db/upnp: move plugin source to upnp directory
This commit is contained in:
781
src/db/plugins/upnp/UpnpDatabasePlugin.cxx
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781
src/db/plugins/upnp/UpnpDatabasePlugin.cxx
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@@ -0,0 +1,781 @@
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/*
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* Copyright (C) 2003-2014 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h"
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#include "UpnpDatabasePlugin.hxx"
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#include "Directory.hxx"
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#include "Tags.hxx"
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#include "lib/upnp/Domain.hxx"
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#include "lib/upnp/ClientInit.hxx"
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#include "lib/upnp/Discovery.hxx"
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#include "lib/upnp/ContentDirectoryService.hxx"
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#include "lib/upnp/Util.hxx"
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#include "db/Interface.hxx"
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#include "db/DatabasePlugin.hxx"
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#include "db/Selection.hxx"
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#include "db/DatabaseError.hxx"
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#include "db/LightDirectory.hxx"
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#include "db/LightSong.hxx"
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#include "db/Stats.hxx"
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#include "config/ConfigData.hxx"
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#include "tag/TagBuilder.hxx"
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#include "tag/TagTable.hxx"
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#include "util/Error.hxx"
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#include "util/Domain.hxx"
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#include "fs/Traits.hxx"
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#include "Log.hxx"
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#include "SongFilter.hxx"
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#include <string>
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#include <vector>
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#include <set>
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#include <assert.h>
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#include <string.h>
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static const char *const rootid = "0";
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class UpnpSong : public LightSong {
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std::string uri2, real_uri2;
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Tag tag2;
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public:
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UpnpSong(UPnPDirObject &&object, std::string &&_uri)
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:uri2(std::move(_uri)),
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real_uri2(std::move(object.url)),
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tag2(std::move(object.tag)) {
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directory = nullptr;
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uri = uri2.c_str();
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real_uri = real_uri2.c_str();
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tag = &tag2;
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mtime = 0;
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start_ms = end_ms = 0;
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}
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};
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class UpnpDatabase : public Database {
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UpnpClient_Handle handle;
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UPnPDeviceDirectory *discovery;
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public:
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UpnpDatabase():Database(upnp_db_plugin) {}
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static Database *Create(EventLoop &loop, DatabaseListener &listener,
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const config_param ¶m,
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Error &error);
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virtual bool Open(Error &error) override;
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virtual void Close() override;
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virtual const LightSong *GetSong(const char *uri_utf8,
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Error &error) const override;
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virtual void ReturnSong(const LightSong *song) const;
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virtual bool Visit(const DatabaseSelection &selection,
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VisitDirectory visit_directory,
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VisitSong visit_song,
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VisitPlaylist visit_playlist,
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Error &error) const override;
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virtual bool VisitUniqueTags(const DatabaseSelection &selection,
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TagType tag_type,
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VisitString visit_string,
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Error &error) const override;
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virtual bool GetStats(const DatabaseSelection &selection,
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DatabaseStats &stats,
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Error &error) const override;
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virtual time_t GetUpdateStamp() const {return 0;}
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protected:
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bool Configure(const config_param ¶m, Error &error);
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private:
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bool VisitServer(const ContentDirectoryService &server,
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const std::list<std::string> &vpath,
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const DatabaseSelection &selection,
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VisitDirectory visit_directory,
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VisitSong visit_song,
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VisitPlaylist visit_playlist,
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Error &error) const;
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/**
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* Run an UPnP search according to MPD parameters, and
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* visit_song the results.
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*/
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bool SearchSongs(const ContentDirectoryService &server,
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const char *objid,
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const DatabaseSelection &selection,
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VisitSong visit_song,
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Error &error) const;
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bool SearchSongs(const ContentDirectoryService &server,
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const char *objid,
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const DatabaseSelection &selection,
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UPnPDirContent& dirbuf,
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Error &error) const;
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bool Namei(const ContentDirectoryService &server,
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const std::list<std::string> &vpath,
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UPnPDirObject &dirent,
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Error &error) const;
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/**
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* Take server and objid, return metadata.
