output_*: convert to C++
This commit is contained in:
93
src/OutputControl.hxx
Normal file
93
src/OutputControl.hxx
Normal file
@@ -0,0 +1,93 @@
|
||||
/*
|
||||
* Copyright (C) 2003-2013 The Music Player Daemon Project
|
||||
* http://www.musicpd.org
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef MPD_OUTPUT_CONTROL_HXX
|
||||
#define MPD_OUTPUT_CONTROL_HXX
|
||||
|
||||
#include <glib.h>
|
||||
|
||||
#include <stddef.h>
|
||||
|
||||
struct audio_output;
|
||||
struct audio_format;
|
||||
struct config_param;
|
||||
struct music_pipe;
|
||||
struct player_control;
|
||||
|
||||
static inline GQuark
|
||||
audio_output_quark(void)
|
||||
{
|
||||
return g_quark_from_static_string("audio_output");
|
||||
}
|
||||
|
||||
/**
|
||||
* Enables the device.
|
||||
*/
|
||||
void
|
||||
audio_output_enable(struct audio_output *ao);
|
||||
|
||||
/**
|
||||
* Disables the device.
|
||||
*/
|
||||
void
|
||||
audio_output_disable(struct audio_output *ao);
|
||||
|
||||
/**
|
||||
* Opens or closes the device, depending on the "enabled" flag.
|
||||
*
|
||||
* @return true if the device is open
|
||||
*/
|
||||
bool
|
||||
audio_output_update(struct audio_output *ao,
|
||||
const struct audio_format *audio_format,
|
||||
const struct music_pipe *mp);
|
||||
|
||||
void
|
||||
audio_output_play(struct audio_output *ao);
|
||||
|
||||
void audio_output_pause(struct audio_output *ao);
|
||||
|
||||
void
|
||||
audio_output_drain_async(struct audio_output *ao);
|
||||
|
||||
/**
|
||||
* Clear the "allow_play" flag and send the "CANCEL" command
|
||||
* asynchronously. To finish the operation, the caller has to call
|
||||
* audio_output_allow_play().
|
||||
*/
|
||||
void audio_output_cancel(struct audio_output *ao);
|
||||
|
||||
/**
|
||||
* Set the "allow_play" and signal the thread.
|
||||
*/
|
||||
void
|
||||
audio_output_allow_play(struct audio_output *ao);
|
||||
|
||||
void audio_output_close(struct audio_output *ao);
|
||||
|
||||
/**
|
||||
* Closes the audio output, but if the "always_on" flag is set, put it
|
||||
* into pause mode instead.
|
||||
*/
|
||||
void
|
||||
audio_output_release(struct audio_output *ao);
|
||||
|
||||
void audio_output_finish(struct audio_output *ao);
|
||||
|
||||
#endif
|
Reference in New Issue
Block a user