db/update: convert to OO API
Move global variables into the new classes. That may allow multiple update threads for multiple databases one day.
This commit is contained in:
127
src/db/update/Container.cxx
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127
src/db/update/Container.cxx
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/*
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* Copyright (C) 2003-2014 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h" /* must be first for large file support */
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#include "Walk.hxx"
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#include "UpdateDomain.hxx"
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#include "db/DatabaseLock.hxx"
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#include "db/Directory.hxx"
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#include "db/Song.hxx"
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#include "decoder/DecoderPlugin.hxx"
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#include "decoder/DecoderList.hxx"
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#include "Mapper.hxx"
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#include "fs/AllocatedPath.hxx"
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#include "tag/TagHandler.hxx"
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#include "tag/TagBuilder.hxx"
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#include "Log.hxx"
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#include <sys/stat.h>
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#include <glib.h>
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Directory *
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UpdateWalk::MakeDirectoryIfModified(Directory &parent, const char *name,
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const struct stat *st)
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{
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Directory *directory = parent.FindChild(name);
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// directory exists already
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if (directory != nullptr) {
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if (directory->mtime == st->st_mtime && !walk_discard) {
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/* not modified */
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return nullptr;
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}
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editor.DeleteDirectory(directory);
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modified = true;
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}
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directory = parent.MakeChild(name);
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directory->mtime = st->st_mtime;
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return directory;
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}
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static bool
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SupportsContainerSuffix(const DecoderPlugin &plugin, const char *suffix)
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{
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return plugin.container_scan != nullptr &&
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plugin.SupportsSuffix(suffix);
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}
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bool
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UpdateWalk::UpdateContainerFile(Directory &directory,
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const char *name, const char *suffix,
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const struct stat *st)
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{
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const DecoderPlugin *_plugin = decoder_plugins_find([suffix](const DecoderPlugin &plugin){
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return SupportsContainerSuffix(plugin, suffix);
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});
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if (_plugin == nullptr)
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return false;
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const DecoderPlugin &plugin = *_plugin;
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db_lock();
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Directory *contdir = MakeDirectoryIfModified(directory, name, st);
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if (contdir == nullptr) {
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/* not modified */
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db_unlock();
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return true;
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}
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contdir->device = DEVICE_CONTAINER;
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db_unlock();
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const auto pathname = map_directory_child_fs(directory, name);
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char *vtrack;
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unsigned int tnum = 0;
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TagBuilder tag_builder;
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while ((vtrack = plugin.container_scan(pathname.c_str(), ++tnum)) != nullptr) {
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Song *song = Song::NewFile(vtrack, *contdir);
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// shouldn't be necessary but it's there..
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song->mtime = st->st_mtime;
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const auto child_path_fs =
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map_directory_child_fs(*contdir, vtrack);
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plugin.ScanFile(child_path_fs.c_str(),
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add_tag_handler, &tag_builder);
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tag_builder.Commit(song->tag);
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db_lock();
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contdir->AddSong(song);
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db_unlock();
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modified = true;
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FormatDefault(update_domain, "added %s/%s",
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directory.GetPath(), vtrack);
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g_free(vtrack);
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}
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if (tnum == 1) {
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db_lock();
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editor.DeleteDirectory(contdir);
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db_unlock();
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return false;
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} else
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return true;
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}
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