*: check defined(_WIN32) instead of defined(WIN32)

Only _WIN32 is defined by the compiler, and WIN32 is not standardized
and may be missing.

Closes #169
This commit is contained in:
Max Kellermann
2017-12-12 10:22:20 +01:00
parent d9552d8a6d
commit dfaf08743c
91 changed files with 226 additions and 225 deletions

View File

@@ -106,7 +106,7 @@
#include <locale.h>
#endif
#ifdef WIN32
#ifdef _WIN32
#include <winsock2.h>
#include <ws2tcpip.h>
#endif
@@ -289,7 +289,7 @@ glue_state_file_init()
*/
static void winsock_init(void)
{
#ifdef WIN32
#ifdef _WIN32
WSADATA sockinfo;
int retval = WSAStartup(MAKEWORD(2, 2), &sockinfo);
@@ -418,7 +418,7 @@ Instance::OnIdle(unsigned flags)
int main(int argc, char *argv[])
{
#ifdef WIN32
#ifdef _WIN32
return win32_main(argc, argv);
#else
return mpd_main(argc, argv);
@@ -615,7 +615,7 @@ try {
playlist_state_restore() */
instance->partition->pc.LockUpdateAudio();
#ifdef WIN32
#ifdef _WIN32
win32_app_started();
#endif
@@ -630,7 +630,7 @@ try {
/* run the main loop */
instance->event_loop.Run();
#ifdef WIN32
#ifdef _WIN32
win32_app_stopping();
#endif
@@ -702,7 +702,7 @@ try {
daemonize_finish();
#endif
#ifdef WIN32
#ifdef _WIN32
WSACleanup();
#endif