output_thread: call replay gain filter manually
Don't add it to the filter chain, because we need to apply replay gain before cross-fading with the next song. Add a second replay_gain filter which is used for the song being faded in (chunk->other).
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@@ -94,12 +94,33 @@ ao_filter_open(struct audio_output *ao,
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struct audio_format *audio_format,
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GError **error_r)
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{
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return filter_open(ao->filter, audio_format, error_r);
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/* the replay_gain filter cannot fail here */
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if (ao->replay_gain_filter != NULL)
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filter_open(ao->replay_gain_filter, audio_format, error_r);
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if (ao->other_replay_gain_filter != NULL)
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filter_open(ao->other_replay_gain_filter, audio_format,
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error_r);
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const struct audio_format *af
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= filter_open(ao->filter, audio_format, error_r);
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if (af == NULL) {
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if (ao->replay_gain_filter != NULL)
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filter_close(ao->replay_gain_filter);
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if (ao->other_replay_gain_filter != NULL)
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filter_close(ao->other_replay_gain_filter);
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}
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return af;
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}
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static void
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ao_filter_close(struct audio_output *ao)
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{
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if (ao->replay_gain_filter != NULL)
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filter_close(ao->replay_gain_filter);
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if (ao->other_replay_gain_filter != NULL)
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filter_close(ao->other_replay_gain_filter);
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filter_close(ao->filter);
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}
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@@ -258,6 +279,8 @@ ao_reopen(struct audio_output *ao)
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static const char *
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ao_chunk_data(struct audio_output *ao, const struct music_chunk *chunk,
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struct filter *replay_gain_filter,
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unsigned *replay_gain_serial_p,
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size_t *length_r)
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{
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assert(chunk != NULL);
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@@ -271,6 +294,26 @@ ao_chunk_data(struct audio_output *ao, const struct music_chunk *chunk,
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assert(length % audio_format_frame_size(&ao->in_audio_format) == 0);
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if (length > 0 && replay_gain_filter != NULL) {
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if (chunk->replay_gain_serial != *replay_gain_serial_p) {
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replay_gain_filter_set_info(replay_gain_filter,
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chunk->replay_gain_serial != 0
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? &chunk->replay_gain_info
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: NULL);
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*replay_gain_serial_p = chunk->replay_gain_serial;
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}
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GError *error = NULL;
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data = filter_filter(replay_gain_filter, data, length,
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&length, &error);
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if (data == NULL) {
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g_warning("\"%s\" [%s] failed to filter: %s",
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ao->name, ao->plugin->name, error->message);
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g_error_free(error);
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return NULL;
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}
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}
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*length_r = length;
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return data;
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}
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@@ -282,30 +325,29 @@ ao_filter_chunk(struct audio_output *ao, const struct music_chunk *chunk,
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GError *error = NULL;
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size_t length;
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const char *data = ao_chunk_data(ao, chunk, &length);
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const char *data = ao_chunk_data(ao, chunk, ao->replay_gain_filter,
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&ao->replay_gain_serial, &length);
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if (data == NULL)
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return NULL;
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if (length == 0) {
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/* empty chunk, nothing to do */
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*length_r = 0;
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return data;
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}
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/* update replay gain */
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if (ao->replay_gain_filter != NULL &&
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chunk->replay_gain_serial != ao->replay_gain_serial) {
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replay_gain_filter_set_info(ao->replay_gain_filter,
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chunk->replay_gain_serial != 0
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? &chunk->replay_gain_info
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: NULL);
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ao->replay_gain_serial = chunk->replay_gain_serial;
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}
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/* cross-fade */
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if (chunk->other != NULL) {
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size_t other_length;
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const char *other_data = ao_chunk_data(ao, chunk->other,
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&other_length);
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const char *other_data =
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ao_chunk_data(ao, chunk->other,
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ao->other_replay_gain_filter,
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&ao->other_replay_gain_serial,
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&other_length);
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if (other_data == NULL)
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return NULL;
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if (other_length == 0) {
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*length_r = 0;
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return data;
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