event/{Coarse,Fine,Far}TimerEvent: aliases for TimerEvent
Preparing for a variant of TimerEvent with coarse 1-second granularity, but cheaper (with a timer wheel).
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Max Kellermann
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/*
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* Copyright 2007-2021 CM4all GmbH
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* All rights reserved.
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*
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* author: Max Kellermann <mk@cm4all.com>
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* - Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* - Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the
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* distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* FOUNDATION OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
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* OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include "TimerEvent.hxx"
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/**
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* This class invokes a callback function after a certain amount of
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* time. Use Schedule() to start the timer or Cancel() to cancel it.
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*
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* Unlike #CoarseTimerEvent, this class uses a high-resolution timer,
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* but at the cost of more expensive insertion and deletion.
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*
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* This class is not thread-safe, all methods must be called from the
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* thread that runs the #EventLoop, except where explicitly documented
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* as thread-safe.
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*/
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using FineTimerEvent = TimerEvent;
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// TODO: implement
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