fs/NarrowPath: use the WideCharToMultiByte() wrapper
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@ -25,7 +25,11 @@
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#include "util/Macros.hxx"
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#include "util/Macros.hxx"
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#ifdef _UNICODE
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#ifdef _UNICODE
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#include "lib/icu/Win32.hxx"
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#include "util/AllocatedString.hxx"
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#include <windows.h>
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#include <windows.h>
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#else
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#include "util/StringPointer.hxx"
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#endif
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#endif
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/**
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/**
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@ -34,35 +38,33 @@
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* that accepts only "const char *".
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* that accepts only "const char *".
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*/
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*/
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class NarrowPath {
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class NarrowPath {
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typedef char value_type;
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typedef const char *const_pointer;
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#ifdef _UNICODE
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#ifdef _UNICODE
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char value[PATH_MAX];
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typedef AllocatedString<> Value;
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#else
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#else
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const_pointer value;
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typedef StringPointer<> Value;
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#endif
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#endif
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typedef typename Value::const_pointer const_pointer;
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Value value;
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public:
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public:
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#ifdef _UNICODE
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#ifdef _UNICODE
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explicit NarrowPath(Path _path) {
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explicit NarrowPath(Path _path)
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auto result = WideCharToMultiByte(CP_ACP, 0,
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:value(WideCharToMultiByte(CP_ACP, _path.c_str())) {
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_path.c_str(), -1,
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if (value.IsNull())
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value, ARRAY_SIZE(value),
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/* fall back to empty string */
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nullptr, nullptr);
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value = Value::Empty();
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if (result < 0)
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value[0] = 0;
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}
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}
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#else
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#else
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explicit NarrowPath(Path _path):value(_path.c_str()) {}
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explicit NarrowPath(Path _path):value(_path.c_str()) {}
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#endif
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#endif
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operator const_pointer() const {
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operator const_pointer() const {
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return value;
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return c_str();
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}
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}
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const_pointer c_str() const {
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const_pointer c_str() const {
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return value;
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return value.c_str();
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}
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}
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};
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};
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