player/Thread: add another code comment explaining OnPlayerSync()

This commit is contained in:
Max Kellermann 2020-09-16 20:12:51 +02:00
parent d9d511f33e
commit e29c06b718

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@ -1169,6 +1169,11 @@ try {
{
const ScopeUnlock unlock(mutex);
do_play(*this, dc, buffer);
/* give the main thread a chance to
queue another song, just in case
we've stopped playback
spuriously */
listener.OnPlayerSync();
}