decoder/Control: remove unused methods Lock(), Unlock()

This commit is contained in:
Max Kellermann 2019-04-25 19:34:26 +02:00
parent 9da7509944
commit e740f8d969

View File

@ -193,20 +193,6 @@ public:
thread.Start();
}
/**
* Locks the object.
*/
void Lock() const noexcept {
mutex.lock();
}
/**
* Unlocks the object.
*/
void Unlock() const noexcept {
mutex.unlock();
}
/**
* Signals the object. This function is only valid in the
* player thread. The object should be locked prior to