player_control: rename player_error enum values

This commit is contained in:
Max Kellermann
2012-08-08 22:22:00 +02:00
parent fa84ed412d
commit d35d2b269f
4 changed files with 24 additions and 16 deletions

View File

@@ -238,7 +238,7 @@ player_wait_for_decoder(struct player *player)
if (decoder_lock_has_failed(dc)) {
player_lock(pc);
pc->errored_song = dc->song;
pc->error = PLAYER_ERROR_FILE;
pc->error = PLAYER_ERROR_DECODER;
pc->next_song = NULL;
player_unlock(pc);
@@ -322,7 +322,7 @@ player_open_output(struct player *player)
player->paused = true;
player_lock(pc);
pc->error = PLAYER_ERROR_AUDIO;
pc->error = PLAYER_ERROR_OUTPUT;
pc->state = PLAYER_STATE_PAUSE;
player_unlock(pc);
@@ -353,7 +353,7 @@ player_check_decoder_startup(struct player *player)
player_lock(pc);
pc->errored_song = dc->song;
pc->error = PLAYER_ERROR_FILE;
pc->error = PLAYER_ERROR_DECODER;
player_unlock(pc);
return false;
@@ -789,7 +789,7 @@ play_next_chunk(struct player *player)
player_lock(pc);
pc->error = PLAYER_ERROR_AUDIO;
pc->error = PLAYER_ERROR_OUTPUT;
/* pause: the user may resume playback as soon as an
audio output becomes available */