system/PeriodClock: move to time/
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@@ -1,135 +0,0 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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// Copyright The Music Player Daemon Project
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#ifndef MPD_PERIOD_CLOCK_HXX
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#define MPD_PERIOD_CLOCK_HXX
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#include <chrono>
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/**
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* This is a stopwatch which saves the timestamp of an event, and can
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* check whether a specified time span has passed since then.
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*/
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class PeriodClock {
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public:
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typedef std::chrono::steady_clock::duration Duration;
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typedef Duration Delta;
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typedef std::chrono::steady_clock::time_point Stamp;
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private:
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Stamp last;
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public:
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/**
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* Initializes the object, setting the last time stamp to "0",
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* i.e. a Check() will always succeed. If you do not want this
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* default behaviour, call Update() immediately after creating the
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* object.
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*/
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constexpr
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PeriodClock():last() {}
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protected:
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static Stamp GetNow() {
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return std::chrono::steady_clock::now();
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}
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constexpr Delta Elapsed(Stamp now) const {
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return last == Stamp()
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? Delta(-1)
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: Delta(now - last);
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}
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constexpr bool Check(Stamp now, Duration duration) const {
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return now >= last + duration;
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}
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void Update(Stamp now) {
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last = now;
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}
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public:
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constexpr bool IsDefined() const {
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return last > Stamp();
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}
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/**
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* Resets the clock.
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*/
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void Reset() {
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last = Stamp();
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}
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/**
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* Returns the time elapsed since the last update(). Returns
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* a negative value if update() was never called.
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*/
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Delta Elapsed() const {
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return Elapsed(GetNow());
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}
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/**
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* Combines a call to Elapsed() and Update().
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*/
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Delta ElapsedUpdate() {
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const auto now = GetNow();
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const auto result = Elapsed(now);
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Update(now);
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return result;
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}
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/**
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* Checks whether the specified duration has passed since the last
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* update.
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*
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* @param duration the duration
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*/
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bool Check(Duration duration) const {
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return Check(GetNow(), duration);
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}
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/**
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* Updates the time stamp, setting it to the current clock.
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*/
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void Update() {
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Update(GetNow());
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}
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/**
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* Updates the time stamp, setting it to the current clock plus the
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* specified offset.
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*/
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void UpdateWithOffset(Delta offset) {
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Update(GetNow() + offset);
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}
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/**
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* Checks whether the specified duration has passed since the last
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* update. If yes, it updates the time stamp.
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*
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* @param duration the duration in milliseconds
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*/
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bool CheckUpdate(Duration duration) {
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Stamp now = GetNow();
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if (Check(now, duration)) {
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Update(now);
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return true;
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} else
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return false;
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}
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/**
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* Checks whether the specified duration has passed since the last
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* update. After that, it updates the time stamp.
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*
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* @param duration the duration in milliseconds
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*/
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bool CheckAlwaysUpdate(Duration duration) {
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Stamp now = GetNow();
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bool ret = Check(now, duration);
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Update(now);
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return ret;
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}
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};
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#endif
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