PlayerControl: move functions into the class
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@@ -509,7 +509,7 @@ int mpd_main(int argc, char *argv[])
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/* enable all audio outputs (if not already done by
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playlist_state_restore() */
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pc_update_audio(&global_partition->pc);
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global_partition->pc.UpdateAudio();
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#ifdef WIN32
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win32_app_started();
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@@ -535,7 +535,7 @@ int mpd_main(int argc, char *argv[])
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delete state_file;
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}
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pc_kill(&global_partition->pc);
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global_partition->pc.Kill();
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finishZeroconf();
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listen_global_finish();
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delete client_list;
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