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*/
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bool ReadNode(const ContentDirectoryService &server,
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const char *objid, UPnPDirObject& dirent,
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Error &error) const;
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/**
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* Get the path for an object Id. This works much like pwd,
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* except easier cause our inodes have a parent id. Not used
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* any more actually (see comments in SearchSongs).
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*/
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bool BuildPath(const ContentDirectoryService &server,
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const UPnPDirObject& dirent, std::string &idpath,
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Error &error) const;
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};
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Database *
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UpnpDatabase::Create(gcc_unused EventLoop &loop,
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gcc_unused DatabaseListener &listener,
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const config_param ¶m, Error &error)
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{
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UpnpDatabase *db = new UpnpDatabase();
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if (!db->Configure(param, error)) {
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delete db;
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return nullptr;
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}
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/* libupnp loses its ability to receive multicast messages
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apparently due to daemonization; using the LazyDatabase
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wrapper works around this problem */
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return db;
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}
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inline bool
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UpnpDatabase::Configure(const config_param &, Error &)
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{
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return true;
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}
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bool
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UpnpDatabase::Open(Error &error)
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{
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if (!UpnpClientGlobalInit(handle, error))
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return false;
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discovery = new UPnPDeviceDirectory(handle);
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if (!discovery->Start(error)) {
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delete discovery;
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UpnpClientGlobalFinish();
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return false;
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}
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return true;
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}
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void
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UpnpDatabase::Close()
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{
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delete discovery;
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UpnpClientGlobalFinish();
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}
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void
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UpnpDatabase::ReturnSong(const LightSong *_song) const
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{
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assert(_song != nullptr);
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UpnpSong *song = (UpnpSong *)const_cast<LightSong *>(_song);
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delete song;
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}
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// Get song info by path. We can receive either the id path, or the titles
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// one
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const LightSong *
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UpnpDatabase::GetSong(const char *uri, Error &error) const
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{
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auto vpath = stringToTokens(uri, "/", true);
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if (vpath.size() < 2) {
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error.Format(db_domain, DB_NOT_FOUND, "No such song: %s", uri);
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return nullptr;
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}
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ContentDirectoryService server;
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if (!discovery->getServer(vpath.front().c_str(), server, error))
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return nullptr;
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vpath.pop_front();
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UPnPDirObject dirent;
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if (vpath.front() != rootid) {
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if (!Namei(server, vpath, dirent, error))
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return nullptr;
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} else {
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if (!ReadNode(server, vpath.back().c_str(), dirent,
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error))
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return nullptr;
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}
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return new UpnpSong(std::move(dirent), uri);
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}
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/**
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* Double-quote a string, adding internal backslash escaping.
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*/
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static void
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dquote(std::string &out, const char *in)
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{
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out.push_back('"');
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for (; *in != 0; ++in) {
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switch(*in) {
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case '\\':
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case '"':
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out.push_back('\\');
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break;
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}
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out.push_back(*in);
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}
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out.push_back('"');
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}
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// Run an UPnP search, according to MPD parameters. Return results as
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// UPnP items
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bool
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UpnpDatabase::SearchSongs(const ContentDirectoryService &server,
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const char *objid,
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const DatabaseSelection &selection,
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UPnPDirContent &dirbuf,
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Error &error) const
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{
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const SongFilter *filter = selection.filter;
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if (selection.filter == nullptr)
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return true;
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std::list<std::string> searchcaps;
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if (!server.getSearchCapabilities(handle, searchcaps, error))
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return false;
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if (searchcaps.empty())
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return true;
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std::string cond;
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for (const auto &item : filter->GetItems()) {
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switch (auto tag = item.GetTag()) {
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case LOCATE_TAG_ANY_TYPE:
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{
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if (!cond.empty()) {
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cond += " and ";
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}
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cond += '(';
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bool first(true);
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for (const auto& cap : searchcaps) {
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if (first)
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first = false;
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else
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cond += " or ";
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cond += cap;
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if (item.GetFoldCase()) {
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cond += " contains ";
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} else {
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cond += " = ";
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}
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dquote(cond, item.GetValue().c_str());
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}
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cond += ')';
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}
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break;
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default:
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/* Unhandled conditions like
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LOCATE_TAG_BASE_TYPE or
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LOCATE_TAG_FILE_TYPE won't have a
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corresponding upnp prop, so they will be
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skipped */
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if (tag == TAG_ALBUM_ARTIST)
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tag = TAG_ARTIST;
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// TODO: support LOCATE_TAG_ANY_TYPE etc.
