output/jack: implement method delay()
Eliminate the g_usleep() call.
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@ -608,6 +608,16 @@ mpd_jack_close(G_GNUC_UNUSED struct audio_output *ao)
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mpd_jack_stop(jd);
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mpd_jack_stop(jd);
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}
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}
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static unsigned
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mpd_jack_delay(struct audio_output *ao)
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{
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struct jack_data *jd = (struct jack_data *)ao;
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return jd->base.pause && jd->pause && !jd->shutdown
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? 1000
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: 0;
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}
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static inline jack_default_audio_sample_t
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static inline jack_default_audio_sample_t
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sample_16_to_jack(int16_t sample)
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sample_16_to_jack(int16_t sample)
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{
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{
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@ -727,10 +737,6 @@ mpd_jack_pause(struct audio_output *ao)
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jd->pause = true;
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jd->pause = true;
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/* due to a MPD API limitation, we have to sleep a little bit
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here, to avoid hogging the CPU */
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g_usleep(50000);
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return true;
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return true;
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}
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}
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@ -742,6 +748,7 @@ const struct audio_output_plugin jack_output_plugin = {
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.enable = mpd_jack_enable,
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.enable = mpd_jack_enable,
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.disable = mpd_jack_disable,
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.disable = mpd_jack_disable,
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.open = mpd_jack_open,
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.open = mpd_jack_open,
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.delay = mpd_jack_delay,
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.play = mpd_jack_play,
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.play = mpd_jack_play,
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.pause = mpd_jack_pause,
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.pause = mpd_jack_pause,
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.close = mpd_jack_close,
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.close = mpd_jack_close,
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