Partition: new class, container for Playlist and PlayerControl
This is the beginning of multi-player support. There will be support for multiple Partition objects in one MPD process.
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@@ -20,13 +20,13 @@
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#ifndef MPD_STATE_FILE_HXX
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#define MPD_STATE_FILE_HXX
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struct player_control;
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struct Partition;
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void
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state_file_init(const char *path, struct player_control *pc);
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state_file_init(const char *path, Partition &partition);
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void
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state_file_finish(struct player_control *pc);
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state_file_finish(Partition &partition);
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void write_state_file(void);
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