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const char *name = tag_table_lookup(upnp_tags,
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TagType(tag));
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if (name == nullptr)
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continue;
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if (!cond.empty()) {
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cond += " and ";
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}
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cond += name;
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/* FoldCase doubles up as contains/equal
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switch. UpNP search is supposed to be
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case-insensitive, but at least some servers
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have the same convention as mpd (e.g.:
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minidlna) */
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if (item.GetFoldCase()) {
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cond += " contains ";
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} else {
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cond += " = ";
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}
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dquote(cond, item.GetValue().c_str());
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}
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}
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return server.search(handle,
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objid, cond.c_str(), dirbuf,
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error);
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}
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static bool
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visitSong(const UPnPDirObject &meta, const char *path,
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const DatabaseSelection &selection,
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VisitSong visit_song, Error& error)
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{
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if (!visit_song)
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return true;
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LightSong song;
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song.directory = nullptr;
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song.uri = path;
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song.real_uri = meta.url.c_str();
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song.tag = &meta.tag;
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song.mtime = 0;
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song.start_ms = song.end_ms = 0;
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return !selection.Match(song) || visit_song(song, error);
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}
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/**
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* Build synthetic path based on object id for search results. The use
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* of "rootid" is arbitrary, any name that is not likely to be a top
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* directory name would fit.
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*/
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static std::string
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songPath(const std::string &servername,
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const std::string &objid)
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{
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return servername + "/" + rootid + "/" + objid;
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}
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bool
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UpnpDatabase::SearchSongs(const ContentDirectoryService &server,
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const char *objid,
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const DatabaseSelection &selection,
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VisitSong visit_song,
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Error &error) const
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{
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UPnPDirContent dirbuf;
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if (!visit_song)
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return true;
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if (!SearchSongs(server, objid, selection, dirbuf, error))
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return false;
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for (auto &dirent : dirbuf.objects) {
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if (dirent.type != UPnPDirObject::Type::ITEM ||
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dirent.item_class != UPnPDirObject::ItemClass::MUSIC)
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continue;
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// We get song ids as the result of the UPnP search. But our
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// client expects paths (e.g. we get 1$4$3788 from minidlna,
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// but we need to translate to /Music/All_Music/Satisfaction).
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// We can do this in two ways:
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// - Rebuild a normal path using BuildPath() which is a kind of pwd
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// - Build a bogus path based on the song id.
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// The first method is nice because the returned paths are pretty, but
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// it has two big problems:
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// - The song paths are ambiguous: e.g. minidlna returns all search
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// results as being from the "All Music" directory, which can
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// contain several songs with the same title (but different objids)
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// - The performance of BuildPath() is atrocious on very big
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// directories, even causing timeouts in clients. And of
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// course, 'All Music' is very big.
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// So we return synthetic and ugly paths based on the object id,
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// which we later have to detect.
