output/Internal: move enum AudioOutputCommand into the struct

This commit is contained in:
Max Kellermann
2014-12-24 22:11:57 +01:00
parent 54fc8f0e8c
commit c5409d52f5
4 changed files with 62 additions and 62 deletions
+13 -13
View File
@@ -46,7 +46,7 @@ AudioOutput::WaitForCommand()
}
void
AudioOutput::CommandAsync(AudioOutputCommand cmd)
AudioOutput::CommandAsync(Command cmd)
{
assert(IsCommandFinished());
@@ -55,14 +55,14 @@ AudioOutput::CommandAsync(AudioOutputCommand cmd)
}
void
AudioOutput::CommandWait(AudioOutputCommand cmd)
AudioOutput::CommandWait(Command cmd)
{
CommandAsync(cmd);
WaitForCommand();
}
void
AudioOutput::LockCommandWait(AudioOutputCommand cmd)
AudioOutput::LockCommandWait(Command cmd)
{
const ScopeLock protect(mutex);
CommandWait(cmd);
@@ -92,7 +92,7 @@ AudioOutput::LockEnableWait()
StartThread();
}
LockCommandWait(AudioOutputCommand::ENABLE);
LockCommandWait(Command::ENABLE);
}
void
@@ -109,7 +109,7 @@ AudioOutput::LockDisableWait()
return;
}
LockCommandWait(AudioOutputCommand::DISABLE);
LockCommandWait(Command::DISABLE);
}
inline bool
@@ -134,7 +134,7 @@ AudioOutput::Open(const AudioFormat audio_format, const MusicPipe &mp)
/* we're not using audio_output_cancel() here,
because that function is asynchronous */
CommandWait(AudioOutputCommand::CANCEL);
CommandWait(Command::CANCEL);
}
return true;
@@ -149,8 +149,8 @@ AudioOutput::Open(const AudioFormat audio_format, const MusicPipe &mp)
StartThread();
CommandWait(open
? AudioOutputCommand::REOPEN
: AudioOutputCommand::OPEN);
? Command::REOPEN
: Command::OPEN);
const bool open2 = open;
if (open2 && mixer != nullptr) {
@@ -174,7 +174,7 @@ AudioOutput::CloseWait()
assert(!open || !fail_timer.IsDefined());
if (open)
CommandWait(AudioOutputCommand::CLOSE);
CommandWait(Command::CLOSE);
else
fail_timer.Reset();
}
@@ -221,7 +221,7 @@ AudioOutput::LockPauseAsync()
assert(allow_play);
if (IsOpen())
CommandAsync(AudioOutputCommand::PAUSE);
CommandAsync(Command::PAUSE);
}
void
@@ -231,7 +231,7 @@ AudioOutput::LockDrainAsync()
assert(allow_play);
if (IsOpen())
CommandAsync(AudioOutputCommand::DRAIN);
CommandAsync(Command::DRAIN);
}
void
@@ -241,7 +241,7 @@ AudioOutput::LockCancelAsync()
if (IsOpen()) {
allow_play = false;
CommandAsync(AudioOutputCommand::CANCEL);
CommandAsync(Command::CANCEL);
}
}
@@ -279,7 +279,7 @@ AudioOutput::StopThread()
assert(thread.IsDefined());
assert(allow_play);
LockCommandWait(AudioOutputCommand::KILL);
LockCommandWait(Command::KILL);
thread.Join();
}