audio_format: convert to C++
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@@ -285,11 +285,10 @@ sidplay_file_decode(struct decoder *decoder, const char *path_fs)
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/* initialize the MPD decoder */
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struct audio_format audio_format;
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audio_format_init(&audio_format, 48000, SAMPLE_FORMAT_S16, channels);
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assert(audio_format_valid(&audio_format));
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const AudioFormat audio_format(48000, SampleFormat::S16, channels);
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assert(audio_format.IsValid());
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decoder_initialized(decoder, &audio_format, true, (float)song_len);
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decoder_initialized(decoder, audio_format, true, (float)song_len);
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/* .. and play */
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