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return &od->base;
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}
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static void
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openal_finish(struct audio_output *ao)
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{
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OpenALOutput *od = (OpenALOutput *)ao;
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od->Deinitialize();
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delete od;
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}
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static bool
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openal_open(struct audio_output *ao, AudioFormat &audio_format,
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Error &error)
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{
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OpenALOutput *od = (OpenALOutput *)ao;
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od->format = openal_audio_format(audio_format);
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if (!openal_setup_context(od, error)) {
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return false;
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}
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alcMakeContextCurrent(od->context);
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alGenBuffers(NUM_BUFFERS, od->buffers);
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if (alGetError() != AL_NO_ERROR) {
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error.Set(openal_output_domain, "Failed to generate buffers");
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return false;
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}
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alGenSources(1, &od->source);
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if (alGetError() != AL_NO_ERROR) {
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error.Set(openal_output_domain, "Failed to generate source");
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alDeleteBuffers(NUM_BUFFERS, od->buffers);
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return false;
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}
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od->filled = 0;
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od->frequency = audio_format.sample_rate;
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return true;
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}
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static void
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openal_close(struct audio_output *ao)
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{
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OpenALOutput *od = (OpenALOutput *)ao;
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alcMakeContextCurrent(od->context);
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alDeleteSources(1, &od->source);
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alDeleteBuffers(NUM_BUFFERS, od->buffers);
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alcDestroyContext(od->context);
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alcCloseDevice(od->device);
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}
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static unsigned
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openal_delay(struct audio_output *ao)
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{
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OpenALOutput *od = (OpenALOutput *)ao;
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return od->filled < NUM_BUFFERS || openal_has_processed(od)
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? 0
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/* we don't know exactly how long we must wait for the
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next buffer to finish, so this is a random
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guess: */
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: 50;
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}
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static size_t
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openal_play(struct audio_output *ao, const void *chunk, size_t size,
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gcc_unused Error &error)
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{
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OpenALOutput *od = (OpenALOutput *)ao;
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ALuint buffer;
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if (alcGetCurrentContext() != od->context) {
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alcMakeContextCurrent(od->context);
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}
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if (od->filled < NUM_BUFFERS) {
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/* fill all buffers */
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buffer = od->buffers[od->filled];
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od->filled++;
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} else {
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/* wait for processed buffer */
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while (!openal_has_processed(od))
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g_usleep(10);
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alSourceUnqueueBuffers(od->source, 1, &buffer);
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}
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alBufferData(buffer, od->format, chunk, size, od->frequency);
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alSourceQueueBuffers(od->source, 1, &buffer);
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if (!openal_is_playing(od))
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alSourcePlay(od->source);
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return size;
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}
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static void
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openal_cancel(struct audio_output *ao)
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{
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OpenALOutput *od = (OpenALOutput *)ao;
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od->filled = 0;
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alcMakeContextCurrent(od->context);
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alSourceStop(od->source);
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/* force-unqueue all buffers */
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alSourcei(od->source, AL_BUFFER, 0);
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od->filled = 0;
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}
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const struct audio_output_plugin openal_output_plugin = {
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"openal",
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nullptr,
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openal_init,
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openal_finish,
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nullptr,
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nullptr,
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openal_open,
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openal_close,
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openal_delay,
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nullptr,
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openal_play,
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nullptr,
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openal_cancel,
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nullptr,
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nullptr,
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};
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