Stop passing our single DecoderControl object everywhere

This at least makes the argument list to a lot of our plugin
functions shorter and removes a good amount of line nois^W^Wcode,
hopefully making things easier to read and follow.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7353 09075e82-0dd4-0310-85a5-a0d7c8717e4f
This commit is contained in:
Eric Wong
2008-04-13 01:16:03 +00:00
parent 98acfa8ac5
commit dec6b1612e
20 changed files with 337 additions and 374 deletions

View File

@@ -32,37 +32,37 @@ void decoder_wakeup_player(void)
wakeup_player_nb();
}
void decoder_sleep(DecoderControl * dc)
void decoder_sleep(void)
{
notifyWait(&dc->notify);
notifyWait(&dc.notify);
wakeup_player_nb();
}
static void player_wakeup_decoder_nb(DecoderControl * dc)
static void player_wakeup_decoder_nb(void)
{
notifySignal(&dc->notify);
notifySignal(&dc.notify);
}
/* called from player_task */
static void player_wakeup_decoder(DecoderControl * dc)
static void player_wakeup_decoder(void)
{
notifySignal(&dc->notify);
notifySignal(&dc.notify);
player_sleep();
}
static void stopDecode(DecoderControl * dc)
static void stopDecode(void)
{
if (dc->start || dc->state != DECODE_STATE_STOP) {
dc->stop = 1;
do { player_wakeup_decoder_nb(dc); } while (dc->stop);
if (dc.start || dc.state != DECODE_STATE_STOP) {
dc.stop = 1;
do { player_wakeup_decoder_nb(); } while (dc.stop);
}
}
static void quitDecode(DecoderControl * dc)
static void quitDecode(void)
{
stopDecode(dc);
stopDecode();
pc.state = PLAYER_STATE_STOP;
dc->seek = 0;
dc.seek = 0;
pc.play = 0;
pc.stop = 0;
pc.pause = 0;
@@ -93,16 +93,15 @@ static unsigned calculateCrossFadeChunks(AudioFormat * af, float totalTime)
return chunks;
}
static int waitOnDecode(DecoderControl * dc,
OutputBuffer * cb, int *decodeWaitedOn)
static int waitOnDecode(OutputBuffer * cb, int *decodeWaitedOn)
{
while (dc->start)
player_wakeup_decoder(dc);
while (dc.start)
player_wakeup_decoder();
if (dc->error != DECODE_ERROR_NOERROR) {
if (dc.error != DECODE_ERROR_NOERROR) {
pc.errored_song = pc.current_song;
pc.error = PLAYER_ERROR_FILE;
quitDecode(dc);
quitDecode();
return -1;
}
@@ -116,31 +115,30 @@ static int waitOnDecode(DecoderControl * dc,
return 0;
}
static int decodeSeek(DecoderControl * dc,
OutputBuffer * cb, int *decodeWaitedOn, int *next)
static int decodeSeek(OutputBuffer * cb, int *decodeWaitedOn, int *next)
{
int ret = -1;
if (dc->state == DECODE_STATE_STOP ||
dc->error != DECODE_ERROR_NOERROR ||
dc->current_song != pc.current_song) {
stopDecode(dc);
if (dc.state == DECODE_STATE_STOP ||
dc.error != DECODE_ERROR_NOERROR ||
dc.current_song != pc.current_song) {
stopDecode();
*next = -1;
clearOutputBuffer(cb);
dc->error = DECODE_ERROR_NOERROR;
dc->start = 1;
waitOnDecode(dc, cb, decodeWaitedOn);
dc.error = DECODE_ERROR_NOERROR;
dc.start = 1;
waitOnDecode(cb, decodeWaitedOn);
}
if (dc->state != DECODE_STATE_STOP && dc->seekable) {
if (dc.state != DECODE_STATE_STOP && dc.seekable) {
*next = -1;
dc->seekWhere = pc.seekWhere > pc.totalTime - 0.1 ?
dc.seekWhere = pc.seekWhere > pc.totalTime - 0.1 ?
