Client*: move to client/
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192
src/client/Client.hxx
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192
src/client/Client.hxx
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/*
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* Copyright (C) 2003-2014 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef MPD_CLIENT_H
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#define MPD_CLIENT_H
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#include "check.h"
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#include "ClientMessage.hxx"
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#include "command/CommandListBuilder.hxx"
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#include "event/FullyBufferedSocket.hxx"
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#include "event/TimeoutMonitor.hxx"
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#include "Compiler.h"
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#include <set>
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#include <string>
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#include <list>
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#include <stddef.h>
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#include <stdarg.h>
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struct sockaddr;
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class EventLoop;
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struct Partition;
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class Client final : private FullyBufferedSocket, TimeoutMonitor {
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public:
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Partition &partition;
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struct playlist &playlist;
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struct PlayerControl &player_control;
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unsigned permission;
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/** the uid of the client process, or -1 if unknown */
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int uid;
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CommandListBuilder cmd_list;
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unsigned int num; /* client number */
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/** is this client waiting for an "idle" response? */
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bool idle_waiting;
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/** idle flags pending on this client, to be sent as soon as
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the client enters "idle" */
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unsigned idle_flags;
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/** idle flags that the client wants to receive */
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unsigned idle_subscriptions;
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/**
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* A list of channel names this client is subscribed to.
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*/
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std::set<std::string> subscriptions;
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/**
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* The number of subscriptions in #subscriptions. Used to
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* limit the number of subscriptions.
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*/
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unsigned num_subscriptions;
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/**
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* A list of messages this client has received.
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*/
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std::list<ClientMessage> messages;
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Client(EventLoop &loop, Partition &partition,
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int fd, int uid, int num);
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~Client() {
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if (FullyBufferedSocket::IsDefined())
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FullyBufferedSocket::Close();
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}
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bool IsConnected() const {
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return FullyBufferedSocket::IsDefined();
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}
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gcc_pure
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bool IsExpired() const {
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return !FullyBufferedSocket::IsDefined();
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}
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void Close();
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void SetExpired();
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using FullyBufferedSocket::Write;
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/**
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* returns the uid of the client process, or a negative value
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* if the uid is unknown
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*/
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int GetUID() const {
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return uid;
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}
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/**
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* Is this client running on the same machine, connected with
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* a local (UNIX domain) socket?
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*/
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bool IsLocal() const {
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return uid > 0;
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}
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unsigned GetPermission() const {
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return permission;
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}
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void SetPermission(unsigned _permission) {
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permission = _permission;
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}
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/**
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* Send "idle" response to this client.
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*/
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void IdleNotify();
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void IdleAdd(unsigned flags);
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bool IdleWait(unsigned flags);
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enum class SubscribeResult {
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/** success */
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OK,
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/** invalid channel name */
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INVALID,
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/** already subscribed to this channel */
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ALREADY,
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/** too many subscriptions */
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FULL,
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};
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gcc_pure
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bool IsSubscribed(const char *channel_name) const {
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return subscriptions.find(channel_name) != subscriptions.end();
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}
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SubscribeResult Subscribe(const char *channel);
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bool Unsubscribe(const char *channel);
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void UnsubscribeAll();
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bool PushMessage(const ClientMessage &msg);
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private:
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/* virtual methods from class BufferedSocket */
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virtual InputResult OnSocketInput(void *data, size_t length) override;
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virtual void OnSocketError(Error &&error) override;
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virtual void OnSocketClosed() override;
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/* virtual methods from class TimeoutMonitor */
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virtual void OnTimeout() override;
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};
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void client_manager_init(void);
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void
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client_new(EventLoop &loop, Partition &partition,
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int fd, const sockaddr *sa, size_t sa_length, int uid);
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/**
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* Write a C string to the client.
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*/
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void client_puts(Client &client, const char *s);
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/**
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* Write a printf-like formatted string to the client.
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*/
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void client_vprintf(Client &client, const char *fmt, va_list args);
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/**
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* Write a printf-like formatted string to the client.
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*/
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gcc_printf(2,3)
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void
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client_printf(Client &client, const char *fmt, ...);
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#endif
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