decoder_control: rename to DecoderControl
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@@ -44,10 +44,10 @@ static constexpr Domain decoder_thread_domain("decoder_thread");
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* Marks the current decoder command as "finished" and notifies the
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* player thread.
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*
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* @param dc the #decoder_control object; must be locked
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* @param dc the #DecoderControl object; must be locked
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*/
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static void
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decoder_command_finished_locked(decoder_control &dc)
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decoder_command_finished_locked(DecoderControl &dc)
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{
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assert(dc.command != DecoderCommand::NONE);
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@@ -68,7 +68,7 @@ decoder_command_finished_locked(decoder_control &dc)
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* received, nullptr on error
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*/
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static InputStream *
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decoder_input_stream_open(decoder_control &dc, const char *uri)
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decoder_input_stream_open(DecoderControl &dc, const char *uri)
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{
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Error error;
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@@ -237,7 +237,7 @@ decoder_run_stream_fallback(Decoder &decoder, InputStream &is)
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static bool
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decoder_run_stream(Decoder &decoder, const char *uri)
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{
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decoder_control &dc = decoder.dc;
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DecoderControl &dc = decoder.dc;
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InputStream *input_stream;
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bool success;
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@@ -285,7 +285,7 @@ decoder_load_replay_gain(Decoder &decoder, const char *path_fs)
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static bool
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decoder_run_file(Decoder &decoder, const char *path_fs)
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{
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decoder_control &dc = decoder.dc;
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DecoderControl &dc = decoder.dc;
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const char *suffix = uri_get_suffix(path_fs);
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const struct DecoderPlugin *plugin = nullptr;
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@@ -333,7 +333,7 @@ decoder_run_file(Decoder &decoder, const char *path_fs)
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}
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static void
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decoder_run_song(decoder_control &dc,
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decoder_run_song(DecoderControl &dc,
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const Song *song, const char *uri)
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{
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Decoder decoder(dc, dc.start_ms > 0,
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@@ -376,7 +376,7 @@ decoder_run_song(decoder_control &dc,
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}
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static void
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decoder_run(decoder_control &dc)
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decoder_run(DecoderControl &dc)
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{
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dc.ClearError();
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@@ -402,7 +402,7 @@ decoder_run(decoder_control &dc)
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static void
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decoder_task(void *arg)
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{
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decoder_control &dc = *(decoder_control *)arg;
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DecoderControl &dc = *(DecoderControl *)arg;
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dc.Lock();
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@@ -436,7 +436,7 @@ decoder_task(void *arg)
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}
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void
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decoder_thread_start(decoder_control &dc)
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decoder_thread_start(DecoderControl &dc)
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{
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assert(!dc.thread.IsDefined());
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