audio_format: convert to C++
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@@ -94,7 +94,6 @@ mod_decode(struct decoder *decoder, struct input_stream *is)
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ModPlugFile *f;
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ModPlug_Settings settings;
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GByteArray *bdatas;
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struct audio_format audio_format;
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int ret;
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char audio_buffer[MODPLUG_FRAME_SIZE];
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enum decoder_command cmd = DECODE_COMMAND_NONE;
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@@ -122,10 +121,10 @@ mod_decode(struct decoder *decoder, struct input_stream *is)
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return;
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}
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audio_format_init(&audio_format, 44100, SAMPLE_FORMAT_S16, 2);
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assert(audio_format_valid(&audio_format));
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static constexpr AudioFormat audio_format(44100, SampleFormat::S16, 2);
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assert(audio_format.IsValid());
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decoder_initialized(decoder, &audio_format,
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decoder_initialized(decoder, audio_format,
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input_stream_is_seekable(is),
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ModPlug_GetLength(f) / 1000.0);
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