input/CdioParanoia: rename struct cdio_uri to CdioUri

This commit is contained in:
Max Kellermann 2018-10-29 14:24:10 +01:00
parent 2dc5648e57
commit e33c08357a

View File

@ -122,13 +122,13 @@ input_cdio_init(EventLoop &, const ConfigBlock &block)
speed = block.GetBlockValue("speed",0u); speed = block.GetBlockValue("speed",0u);
} }
struct cdio_uri { struct CdioUri {
char device[64]; char device[64];
int track; int track;
}; };
static bool static bool
parse_cdio_uri(struct cdio_uri *dest, const char *src) parse_cdio_uri(CdioUri *dest, const char *src)
{ {
if (*src == 0) { if (*src == 0) {
/* play the whole CD in the default drive */ /* play the whole CD in the default drive */
@ -186,7 +186,7 @@ input_cdio_open(const char *uri,
uri = StringAfterPrefixIgnoreCase(uri, "cdda://"); uri = StringAfterPrefixIgnoreCase(uri, "cdda://");
assert(uri != nullptr); assert(uri != nullptr);
struct cdio_uri parsed_uri; CdioUri parsed_uri;
if (!parse_cdio_uri(&parsed_uri, uri)) if (!parse_cdio_uri(&parsed_uri, uri))
return nullptr; return nullptr;