queue/Playlist: use C++11 initializers
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@ -46,7 +46,7 @@ struct playlist {
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* This value is true if the player is currently playing (or
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* This value is true if the player is currently playing (or
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* should be playing).
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* should be playing).
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*/
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*/
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bool playing;
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bool playing = false;
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/**
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/**
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* If true, then any error is fatal; if false, MPD will
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* If true, then any error is fatal; if false, MPD will
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@ -60,7 +60,7 @@ struct playlist {
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* BeginBulk(), and UpdateQueuedSong() and OnModified() will
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* BeginBulk(), and UpdateQueuedSong() and OnModified() will
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* be postponed until CommitBulk()
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* be postponed until CommitBulk()
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*/
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*/
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bool bulk_edit;
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bool bulk_edit = false;
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/**
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/**
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* Has the queue been modified during bulk edit mode?
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* Has the queue been modified during bulk edit mode?
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@ -79,7 +79,7 @@ struct playlist {
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* song which is played when we get the "play" command. It is
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* song which is played when we get the "play" command. It is
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* also the song which is currently being played.
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* also the song which is currently being played.
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*/
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*/
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int current;
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int current = -1;
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/**
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/**
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* The "next" song to be played (the order number), when the
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* The "next" song to be played (the order number), when the
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@ -89,15 +89,13 @@ struct playlist {
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*
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*
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* This variable is only valid if #playing is true.
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* This variable is only valid if #playing is true.
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*/
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*/
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int queued;
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int queued = -1;
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playlist(unsigned max_length,
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playlist(unsigned max_length,
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QueueListener &_listener)
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QueueListener &_listener)
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:queue(max_length),
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:queue(max_length),
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listener(_listener),
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listener(_listener)
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playing(false),
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{
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bulk_edit(false),
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current(-1), queued(-1) {
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}
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}
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~playlist() {
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~playlist() {
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