decoder/wavpack: convert WavpackInput::client to pointer
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f40816e063
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@ -249,12 +249,12 @@ wavpack_decode(DecoderClient &client, WavpackContext *wpc, bool can_seek)
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/* This struct is needed for per-stream last_byte storage. */
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struct WavpackInput {
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DecoderClient &client;
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DecoderClient *const client;
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InputStream &is;
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/* Needed for push_back_byte() */
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int last_byte;
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constexpr WavpackInput(DecoderClient &_client, InputStream &_is)
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constexpr WavpackInput(DecoderClient *_client, InputStream &_is)
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:client(_client), is(_is), last_byte(EOF) {}
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int32_t ReadBytes(void *data, size_t bcount);
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@ -292,7 +292,7 @@ WavpackInput::ReadBytes(void *data, size_t bcount)
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/* wavpack fails if we return a partial read, so we just wait
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until the buffer is full */
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while (bcount > 0) {
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size_t nbytes = decoder_read(&client, is, buf, bcount);
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size_t nbytes = decoder_read(client, is, buf, bcount);
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if (nbytes == 0) {
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/* EOF, error or a decoder command */
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break;
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@ -443,14 +443,14 @@ wavpack_streamdecode(DecoderClient &client, InputStream &is)
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open_flags |= OPEN_WVC;
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can_seek &= wvc->is.IsSeekable();
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wvc.reset(new WavpackInput(client, *is_wvc));
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wvc.reset(new WavpackInput(&client, *is_wvc));
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}
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if (!can_seek) {
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open_flags |= OPEN_STREAMING;
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}
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WavpackInput isp(client, is);
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WavpackInput isp(&client, is);
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auto *wpc = WavpackOpenInput(&mpd_is_reader, &isp, wvc.get(),
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open_flags, 0);
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