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const std::string path = songPath(server.getFriendlyName(),
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dirent.m_id);
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if (!visitSong(std::move(dirent), path.c_str(),
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selection, visit_song,
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error))
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return false;
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}
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return true;
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}
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bool
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UpnpDatabase::ReadNode(const ContentDirectoryService &server,
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const char *objid, UPnPDirObject &dirent,
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Error &error) const
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{
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UPnPDirContent dirbuf;
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if (!server.getMetadata(handle, objid, dirbuf, error))
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return false;
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if (dirbuf.objects.size() == 1) {
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dirent = std::move(dirbuf.objects.front());
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} else {
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error.Format(upnp_domain, "Bad resource");
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return false;
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}
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return true;
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}
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bool
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UpnpDatabase::BuildPath(const ContentDirectoryService &server,
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const UPnPDirObject& idirent,
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std::string &path,
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Error &error) const
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{
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const char *pid = idirent.m_id.c_str();
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path.clear();
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UPnPDirObject dirent;
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while (strcmp(pid, rootid) != 0) {
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if (!ReadNode(server, pid, dirent, error))
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return false;
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pid = dirent.m_pid.c_str();
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if (path.empty())
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path = dirent.name;
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else
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path = PathTraitsUTF8::Build(dirent.name.c_str(),
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path.c_str());
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}
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path = PathTraitsUTF8::Build(server.getFriendlyName(),
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path.c_str());
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return true;
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}
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// Take server and internal title pathname and return objid and metadata.
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bool
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UpnpDatabase::Namei(const ContentDirectoryService &server,
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const std::list<std::string> &vpath,
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UPnPDirObject &odirent,
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Error &error) const
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{
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if (vpath.empty()) {
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// looking for root info
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if (!ReadNode(server, rootid, odirent, error))
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return false;
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return true;
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}
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std::string objid(rootid);
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// Walk the path elements, read each directory and try to find the next one
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for (auto i = vpath.begin(), last = std::prev(vpath.end());; ++i) {
|
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UPnPDirContent dirbuf;
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if (!server.readDir(handle, objid.c_str(), dirbuf, error))
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return false;
|
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|
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// Look for the name in the sub-container list
|
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UPnPDirObject *child = dirbuf.FindObject(i->c_str());
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if (child == nullptr) {
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error.Format(db_domain, DB_NOT_FOUND,
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"No such object");
|
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return false;
|
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}
|
||||
|
||||
if (i == last) {
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odirent = std::move(*child);
|
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return true;
|
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}
|
||||
|
||||
if (child->type != UPnPDirObject::Type::CONTAINER) {
|
||||
error.Format(db_domain, DB_NOT_FOUND,
|
||||
"Not a container");
|
||||
return false;
|
||||
}
|
||||
|
||||
objid = std::move(child->m_id);
|
||||
}
|
||||
}
|
||||
|
||||
static bool
|
||||
VisitItem(const UPnPDirObject &object, const char *uri,
|
||||
const DatabaseSelection &selection,
|
||||
VisitSong visit_song, VisitPlaylist visit_playlist,
|
||||
Error &error)
|
||||
{
|
||||
assert(object.type == UPnPDirObject::Type::ITEM);
|
||||
|
||||
switch (object.item_class) {
|
||||
case UPnPDirObject::ItemClass::MUSIC:
|
||||
return !visit_song ||
|
||||
visitSong(object, uri,
|
||||
selection, visit_song, error);
|
||||
|
||||
case UPnPDirObject::ItemClass::PLAYLIST:
|
||||
if (visit_playlist) {
|
||||
/* Note: I've yet to see a
|
||||
playlist item (playlists
|
||||
seem to be usually handled
|
||||
as containers, so I'll
|
||||
decide what to do when I
|
||||
see one... */
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
case UPnPDirObject::ItemClass::UNKNOWN:
|
||||
return true;
|
||||
}
|
||||
|
||||
assert(false);
|
||||
gcc_unreachable();
|
||||
}
|
||||
|
||||
static bool
|
||||
VisitObject(const UPnPDirObject &object, const char *uri,
|
||||
const DatabaseSelection &selection,
|
||||
VisitDirectory visit_directory,
|
||||
VisitSong visit_song,
|
||||
VisitPlaylist visit_playlist,
|
||||
Error &error)
|
||||
{
|
||||
switch (object.type) {
|
||||
case UPnPDirObject::Type::UNKNOWN:
|
||||
assert(false);
|
||||
gcc_unreachable();
|
||||
|
||||
case UPnPDirObject::Type::CONTAINER:
|
||||
return !visit_directory ||
|
||||
visit_directory(LightDirectory(uri, 0), error);
|
||||
|
||||
case UPnPDirObject::Type::ITEM:
|
||||
return VisitItem(object, uri, selection,
|
||||
visit_song, visit_playlist,
|
||||
error);
|
||||
}
|
||||
|
||||
assert(false);
|
||||
gcc_unreachable();
|
||||
}
|
||||
|
||||
// vpath is a parsed and writeable version of selection.uri. There is
|
||||
// really just one path parameter.
