PlayerControl: move functions into the class

This commit is contained in:
Max Kellermann
2013-01-20 17:48:23 +01:00
parent e6ed592b8a
commit e1b03b4a71
14 changed files with 351 additions and 416 deletions
+1 -1
View File
@@ -548,7 +548,7 @@ ao_play(struct audio_output *ao)
ao->chunk_finished = true;
g_mutex_unlock(ao->mutex);
player_lock_signal(ao->player_control);
ao->player_control->LockSignal();
g_mutex_lock(ao->mutex);
return true;