main: destroy the save_state timer on exit
Make valgrind happier.
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@ -470,6 +470,8 @@ int main(int argc, char *argv[])
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}
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}
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}
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}
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g_timer_destroy(save_state_timer);
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write_state_file();
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write_state_file();
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playerKill();
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playerKill();
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finishZeroconf();
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finishZeroconf();
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