|
||||
bool
|
||||
UpnpDatabase::VisitServer(const ContentDirectoryService &server,
|
||||
const std::list<std::string> &vpath,
|
||||
const DatabaseSelection &selection,
|
||||
VisitDirectory visit_directory,
|
||||
VisitSong visit_song,
|
||||
VisitPlaylist visit_playlist,
|
||||
Error &error) const
|
||||
{
|
||||
/* If the path begins with rootid, we know that this is a
|
||||
song, not a directory (because that's how we set things
|
||||
up). Just visit it. Note that the choice of rootid is
|
||||
arbitrary, any value not likely to be the name of a top
|
||||
directory would be ok. */
|
||||
/* !Note: this *can't* be handled by Namei further down,
|
||||
because the path is not valid for traversal. Besides, it's
|
||||
just faster to access the target node directly */
|
||||
if (!vpath.empty() && vpath.front() == rootid) {
|
||||
switch (vpath.size()) {
|
||||
case 1:
|
||||
return true;
|
||||
|
||||
case 2:
|
||||
break;
|
||||
|
||||
default:
|
||||
error.Format(db_domain, DB_NOT_FOUND,
|
||||
"Not found");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (visit_song) {
|
||||
UPnPDirObject dirent;
|
||||
if (!ReadNode(server, vpath.back().c_str(), dirent,
|
||||
error))
|
||||
return false;
|
||||
|
||||
if (dirent.type != UPnPDirObject::Type::ITEM ||
|
||||
dirent.item_class != UPnPDirObject::ItemClass::MUSIC) {
|
||||
error.Format(db_domain, DB_NOT_FOUND,
|
||||
"Not found");
|
||||
return false;
|
||||
}
|
||||
|
||||
std::string path = songPath(server.getFriendlyName(),
|
||||
dirent.m_id);
|
||||
if (!visitSong(std::move(dirent), path.c_str(),
|
||||
selection,
|
||||
visit_song, error))
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// Translate the target path into an object id and the associated metadata.
|
||||
UPnPDirObject tdirent;
|
||||
if (!Namei(server, vpath, tdirent, error))
|
||||
return false;
|
||||
|
||||
/* If recursive is set, this is a search... No use sending it
|
||||
if the filter is empty. In this case, we implement limited
|
||||
recursion (1-deep) here, which will handle the "add dir"
|
||||
case. */
|
||||
if (selection.recursive && selection.filter)
|
||||
return SearchSongs(server, tdirent.m_id.c_str(), selection,
|
||||
visit_song, error);
|
||||
|
||||
const char *const base_uri = selection.uri.empty()
|
||||
? server.getFriendlyName()
|
||||
: selection.uri.c_str();
|
||||
|
||||
if (tdirent.type == UPnPDirObject::Type::ITEM) {
|
||||
return VisitItem(tdirent, base_uri,
|
||||
selection,
|
||||
visit_song, visit_playlist,
|
||||
error);
|
||||
}
|
||||
|
||||
/* Target was a a container. Visit it. We could read slices
|
||||
and loop here, but it's not useful as mpd will only return
|
||||
data to the client when we're done anyway. */
|
||||
UPnPDirContent dirbuf;
|
||||
if (!server.readDir(handle, tdirent.m_id.c_str(), dirbuf,
|
||||
error))
|
||||
return false;
|
||||
|
||||
for (auto &dirent : dirbuf.objects) {
|
||||
const std::string uri = PathTraitsUTF8::Build(base_uri,
|
||||
dirent.name.c_str());
|
||||
if (!VisitObject(dirent, uri.c_str(),
|
||||
selection,
|
||||
visit_directory,
|
||||
visit_song, visit_playlist,
|
||||
error))
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// Deal with the possibly multiple servers, call VisitServer if needed.
