*: check defined(_WIN32) instead of defined(WIN32)
Only _WIN32 is defined by the compiler, and WIN32 is not standardized and may be missing. Closes #169
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@@ -25,14 +25,14 @@
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#include "fs/AllocatedPath.hxx"
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#include "Compiler.h"
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#ifndef WIN32
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#ifndef _WIN32
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#include "system/FileDescriptor.hxx"
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#endif
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#include <assert.h>
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#include <stdint.h>
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#ifdef WIN32
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#ifdef _WIN32
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#include <windows.h>
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#endif
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@@ -41,7 +41,7 @@ class Path;
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class FileOutputStream final : public OutputStream {
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const AllocatedPath path;
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#ifdef WIN32
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#ifdef _WIN32
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HANDLE handle = INVALID_HANDLE_VALUE;
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#else
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FileDescriptor fd = FileDescriptor::Undefined();
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@@ -116,7 +116,7 @@ private:
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bool Close() {
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assert(IsDefined());
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#ifdef WIN32
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#ifdef _WIN32
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CloseHandle(handle);
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handle = INVALID_HANDLE_VALUE;
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return true;
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@@ -125,7 +125,7 @@ private:
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#endif
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}
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#ifdef WIN32
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#ifdef _WIN32
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bool SeekEOF() {
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return SetFilePointer(handle, 0, nullptr,
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FILE_END) != 0xffffffff;
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@@ -133,7 +133,7 @@ private:
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#endif
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bool IsDefined() const {
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#ifdef WIN32
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#ifdef _WIN32
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return handle != INVALID_HANDLE_VALUE;
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#else
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return fd.IsDefined();
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