ack: converted ACK_ERROR_* macros to enum
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27
src/ack.h
27
src/ack.h
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@ -19,19 +19,20 @@
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#ifndef ACK_H
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#define ACK_H
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/* Common Errors */
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#define ACK_ERROR_NOT_LIST 1
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#define ACK_ERROR_ARG 2
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#define ACK_ERROR_PASSWORD 3
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#define ACK_ERROR_PERMISSION 4
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#define ACK_ERROR_UNKNOWN 5
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enum ack {
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ACK_ERROR_NOT_LIST = 1,
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ACK_ERROR_ARG = 2,
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ACK_ERROR_PASSWORD = 3,
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ACK_ERROR_PERMISSION = 4,
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ACK_ERROR_UNKNOWN = 5,
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#define ACK_ERROR_NO_EXIST 50
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#define ACK_ERROR_PLAYLIST_MAX 51
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#define ACK_ERROR_SYSTEM 52
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#define ACK_ERROR_PLAYLIST_LOAD 53
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#define ACK_ERROR_UPDATE_ALREADY 54
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#define ACK_ERROR_PLAYER_SYNC 55
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#define ACK_ERROR_EXIST 56
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ACK_ERROR_NO_EXIST = 50,
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ACK_ERROR_PLAYLIST_MAX = 51,
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ACK_ERROR_SYSTEM = 52,
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ACK_ERROR_PLAYLIST_LOAD = 53,
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ACK_ERROR_UPDATE_ALREADY = 54,
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ACK_ERROR_PLAYER_SYNC = 55,
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ACK_ERROR_EXIST = 56,
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};
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#endif
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@ -92,7 +92,7 @@ void command_success(struct client *client)
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client_puts(client, "OK\n");
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}
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static void command_error_v(struct client *client, int error,
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static void command_error_v(struct client *client, enum ack error,
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const char *fmt, va_list args)
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{
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assert(client != NULL);
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@ -106,7 +106,7 @@ static void command_error_v(struct client *client, int error,
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current_command = NULL;
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}
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mpd_fprintf_ void command_error(struct client *client, int error,
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mpd_fprintf_ void command_error(struct client *client, enum ack error,
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const char *fmt, ...)
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{
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va_list args;
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@ -21,6 +21,7 @@
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#include "gcc.h"
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#include "sllist.h"
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#include "ack.h"
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#define COMMAND_RETURN_KILL 10
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#define COMMAND_RETURN_CLOSE 20
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@ -39,7 +40,7 @@ void finishCommands(void);
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void command_success(struct client *client);
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mpd_fprintf_ void command_error(struct client *client, int error,
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mpd_fprintf_ void command_error(struct client *client, enum ack error,
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const char *fmt, ...);
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#endif
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