Queue: rename internal types
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@@ -26,16 +26,16 @@
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queue::queue(unsigned _max_length)
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:max_length(_max_length), length(0),
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version(1),
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items(g_new(struct queue_item, max_length)),
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items(g_new(Item, max_length)),
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order((unsigned *)g_malloc(sizeof(order[0]) * max_length)),
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id_to_position((int *)g_malloc(sizeof(id_to_position[0]) *
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max_length * QUEUE_HASH_MULT)),
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max_length * HASH_MULT)),
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repeat(false),
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single(false),
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consume(false),
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random(false)
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{
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for (unsigned i = 0; i < max_length * QUEUE_HASH_MULT; ++i)
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for (unsigned i = 0; i < max_length * HASH_MULT; ++i)
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id_to_position[i] = -1;
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}
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@@ -59,7 +59,7 @@ queue::GenerateId() const
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do {
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cur++;
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if (cur >= max_length * QUEUE_HASH_MULT)
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if (cur >= max_length * HASH_MULT)
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cur = 0;
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} while (id_to_position[cur] != -1);
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@@ -157,7 +157,7 @@ queue::SwapPositions(unsigned position1, unsigned position2)
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void
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queue::MovePostion(unsigned from, unsigned to)
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{
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struct queue_item item = items[from];
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const Item tmp = items[from];
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/* move songs to one less in from->to */
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@@ -171,8 +171,8 @@ queue::MovePostion(unsigned from, unsigned to)
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/* put song at _to_ */
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id_to_position[item.id] = to;
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items[to] = item;
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id_to_position[tmp.id] = to;
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items[to] = tmp;
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items[to].version = version;
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/* now deal with order */
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@@ -193,7 +193,7 @@ queue::MovePostion(unsigned from, unsigned to)
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void
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queue::MoveRange(unsigned start, unsigned end, unsigned to)
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{
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struct queue_item tmp[end - start];
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Item tmp[end - start];
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// Copy the original block [start,end-1]
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for (unsigned i = start; i < end; i++)
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tmp[i - start] = items[i];
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@@ -290,7 +290,7 @@ void
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queue::Clear()
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{
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for (unsigned i = 0; i < length; i++) {
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struct queue_item *item = &items[i];
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Item *item = &items[i];
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assert(!song_in_database(item->song) ||
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song_is_detached(item->song));
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@@ -434,7 +434,7 @@ queue::FindPriorityOrder(unsigned start_order, uint8_t priority,
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for (unsigned i = start_order; i < length; ++i) {
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const unsigned position = OrderToPosition(i);
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const struct queue_item *item = &items[position];
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const Item *item = &items[position];
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if (item->priority <= priority && i != exclude_order)
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return i;
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}
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@@ -450,7 +450,7 @@ queue::CountSamePriority(unsigned start_order, uint8_t priority) const
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for (unsigned i = start_order; i < length; ++i) {
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const unsigned position = OrderToPosition(i);
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const struct queue_item *item = &items[position];
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const Item *item = &items[position];
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if (item->priority != priority)
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return i - start_order;
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}
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@@ -463,7 +463,7 @@ queue::SetPriority(unsigned position, uint8_t priority, int after_order)
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{
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assert(position < length);
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struct queue_item *item = &items[position];
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Item *item = &items[position];
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uint8_t old_priority = item->priority;
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if (old_priority == priority)
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return false;
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@@ -488,7 +488,7 @@ queue::SetPriority(unsigned position, uint8_t priority, int after_order)
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const unsigned after_position =
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OrderToPosition(after_order);
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const struct queue_item *after_item =
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const Item *after_item =
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&items[after_position];
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if (old_priority > after_item->priority ||
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priority <= after_item->priority)
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