pc.totalTime - 0.1 : pc.seekWhere;
dc->seekWhere = 0 > dc->seekWhere ? 0 : dc->seekWhere;
dc->seekError = 0;
dc->seek = 1;
do { player_wakeup_decoder(dc); } while (dc->seek);
if (!dc->seekError) {
pc.elapsedTime = dc->seekWhere;
dc.seekWhere = 0 > dc.seekWhere ? 0 : dc.seekWhere;
dc.seekError = 0;
dc.seek = 1;
do { player_wakeup_decoder(); } while (dc.seek);
if (!dc.seekError) {
pc.elapsedTime = dc.seekWhere;
ret = 0;
}
}
@@ -150,8 +148,7 @@ static int decodeSeek(DecoderControl * dc,
return ret;
}
static void processDecodeInput(DecoderControl * dc,
OutputBuffer * cb,
static void processDecodeInput(OutputBuffer * cb,
int *pause_r, unsigned int *bbp_r,
int *doCrossFade_r,
int *decodeWaitedOn_r,
@@ -195,14 +192,14 @@ static void processDecodeInput(DecoderControl * dc,
}
if(pc.seek) {
dropBufferedAudio();
if(decodeSeek(dc,cb,decodeWaitedOn_r,next_r) == 0) {
if (decodeSeek(cb, decodeWaitedOn_r, next_r) == 0) {
*doCrossFade_r = 0;
*bbp_r = 0;
}
}
}
static void decodeStart(OutputBuffer * cb, DecoderControl * dc)
static void decodeStart(OutputBuffer * cb)
{
int ret;
int close_instream = 1;
@@ -212,7 +209,7 @@ static void decodeStart(OutputBuffer * cb, DecoderControl * dc)
char path_max_utf8[MPD_PATH_MAX];
if (!get_song_url(path_max_utf8, pc.current_song)) {
dc->error = DECODE_ERROR_FILE;
dc.error = DECODE_ERROR_FILE;
goto stop_no_close;
}
if (!isRemoteUrl(path_max_utf8)) {
@@ -220,19 +217,19 @@ static void decodeStart(OutputBuffer * cb, DecoderControl * dc)
utf8_to_fs_charset(path_max_fs, path_max_utf8));
}
dc->current_song = pc.current_song; /* NEED LOCK */
dc.current_song = pc.current_song; /* NEED LOCK */
if (openInputStream(&inStream, path_max_fs) < 0) {
dc->error = DECODE_ERROR_FILE;
dc.error = DECODE_ERROR_FILE;
goto stop_no_close;
}
dc->state = DECODE_STATE_START;
dc->start = 0;
dc.state = DECODE_STATE_START;
dc.start = 0;
/* for http streams, seekable is determined in bufferInputStream */
dc->seekable = inStream.seekable;
dc.seekable = inStream.seekable;
if (dc->stop)
if (dc.stop)
goto stop;
ret = DECODE_ERROR_UNKTYPE;
@@ -248,7 +245,7 @@ static void decodeStart(OutputBuffer * cb, DecoderControl * dc)
if (plugin->tryDecodeFunc
&& !plugin->tryDecodeFunc(&inStream))
continue;
ret = plugin->streamDecodeFunc(cb, dc, &inStream);
ret = plugin->streamDecodeFunc(cb, &inStream);
break;
}
@@ -265,7 +262,7 @@ static void decodeStart(OutputBuffer * cb, DecoderControl * dc)
if (plugin->tryDecodeFunc &&
!plugin->tryDecodeFunc(&inStream))
continue;
ret = plugin->streamDecodeFunc(cb, dc, &inStream);
ret = plugin->streamDecodeFunc(cb, &inStream);
break;
}
}
@@ -276,8 +273,7 @@ static void decodeStart(OutputBuffer * cb, DecoderControl * dc)
/* we already know our mp3Plugin supports streams, no
* need to check for stream{Types,DecodeFunc} */
if ((plugin = getInputPluginFromName("mp3"))) {
ret = plugin->streamDecodeFunc(cb, dc,
&inStream);
ret = plugin->streamDecodeFunc(cb, &inStream);
}
}
} else {
@@ -294,11 +290,10 @@ static void decodeStart(OutputBuffer * cb, DecoderControl * dc)
if (plugin->fileDecodeFunc) {
closeInputStream(&inStream);
