io_thread: convert to C++
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197
src/IOThread.cxx
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197
src/IOThread.cxx
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/*
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* Copyright (C) 2003-2013 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "IOThread.hxx"
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#include "thread/Mutex.hxx"
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#include "thread/Cond.hxx"
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#include <assert.h>
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static struct {
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Mutex mutex;
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Cond cond;
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GMainContext *context;
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GMainLoop *loop;
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GThread *thread;
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} io;
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void
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io_thread_run(void)
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{
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assert(io_thread_inside());
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assert(io.context != NULL);
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assert(io.loop != NULL);
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g_main_loop_run(io.loop);
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}
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static gpointer
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io_thread_func(G_GNUC_UNUSED gpointer arg)
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{
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/* lock+unlock to synchronize with io_thread_start(), to be
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sure that io.thread is set */
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io.mutex.lock();
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io.mutex.unlock();
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io_thread_run();
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return NULL;
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}
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void
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io_thread_init(void)
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{
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assert(io.context == NULL);
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assert(io.loop == NULL);
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assert(io.thread == NULL);
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io.context = g_main_context_new();
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io.loop = g_main_loop_new(io.context, false);
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}
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bool
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io_thread_start(GError **error_r)
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{
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assert(io.context != NULL);
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assert(io.loop != NULL);
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assert(io.thread == NULL);
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io.mutex.lock();
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io.thread = g_thread_create(io_thread_func, NULL, true, error_r);
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io.mutex.unlock();
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if (io.thread == NULL)
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return false;
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return true;
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}
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void
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io_thread_quit(void)
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{
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assert(io.loop != NULL);
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g_main_loop_quit(io.loop);
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}
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void
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io_thread_deinit(void)
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{
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if (io.thread != NULL) {
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io_thread_quit();
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g_thread_join(io.thread);
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}
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if (io.loop != NULL)
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g_main_loop_unref(io.loop);
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if (io.context != NULL)
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g_main_context_unref(io.context);
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}
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GMainContext *
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io_thread_context(void)
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{
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return io.context;
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}
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bool
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io_thread_inside(void)
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{
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return io.thread != NULL && g_thread_self() == io.thread;
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}
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guint
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io_thread_idle_add(GSourceFunc function, gpointer data)
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{
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GSource *source = g_idle_source_new();
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g_source_set_callback(source, function, data, NULL);
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guint id = g_source_attach(source, io.context);
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g_source_unref(source);
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return id;
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}
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GSource *
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io_thread_timeout_add(guint interval_ms, GSourceFunc function, gpointer data)
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{
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GSource *source = g_timeout_source_new(interval_ms);
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g_source_set_callback(source, function, data, NULL);
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g_source_attach(source, io.context);
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return source;
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}
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GSource *
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io_thread_timeout_add_seconds(guint interval,
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GSourceFunc function, gpointer data)
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{
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GSource *source = g_timeout_source_new_seconds(interval);
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g_source_set_callback(source, function, data, NULL);
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g_source_attach(source, io.context);
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return source;
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}
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struct call_data {
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GThreadFunc function;
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gpointer data;
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bool done;
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gpointer result;
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};
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static gboolean
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io_thread_call_func(gpointer _data)
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{
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struct call_data *data = (struct call_data *)_data;
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gpointer result = data->function(data->data);
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io.mutex.lock();
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data->done = true;
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data->result = result;
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io.cond.broadcast();
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io.mutex.unlock();
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return false;
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}
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gpointer
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io_thread_call(GThreadFunc function, gpointer _data)
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{
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assert(io.thread != NULL);
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if (io_thread_inside())
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/* we're already in the I/O thread - no
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synchronization needed */
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return function(_data);
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struct call_data data = {
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function,
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_data,
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false,
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nullptr,
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};
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io_thread_idle_add(io_thread_call_func, &data);
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io.mutex.lock();
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while (!data.done)
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io.cond.wait(io.mutex);
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io.mutex.unlock();
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return data.result;
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}
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