output/Internal: move enum AudioOutputCommand into the struct
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@@ -46,7 +46,7 @@ AudioOutput::WaitForCommand()
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}
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void
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AudioOutput::CommandAsync(AudioOutputCommand cmd)
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AudioOutput::CommandAsync(Command cmd)
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{
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assert(IsCommandFinished());
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@@ -55,14 +55,14 @@ AudioOutput::CommandAsync(AudioOutputCommand cmd)
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}
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void
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AudioOutput::CommandWait(AudioOutputCommand cmd)
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AudioOutput::CommandWait(Command cmd)
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{
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CommandAsync(cmd);
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WaitForCommand();
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}
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void
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AudioOutput::LockCommandWait(AudioOutputCommand cmd)
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AudioOutput::LockCommandWait(Command cmd)
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{
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const ScopeLock protect(mutex);
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CommandWait(cmd);
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@@ -92,7 +92,7 @@ AudioOutput::LockEnableWait()
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StartThread();
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}
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LockCommandWait(AudioOutputCommand::ENABLE);
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LockCommandWait(Command::ENABLE);
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}
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void
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@@ -109,7 +109,7 @@ AudioOutput::LockDisableWait()
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return;
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}
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LockCommandWait(AudioOutputCommand::DISABLE);
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LockCommandWait(Command::DISABLE);
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}
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inline bool
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@@ -134,7 +134,7 @@ AudioOutput::Open(const AudioFormat audio_format, const MusicPipe &mp)
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/* we're not using audio_output_cancel() here,
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because that function is asynchronous */
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CommandWait(AudioOutputCommand::CANCEL);
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CommandWait(Command::CANCEL);
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}
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return true;
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@@ -149,8 +149,8 @@ AudioOutput::Open(const AudioFormat audio_format, const MusicPipe &mp)
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StartThread();
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CommandWait(open
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? AudioOutputCommand::REOPEN
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: AudioOutputCommand::OPEN);
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? Command::REOPEN
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: Command::OPEN);
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const bool open2 = open;
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if (open2 && mixer != nullptr) {
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@@ -174,7 +174,7 @@ AudioOutput::CloseWait()
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assert(!open || !fail_timer.IsDefined());
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if (open)
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CommandWait(AudioOutputCommand::CLOSE);
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CommandWait(Command::CLOSE);
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else
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fail_timer.Reset();
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}
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@@ -221,7 +221,7 @@ AudioOutput::LockPauseAsync()
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assert(allow_play);
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if (IsOpen())
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CommandAsync(AudioOutputCommand::PAUSE);
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CommandAsync(Command::PAUSE);
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}
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void
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@@ -231,7 +231,7 @@ AudioOutput::LockDrainAsync()
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assert(allow_play);
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if (IsOpen())
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CommandAsync(AudioOutputCommand::DRAIN);
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CommandAsync(Command::DRAIN);
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}
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void
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@@ -241,7 +241,7 @@ AudioOutput::LockCancelAsync()
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if (IsOpen()) {
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allow_play = false;
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CommandAsync(AudioOutputCommand::CANCEL);
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CommandAsync(Command::CANCEL);
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}
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}
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@@ -279,7 +279,7 @@ AudioOutput::StopThread()
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assert(thread.IsDefined());
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assert(allow_play);
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LockCommandWait(AudioOutputCommand::KILL);
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LockCommandWait(Command::KILL);
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thread.Join();
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}
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