close_instream = 0;
ret = plugin->fileDecodeFunc(cb, dc,
path_max_fs);
ret = plugin->fileDecodeFunc(cb, path_max_fs);
break;
} else if (plugin->streamDecodeFunc) {
ret = plugin->streamDecodeFunc(cb, dc, &inStream);
ret = plugin->streamDecodeFunc(cb, &inStream);
break;
}
}
@@ -307,49 +302,48 @@ static void decodeStart(OutputBuffer * cb, DecoderControl * dc)
if (ret < 0 || ret == DECODE_ERROR_UNKTYPE) {
pc.errored_song = pc.current_song;
if (ret != DECODE_ERROR_UNKTYPE)
dc->error = DECODE_ERROR_FILE;
dc.error = DECODE_ERROR_FILE;
else
dc->error = DECODE_ERROR_UNKTYPE;
dc.error = DECODE_ERROR_UNKTYPE;
}
stop:
if (close_instream)
closeInputStream(&inStream);
stop_no_close:
dc->state = DECODE_STATE_STOP;
dc->stop = 0;
dc.state = DECODE_STATE_STOP;
dc.stop = 0;
}
static void * decoder_task(void *arg)
static void * decoder_task(mpd_unused void *arg)
{
DecoderControl *dc = arg;
OutputBuffer *cb = &(getPlayerData()->buffer);
notifyEnter(&dc->notify);
notifyEnter(&dc.notify);
while (1) {
if (dc->start || dc->seek) {
decodeStart(cb, dc);
} else if (dc->stop) {
dc->state = DECODE_STATE_STOP;
dc->stop = 0;
if (dc.start || dc.seek) {
decodeStart(cb);
} else if (dc.stop) {
dc.state = DECODE_STATE_STOP;
dc.stop = 0;
decoder_wakeup_player();
} else {
decoder_sleep(dc);
decoder_sleep();
}
}
return NULL;
}
void decoderInit(DecoderControl * dc)
void decoderInit(void)
{
pthread_attr_t attr;
pthread_t decoder_thread;
pthread_attr_init(&attr);
pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
if (pthread_create(&decoder_thread, &attr, decoder_task, dc))
if (pthread_create(&decoder_thread, &attr, decoder_task, NULL))
FATAL("Failed to spawn decoder task: %s\n", strerror(errno));
}
@@ -387,7 +381,7 @@ static int playChunk(OutputBufferChunk * chunk,
return 0;
}
static void decodeParent(DecoderControl * dc, OutputBuffer * cb)
static void decodeParent(OutputBuffer * cb)
{
int do_pause = 0;
int buffering = 1;
@@ -405,7 +399,7 @@ static void decodeParent(DecoderControl * dc, OutputBuffer * cb)
/** the position of the first chunk in the next song */
int next = -1;
if (waitOnDecode(dc, cb, &decodeWaitedOn) < 0)
if (waitOnDecode(cb, &decodeWaitedOn) < 0)
return;
pc.elapsedTime = 0;
@@ -414,7 +408,7 @@ static void decodeParent(DecoderControl * dc, OutputBuffer * cb)
wakeup_main_task();
while (1) {
processDecodeInput(dc, cb,
processDecodeInput(cb,
&do_pause, &bbp, &doCrossFade,
&decodeWaitedOn, &next);
if (pc.stop) {
@@ -433,8 +427,8 @@ static void decodeParent(DecoderControl * dc, OutputBuffer * cb)
}
if (decodeWaitedOn) {
if(dc->state!=DECODE_STATE_START &&
dc->error==DECODE_ERROR_NOERROR) {
if(dc.state!=DECODE_STATE_START &&
dc.error==DECODE_ERROR_NOERROR) {
/* the decoder is ready and ok */
decodeWaitedOn = 0;
if(openAudioDevice(&(cb->audioFormat))<0) {
@@ -446,19 +440,19 @@ static void decodeParent(DecoderControl * dc, OutputBuffer * cb)
get_song_url(tmp, pc.current_song));
break;
} else {
player_wakeup_decoder(dc);
player_wakeup_decoder();
}
if (do_pause) {
dropBufferedAudio();
closeAudioDevice();
}
pc.totalTime = dc->totalTime;
