filter/ffmpeg: pass "channel_layout" instead of "channels" to buffersrc

Fixes part 1 of https://github.com/MusicPlayerDaemon/MPD/issues/1235
This commit is contained in:
Max Kellermann 2021-08-23 21:36:57 +02:00
parent f9a0db716a
commit ca2439f595
3 changed files with 73 additions and 2 deletions

2
NEWS
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@ -1,6 +1,8 @@
ver 0.22.11 (not yet released)
* protocol
- fix "albumart" crash
* filter
- ffmpeg: pass "channel_layout" instead of "channels" to buffersrc
* Android
- build with NDK r23

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@ -0,0 +1,66 @@
/*
* Copyright 2003-2021 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPD_FFMPEG_CHANNEL_LAYOUT_HXX
#define MPD_FFMPEG_CHANNEL_LAYOUT_HXX
extern "C" {
#include <libavutil/channel_layout.h>
}
/**
* Convert a MPD channel count to a libavutil channel_layout bit mask.
*/
static constexpr uint64_t
ToFfmpegChannelLayout(unsigned channels) noexcept
{
switch (channels) {
case 1:
return AV_CH_LAYOUT_MONO;
case 2:
return AV_CH_LAYOUT_STEREO;
case 3:
return AV_CH_LAYOUT_SURROUND;
case 4:
// TODO is this AV_CH_LAYOUT_2_2?
return AV_CH_LAYOUT_QUAD;
case 5:
// TODO is this AV_CH_LAYOUT_5POINT0_BACK?
return AV_CH_LAYOUT_5POINT0;
case 6:
return AV_CH_LAYOUT_5POINT1;
case 7:
return AV_CH_LAYOUT_6POINT1;
case 8:
return AV_CH_LAYOUT_7POINT1;
default:
/* unreachable */
return 0;
}
}
#endif

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@ -18,10 +18,13 @@
*/
#include "Filter.hxx"
#include "ChannelLayout.hxx"
#include "SampleFormat.hxx"
#include "pcm/AudioFormat.hxx"
#include "util/RuntimeError.hxx"
#include <cinttypes>
#include <stdio.h>
namespace Ffmpeg {
@ -57,10 +60,10 @@ FilterContext::MakeAudioBufferSource(AudioFormat &audio_format,
char abuffer_args[256];
sprintf(abuffer_args,
"sample_rate=%u:sample_fmt=%s:channels=%u:time_base=1/%u",
"sample_rate=%u:sample_fmt=%s:channel_layout=0x%" PRIx64 ":time_base=1/%u",
audio_format.sample_rate,
av_get_sample_fmt_name(src_format),
audio_format.channels,
ToFfmpegChannelLayout(audio_format.channels),
audio_format.sample_rate);
return {RequireFilterByName("abuffer"), "abuffer", abuffer_args, nullptr, graph_ctx};