audio_format: convert to C++
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@@ -316,30 +316,30 @@ osx_output_close(struct audio_output *ao)
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}
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static bool
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osx_output_open(struct audio_output *ao, struct audio_format *audio_format, GError **error)
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osx_output_open(struct audio_output *ao, AudioFormat &audio_format, GError **error)
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{
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OSXOutput *od = (OSXOutput *)ao;
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AudioStreamBasicDescription stream_description;
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stream_description.mSampleRate = audio_format->sample_rate;
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stream_description.mSampleRate = audio_format.sample_rate;
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stream_description.mFormatID = kAudioFormatLinearPCM;
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stream_description.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger;
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switch (audio_format->format) {
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case SAMPLE_FORMAT_S8:
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switch (audio_format.format) {
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case SampleFormat::S8:
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stream_description.mBitsPerChannel = 8;
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break;
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case SAMPLE_FORMAT_S16:
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case SampleFormat::S16:
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stream_description.mBitsPerChannel = 16;
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break;
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case SAMPLE_FORMAT_S32:
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case SampleFormat::S32:
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stream_description.mBitsPerChannel = 32;
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break;
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default:
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audio_format->format = SAMPLE_FORMAT_S32;
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audio_format.format = SampleFormat::S32;
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stream_description.mBitsPerChannel = 32;
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break;
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}
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@@ -348,11 +348,10 @@ osx_output_open(struct audio_output *ao, struct audio_format *audio_format, GErr
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stream_description.mFormatFlags |= kLinearPCMFormatFlagIsBigEndian;
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#endif
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stream_description.mBytesPerPacket =
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audio_format_frame_size(audio_format);
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stream_description.mBytesPerPacket = audio_format.GetFrameSize();
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stream_description.mFramesPerPacket = 1;
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stream_description.mBytesPerFrame = stream_description.mBytesPerPacket;
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stream_description.mChannelsPerFrame = audio_format->channels;
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stream_description.mChannelsPerFrame = audio_format.channels;
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ComponentResult result =
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AudioUnitSetProperty(od->au, kAudioUnitProperty_StreamFormat,
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@@ -374,8 +373,8 @@ osx_output_open(struct audio_output *ao, struct audio_format *audio_format, GErr
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}
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/* create a buffer of 1s */
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od->buffer = fifo_buffer_new(audio_format->sample_rate *
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audio_format_frame_size(audio_format));
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od->buffer = fifo_buffer_new(audio_format.sample_rate *
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audio_format.GetFrameSize());
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status = AudioOutputUnitStart(od->au);
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if (status != 0) {
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