io_thread: new thread for non-blocking background I/O
Try to eliminate the remaining blocking I/O.
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523f89cc8c
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@ -298,6 +298,7 @@ src_mpd_SOURCES = \
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src/listen.c \
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src/listen.c \
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src/log.c \
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src/log.c \
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src/ls.c \
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src/ls.c \
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src/io_thread.c src/io_thread.h \
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src/main.c \
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src/main.c \
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src/main_win32.c \
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src/main_win32.c \
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src/event_pipe.c \
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src/event_pipe.c \
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85
src/io_thread.c
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85
src/io_thread.c
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/*
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* Copyright (C) 2003-2011 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "io_thread.h"
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#include <assert.h>
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static GMainContext *io_context;
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static GMainLoop *io_loop;
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static GThread *io_thread;
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static gpointer
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io_thread_func(G_GNUC_UNUSED gpointer arg)
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{
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assert(io_context != NULL);
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assert(io_loop != NULL);
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g_main_loop_run(io_loop);
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return NULL;
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}
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void
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io_thread_init(void)
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{
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assert(io_context == NULL);
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assert(io_loop == NULL);
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assert(io_thread == NULL);
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io_context = g_main_context_new();
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io_loop = g_main_loop_new(io_context, false);
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}
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bool
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io_thread_start(GError **error_r)
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{
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assert(io_context != NULL);
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assert(io_loop != NULL);
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assert(io_thread == NULL);
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io_thread = g_thread_create(io_thread_func, NULL, true, error_r);
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if (io_thread == NULL)
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return false;
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return true;
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}
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void
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io_thread_deinit(void)
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{
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if (io_thread != NULL) {
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assert(io_loop != NULL);
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g_main_loop_quit(io_loop);
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g_thread_join(io_thread);
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}
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if (io_loop != NULL)
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g_main_loop_unref(io_loop);
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if (io_context != NULL)
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g_main_context_unref(io_context);
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}
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GMainContext *
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io_thread_context(void)
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{
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return io_context;
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}
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39
src/io_thread.h
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39
src/io_thread.h
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@ -0,0 +1,39 @@
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/*
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* Copyright (C) 2003-2011 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef MPD_IO_THREAD_H
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#define MPD_IO_THREAD_H
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#include <glib.h>
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#include <stdbool.h>
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void
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io_thread_init(void);
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bool
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io_thread_start(GError **error_r);
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void
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io_thread_deinit(void);
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G_GNUC_PURE
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GMainContext *
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io_thread_context(void);
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#endif
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@ -20,6 +20,7 @@
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#include "config.h"
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#include "config.h"
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#include "main.h"
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#include "main.h"
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#include "daemon.h"
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#include "daemon.h"
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#include "io_thread.h"
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#include "client.h"
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#include "client.h"
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#include "client_idle.h"
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#include "client_idle.h"
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#include "idle.h"
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#include "idle.h"
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@ -312,6 +313,7 @@ int mpd_main(int argc, char *argv[])
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/* enable GLib's thread safety code */
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/* enable GLib's thread safety code */
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g_thread_init(NULL);
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g_thread_init(NULL);
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io_thread_init();
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winsock_init();
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winsock_init();
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idle_init();
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idle_init();
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dirvec_init();
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dirvec_init();
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@ -386,6 +388,12 @@ int mpd_main(int argc, char *argv[])
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initSigHandlers();
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initSigHandlers();
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if (!io_thread_start(&error)) {
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g_warning("%s", error->message);
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g_error_free(error);
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return EXIT_FAILURE;
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}
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initZeroconf();
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initZeroconf();
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player_create(global_player_control);
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player_create(global_player_control);
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@ -474,6 +482,7 @@ int mpd_main(int argc, char *argv[])
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dirvec_deinit();
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dirvec_deinit();
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idle_deinit();
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idle_deinit();
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stats_global_finish();
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stats_global_finish();
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io_thread_deinit();
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daemonize_finish();
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daemonize_finish();
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#ifdef WIN32
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#ifdef WIN32
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WSACleanup();
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WSACleanup();
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