decoder_control: protect command, state with a mutex
Replace decoder_control.notify with decoder_control.mutex and decoder_control.cond. Lock the mutex on all accesses to decoder_control.command and decoder_control.state.
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@@ -18,6 +18,7 @@
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*/
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#include "decoder_control.h"
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#include "notify.h"
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#include <assert.h>
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@@ -25,36 +26,63 @@ struct decoder_control dc;
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void dc_init(void)
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{
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notify_init(&dc.notify);
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dc.mutex = g_mutex_new();
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dc.cond = g_cond_new();
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dc.state = DECODE_STATE_STOP;
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dc.command = DECODE_COMMAND_NONE;
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}
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void dc_deinit(void)
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{
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notify_deinit(&dc.notify);
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g_cond_free(dc.cond);
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g_mutex_free(dc.mutex);
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}
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static void
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dc_command_wait_locked(struct notify *notify)
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{
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while (dc.command != DECODE_COMMAND_NONE) {
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decoder_signal();
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decoder_unlock();
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notify_wait(notify);
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decoder_lock();
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}
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}
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void
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dc_command_wait(struct notify *notify)
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{
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while (dc.command != DECODE_COMMAND_NONE) {
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notify_signal(&dc.notify);
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notify_wait(notify);
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}
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decoder_lock();
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dc_command_wait_locked(notify);
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decoder_unlock();
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}
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static void
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dc_command_locked(struct notify *notify, enum decoder_command cmd)
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{
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dc.command = cmd;
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dc_command_wait_locked(notify);
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}
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static void
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dc_command(struct notify *notify, enum decoder_command cmd)
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{
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dc.command = cmd;
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dc_command_wait(notify);
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decoder_lock();
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dc_command_locked(notify, cmd);
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decoder_unlock();
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}
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static void dc_command_async(enum decoder_command cmd)
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{
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decoder_lock();
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dc.command = cmd;
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notify_signal(&dc.notify);
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decoder_signal();
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decoder_unlock();
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}
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void
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@@ -80,15 +108,19 @@ dc_start_async(struct song *song)
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void
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dc_stop(struct notify *notify)
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{
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decoder_lock();
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if (dc.command != DECODE_COMMAND_NONE)
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/* Attempt to cancel the current command. If it's too
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late and the decoder thread is already executing
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the old command, we'll call STOP again in this
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function (see below). */
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dc_command(notify, DECODE_COMMAND_STOP);
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dc_command_locked(notify, DECODE_COMMAND_STOP);
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if (dc.state != DECODE_STATE_STOP && dc.state != DECODE_STATE_ERROR)
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dc_command(notify, DECODE_COMMAND_STOP);
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dc_command_locked(notify, DECODE_COMMAND_STOP);
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decoder_unlock();
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}
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bool
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