|
||||
bool
|
||||
UpnpDatabase::Visit(const DatabaseSelection &selection,
|
||||
VisitDirectory visit_directory,
|
||||
VisitSong visit_song,
|
||||
VisitPlaylist visit_playlist,
|
||||
Error &error) const
|
||||
{
|
||||
auto vpath = stringToTokens(selection.uri, "/", true);
|
||||
if (vpath.empty()) {
|
||||
std::vector<ContentDirectoryService> servers;
|
||||
if (!discovery->getDirServices(servers, error))
|
||||
return false;
|
||||
|
||||
for (const auto &server : servers) {
|
||||
if (visit_directory) {
|
||||
const LightDirectory d(server.getFriendlyName(), 0);
|
||||
if (!visit_directory(d, error))
|
||||
return false;
|
||||
}
|
||||
|
||||
if (selection.recursive &&
|
||||
!VisitServer(server, vpath, selection,
|
||||
visit_directory, visit_song, visit_playlist,
|
||||
error))
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// We do have a path: the first element selects the server
|
||||
std::string servername(std::move(vpath.front()));
|
||||
vpath.pop_front();
|
||||
|
||||
ContentDirectoryService server;
|
||||
if (!discovery->getServer(servername.c_str(), server, error))
|
||||
return false;
|
||||
|
||||
return VisitServer(server, vpath, selection,
|
||||
visit_directory, visit_song, visit_playlist, error);
|
||||
}
|
||||
|
||||
bool
|
||||
UpnpDatabase::VisitUniqueTags(const DatabaseSelection &selection,
|
||||
TagType tag,
|
||||
VisitString visit_string,
|
||||
Error &error) const
|
||||
{
|
||||
if (!visit_string)
|
||||
return true;
|
||||
|
||||
std::vector<ContentDirectoryService> servers;
|
||||
if (!discovery->getDirServices(servers, error))
|
||||
return false;
|
||||
|
||||
std::set<std::string> values;
|
||||
for (auto& server : servers) {
|
||||
UPnPDirContent dirbuf;
|
||||
if (!SearchSongs(server, rootid, selection, dirbuf, error))
|
||||
return false;
|
||||
|
||||
for (const auto &dirent : dirbuf.objects) {
|
||||
if (dirent.type != UPnPDirObject::Type::ITEM ||
|
||||
dirent.item_class != UPnPDirObject::ItemClass::MUSIC)
|
||||
continue;
|
||||
|
||||
const char *value = dirent.tag.GetValue(tag);
|
||||
if (value != nullptr) {
|
||||
#if defined(__clang__) || GCC_CHECK_VERSION(4,8)
|
||||
values.emplace(value);
|
||||
#else
|
||||
values.insert(value);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (const auto& value : values)
|
||||
if (!visit_string(value.c_str(), error))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
UpnpDatabase::GetStats(const DatabaseSelection &,
|
||||
DatabaseStats &stats, Error &) const
|
||||
{
|
||||
/* Note: this gets called before the daemonizing so we can't
|
||||
reallyopen this would be a problem if we had real stats */
|
||||
stats.song_count = 0;
|
||||
stats.total_duration = 0;
|
||||
stats.artist_count = 0;
|
||||
stats.album_count = 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
const DatabasePlugin upnp_db_plugin = {
|
||||
"upnp",
|
||||
0,
|
||||
UpnpDatabase::Create,
|
||||
};
|
Reference in New Issue
Block a user