mixer/pulse: rename `scale` to `scale_volume`
Make it less generic, to avoid clashes.
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NEWS
2
NEWS
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@ -8,6 +8,8 @@ ver 0.21.5 (not yet released)
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- ape: map "Album Artist"
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* output
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- shout: add support for TLS
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* mixer
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- pulse: add "scale_volume" setting
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ver 0.21.4 (2019/01/04)
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* database
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@ -935,7 +935,7 @@ The pulse plugin connects to a `PulseAudio <http://www.freedesktop.org/wiki/Soft
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- Sets the host name of the PulseAudio server. By default, :program:`MPD` connects to the local PulseAudio server.
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* - **sink NAME**
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- Specifies the name of the PulseAudio sink :program:`MPD` should play on.
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* - **scale FACTOR**
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* - **scale_volume FACTOR**
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- Specifies a linear scaling coefficient (ranging from 0.5 to 5.0) to apply when adjusting volume through :program:`MPD`. For example, chosing a factor equal to ``"0.7"`` means that setting the volume to 100 in :program:`MPD` will set the PulseAudio volume to 70%, and a factor equal to ``"3.5"`` means that volume 100 in :program:`MPD` corresponds to a 350% PulseAudio volume.
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recorder
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@ -174,7 +174,7 @@ parse_volume_scale_factor(const char *value) {
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float factor = ParseFloat(value, &endptr);
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if (*endptr != '\0' || factor < 0.5 || factor > 5.0)
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throw FormatRuntimeError("scale \"%s\" is not a number in the "
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throw FormatRuntimeError("\"%s\" is not a number in the "
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"range 0.5 to 5.0",
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value);
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@ -187,7 +187,7 @@ pulse_mixer_init(gcc_unused EventLoop &event_loop, AudioOutput &ao,
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const ConfigBlock &block)
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{
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PulseOutput &po = (PulseOutput &)ao;
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float scale = parse_volume_scale_factor(block.GetBlockValue("scale"));
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float scale = parse_volume_scale_factor(block.GetBlockValue("scale_volume"));
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PulseMixer *pm = new PulseMixer(po, listener, scale);
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pulse_output_set_mixer(po, *pm);
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