Main: move Zeroconf to the I/O thread
This will allow using Zeroconf in output plugins (preparing for Snapcast with Zeroconf).
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parent
2efa142ec9
commit
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13
src/Main.cxx
13
src/Main.cxx
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@ -40,6 +40,7 @@
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#include "input/cache/Config.hxx"
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#include "input/cache/Config.hxx"
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#include "input/cache/Manager.hxx"
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#include "input/cache/Manager.hxx"
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#include "event/Loop.hxx"
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#include "event/Loop.hxx"
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#include "event/Call.hxx"
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#include "fs/AllocatedPath.hxx"
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#include "fs/AllocatedPath.hxx"
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#include "fs/Config.hxx"
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#include "fs/Config.hxx"
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#include "playlist/PlaylistRegistry.hxx"
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#include "playlist/PlaylistRegistry.hxx"
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@ -480,7 +481,10 @@ MainConfigured(const struct options &options, const ConfigData &raw_config)
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#ifdef HAVE_ZEROCONF
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#ifdef HAVE_ZEROCONF
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std::unique_ptr<ZeroconfHelper> zeroconf;
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std::unique_ptr<ZeroconfHelper> zeroconf;
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try {
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try {
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zeroconf = ZeroconfInit(raw_config, instance.event_loop);
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auto &event_loop = instance.io_thread.GetEventLoop();
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BlockingCall(event_loop, [&](){
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zeroconf = ZeroconfInit(raw_config, event_loop);
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});
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} catch (...) {
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} catch (...) {
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LogError(std::current_exception(),
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LogError(std::current_exception(),
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"Zeroconf initialization failed");
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"Zeroconf initialization failed");
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@ -548,7 +552,12 @@ MainConfigured(const struct options &options, const ConfigData &raw_config)
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instance.BeginShutdownUpdate();
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instance.BeginShutdownUpdate();
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#ifdef HAVE_ZEROCONF
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#ifdef HAVE_ZEROCONF
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zeroconf.reset();
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if (zeroconf) {
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auto &event_loop = instance.io_thread.GetEventLoop();
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BlockingCall(event_loop, [&](){
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zeroconf.reset();
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});
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}
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#endif
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#endif
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instance.BeginShutdownPartitions();
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instance.BeginShutdownPartitions();
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