util/CharUtil: add IsWhitespaceFast()
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@ -120,7 +120,7 @@ chomp_length(const char *p)
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{
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size_t length = strlen(p);
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while (length > 0 && IsWhitespaceOrNull(p[length - 1]))
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while (length > 0 && IsWhitespaceFast(p[length - 1]))
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--length;
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return (int)length;
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@ -39,7 +39,7 @@ Client::OnSocketInput(void *data, size_t length)
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BufferedSocket::ConsumeInput(newline + 1 - p);
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/* skip whitespace at the end of the line */
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while (newline > p && IsWhitespaceOrNull(newline[-1]))
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while (newline > p && IsWhitespaceFast(newline[-1]))
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--newline;
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/* terminate the string at the end of the line */
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@ -72,7 +72,7 @@ TextInputStream::ReadLine()
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buffer.Consume(p - src + 1);
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while (p > src && IsWhitespaceOrNull(p[-1]))
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while (p > src && IsWhitespaceFast(p[-1]))
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--p;
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*p = 0;
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return src;
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@ -58,6 +58,19 @@ IsWhitespaceNotNull(const char ch)
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return ch > 0 && ch <= 0x20;
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}
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/**
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* Is the given character whitespace? This calls the faster one of
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* IsWhitespaceOrNull() or IsWhitespaceNotNull(). Use this if you
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* want the fastest implementation, and you don't care if a null byte
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* matches.
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*/
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constexpr
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static inline bool
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IsWhitespaceFast(const char ch)
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{
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return IsWhitespaceOrNull(ch);
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}
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constexpr
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static inline bool
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IsPrintableASCII(char ch)
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@ -67,7 +67,7 @@ Tokenizer::NextWord(Error &error)
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whitespace or end-of-string */
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while (*++input != 0) {
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if (IsWhitespaceOrNull(*input)) {
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if (IsWhitespaceFast(*input)) {
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/* a whitespace: the word ends here */
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*input = 0;
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/* skip all following spaces, too */
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@ -112,7 +112,7 @@ Tokenizer::NextUnquoted(Error &error)
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whitespace or end-of-string */
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while (*++input != 0) {
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if (IsWhitespaceOrNull(*input)) {
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if (IsWhitespaceFast(*input)) {
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/* a whitespace: the word ends here */
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*input = 0;
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/* skip all following spaces, too */
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@ -176,7 +176,7 @@ Tokenizer::NextString(Error &error)
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line) */
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++input;
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if (!IsWhitespaceOrNull(*input)) {
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if (!IsWhitespaceFast(*input)) {
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error.Set(tokenizer_domain,
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"Space expected after closing '\"'");
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return nullptr;
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