db/upnp: add `rootid_sv`

This commit is contained in:
Max Kellermann 2024-01-04 16:20:42 +01:00
parent 2c77e088b4
commit cc41e95806
1 changed files with 5 additions and 5 deletions

View File

@ -32,7 +32,7 @@
#include <string.h>
static const char *const rootid = "0";
static constexpr const char *rootid = "0";
static constexpr std::string_view rootid_sv{rootid};
class UpnpSongData {
@ -191,7 +191,7 @@ UpnpDatabase::GetSong(std::string_view uri) const
"No such song");
UPnPDirObject dirent;
if (vpath.front() != rootid) {
if (vpath.front() != rootid_sv) {
dirent = Namei(server, std::move(vpath));
} else {
vpath.pop_front();
@ -324,7 +324,7 @@ static std::string
songPath(const std::string_view servername,
const std::string_view objid) noexcept
{
return fmt::format("{}/{}/{}", servername, rootid, objid);
return fmt::format("{}/{}/{}", servername, rootid_sv, objid);
}
void
@ -404,7 +404,7 @@ UpnpDatabase::Namei(const ContentDirectoryService &server,
// looking for root info
return ReadNode(server, rootid);
std::string objid(rootid);
std::string objid(rootid_sv);
// Walk the path elements, read each directory and try to find the next one
while (true) {
@ -500,7 +500,7 @@ UpnpDatabase::VisitServer(const ContentDirectoryService &server,
/* !Note: this *can't* be handled by Namei further down,
because the path is not valid for traversal. Besides, it's
just faster to access the target node directly */
if (!vpath.empty() && vpath.front() == rootid) {
if (!vpath.empty() && vpath.front() == rootid_sv) {
vpath.pop_front();
if (vpath.empty())
return;