pc.sampleRate = dc->audioFormat.sampleRate;
pc.bits = dc->audioFormat.bits;
pc.channels = dc->audioFormat.channels;
pc.totalTime = dc.totalTime;
pc.sampleRate = dc.audioFormat.sampleRate;
pc.bits = dc.audioFormat.bits;
pc.channels = dc.audioFormat.channels;
sizeToTime = audioFormatSizeToTime(&cb->audioFormat);
}
else if(dc->state!=DECODE_STATE_START) {
else if(dc.state!=DECODE_STATE_START) {
/* the decoder failed */
pc.errored_song = pc.current_song;
pc.error = PLAYER_ERROR_FILE;
@@ -472,25 +466,25 @@ static void decodeParent(DecoderControl * dc, OutputBuffer * cb)
}
}
if (dc->state == DECODE_STATE_STOP &&
if (dc.state == DECODE_STATE_STOP &&
pc.queueState == PLAYER_QUEUE_FULL &&
pc.queueLockState == PLAYER_QUEUE_UNLOCKED) {
/* the decoder has finished the current song;
make it decode the next song */
next = cb->end;
dc->start = 1;
dc.start = 1;
pc.queueState = PLAYER_QUEUE_DECODE;
wakeup_main_task();
player_wakeup_decoder_nb(dc);
player_wakeup_decoder_nb();
}
if (next >= 0 && doCrossFade == 0 && !dc->start &&
dc->state != DECODE_STATE_START) {
if (next >= 0 && doCrossFade == 0 && !dc.start &&
dc.state != DECODE_STATE_START) {
/* enable cross fading in this song? if yes,
calculate how many chunks will be required
for it */
crossFadeChunks =
calculateCrossFadeChunks(&(cb->audioFormat),
dc->totalTime);
dc.totalTime);
if (crossFadeChunks > 0) {
doCrossFade = 1;
nextChunk = -1;
@@ -528,7 +522,7 @@ static void decodeParent(DecoderControl * dc, OutputBuffer * cb)
} else {
/* there are not enough
decoded chunks yet */
if (dc->state == DECODE_STATE_STOP) {
if (dc.state == DECODE_STATE_STOP) {
/* the decoder isn't
running, abort
cross fading */
@@ -547,7 +541,7 @@ static void decodeParent(DecoderControl * dc, OutputBuffer * cb)
sizeToTime) < 0)
break;
outputBufferShift(cb);
player_wakeup_decoder_nb(dc);
player_wakeup_decoder_nb();
} else if (!outputBufferEmpty(cb) && (int)cb->begin == next) {
/* at the beginning of a new song */
@@ -570,12 +564,12 @@ static void decodeParent(DecoderControl * dc, OutputBuffer * cb)
break;
next = -1;
if (waitOnDecode(dc, cb, &decodeWaitedOn) < 0)
if (waitOnDecode(cb, &decodeWaitedOn) < 0)
return;
pc.queueState = PLAYER_QUEUE_EMPTY;
wakeup_main_task();
} else if (dc->state == DECODE_STATE_STOP && !dc->start) {
} else if (dc.state == DECODE_STATE_STOP && !dc.start) {
break;
} else {
/*DEBUG("waiting for decoded audio, play silence\n");*/
@@ -584,7 +578,7 @@ static void decodeParent(DecoderControl * dc, OutputBuffer * cb)
}
}
quitDecode(dc);
quitDecode();
}
/* decode w/ buffering
@@ -595,17 +589,15 @@ static void decodeParent(DecoderControl * dc, OutputBuffer * cb)
void decode(void)
{
OutputBuffer *cb;
DecoderControl *dc;
cb = &(getPlayerData()->buffer);
clearOutputBuffer(cb);
dc = &(getPlayerData()->decoderControl);
dc->error = DECODE_ERROR_NOERROR;
dc->seek = 0;
dc->stop = 0;
dc->start = 1;
do { player_wakeup_decoder(dc); } while (dc->start);
dc.error = DECODE_ERROR_NOERROR;
dc.seek = 0;
dc.stop = 0;
dc.start = 1;
do { player_wakeup_decoder(); } while (dc.start);
decodeParent(dc, cb);
decodeParent(cb);
}