queue/Playlist: add noexcept
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de3cd96c76
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@ -28,7 +28,7 @@
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#include <assert.h>
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void
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playlist::TagModified(DetachedSong &&song)
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playlist::TagModified(DetachedSong &&song) noexcept
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{
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if (!playing)
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return;
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@ -62,7 +62,7 @@ playlist::TagModified(const char *uri, const Tag &tag) noexcept
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}
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inline void
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playlist::QueueSongOrder(PlayerControl &pc, unsigned order)
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playlist::QueueSongOrder(PlayerControl &pc, unsigned order) noexcept
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{
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assert(queue.IsValidOrder(order));
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@ -78,7 +78,7 @@ playlist::QueueSongOrder(PlayerControl &pc, unsigned order)
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}
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void
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playlist::SongStarted()
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playlist::SongStarted() noexcept
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{
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assert(current >= 0);
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@ -88,7 +88,7 @@ playlist::SongStarted()
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}
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inline void
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playlist::QueuedSongStarted(PlayerControl &pc)
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playlist::QueuedSongStarted(PlayerControl &pc) noexcept
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{
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assert(!pc.LockGetSyncInfo().has_next_song);
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assert(queued >= -1);
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@ -118,7 +118,8 @@ playlist::GetQueuedSong() const noexcept
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}
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void
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playlist::UpdateQueuedSong(PlayerControl &pc, const DetachedSong *prev)
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playlist::UpdateQueuedSong(PlayerControl &pc,
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const DetachedSong *prev) noexcept
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{
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if (!playing)
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return;
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@ -187,7 +188,7 @@ playlist::PlayOrder(PlayerControl &pc, unsigned order)
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}
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void
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playlist::SyncWithPlayer(PlayerControl &pc)
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playlist::SyncWithPlayer(PlayerControl &pc) noexcept
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{
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if (!playing)
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/* this event has reached us out of sync: we aren't
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@ -216,7 +217,7 @@ playlist::SyncWithPlayer(PlayerControl &pc)
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}
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inline void
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playlist::ResumePlayback(PlayerControl &pc)
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playlist::ResumePlayback(PlayerControl &pc) noexcept
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{
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assert(playing);
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assert(pc.GetState() == PlayerState::STOP);
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@ -243,7 +244,7 @@ playlist::ResumePlayback(PlayerControl &pc)
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}
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void
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playlist::SetRepeat(PlayerControl &pc, bool status)
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playlist::SetRepeat(PlayerControl &pc, bool status) noexcept
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{
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if (status == queue.repeat)
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return;
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@ -260,7 +261,7 @@ playlist::SetRepeat(PlayerControl &pc, bool status)
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}
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static void
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playlist_order(playlist &playlist)
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playlist_order(playlist &playlist) noexcept
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{
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if (playlist.current >= 0)
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/* update playlist.current, order==position now */
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@ -270,7 +271,7 @@ playlist_order(playlist &playlist)
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}
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void
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playlist::SetSingle(PlayerControl &pc, SingleMode status)
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playlist::SetSingle(PlayerControl &pc, SingleMode status) noexcept
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{
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if (status == queue.single)
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return;
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@ -288,7 +289,7 @@ playlist::SetSingle(PlayerControl &pc, SingleMode status)
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}
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void
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playlist::SetConsume(bool status)
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playlist::SetConsume(bool status) noexcept
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{
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if (status == queue.consume)
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return;
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@ -298,7 +299,7 @@ playlist::SetConsume(bool status)
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}
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void
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playlist::SetRandom(PlayerControl &pc, bool status)
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playlist::SetRandom(PlayerControl &pc, bool status) noexcept
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{
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if (status == queue.random)
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return;
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@ -358,7 +359,7 @@ playlist::GetNextPosition() const noexcept
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}
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void
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playlist::BorderPause(PlayerControl &pc)
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playlist::BorderPause(PlayerControl &pc) noexcept
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{
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if (queue.single == SingleMode::ONE_SHOT) {
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queue.single = SingleMode::OFF;
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@ -92,21 +92,21 @@ struct playlist {
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int queued = -1;
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playlist(unsigned max_length,
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QueueListener &_listener)
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QueueListener &_listener) noexcept
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:queue(max_length),
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listener(_listener)
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{
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}
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uint32_t GetVersion() const {
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uint32_t GetVersion() const noexcept {
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return queue.version;
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}
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unsigned GetLength() const {
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unsigned GetLength() const noexcept {
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return queue.GetLength();
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}
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unsigned PositionToId(unsigned position) const {
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unsigned PositionToId(unsigned position) const noexcept {
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return queue.PositionToId(position);
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}
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@ -128,13 +128,13 @@ struct playlist {
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* player thread whenever it requests a new queued song, or
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* when it exits.
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*/
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void SyncWithPlayer(PlayerControl &pc);
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void SyncWithPlayer(PlayerControl &pc) noexcept;
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/**
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* This is the "BORDER_PAUSE" event handler. It is invoked by
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* the player thread whenever playback goes into border pause.
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*/
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void BorderPause(PlayerControl &pc);
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void BorderPause(PlayerControl &pc) noexcept;
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protected:
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/**
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@ -142,7 +142,7 @@ protected:
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* Updates the queue version and invokes
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* QueueListener::OnQueueModified().
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*/
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void OnModified();
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void OnModified() noexcept;
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/**
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* Called when playback of a new song starts. Unlike
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@ -153,7 +153,7 @@ protected:
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* The song being started is specified by the #current
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* attribute.
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*/
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void SongStarted();
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void SongStarted() noexcept;
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/**
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* Updates the "queued song". Calculates the next song
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@ -164,38 +164,38 @@ protected:
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* @param prev the song which was previously queued, as
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* determined by playlist_get_queued_song()
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*/
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void UpdateQueuedSong(PlayerControl &pc, const DetachedSong *prev);
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void UpdateQueuedSong(PlayerControl &pc, const DetachedSong *prev) noexcept;
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/**
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* Queue a song, addressed by its order number.
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*/
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void QueueSongOrder(PlayerControl &pc, unsigned order);
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void QueueSongOrder(PlayerControl &pc, unsigned order) noexcept;
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/**
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* Called when the player thread has started playing the
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* "queued" song, i.e. it has switched from one song to the
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* next automatically.
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*/
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void QueuedSongStarted(PlayerControl &pc);
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void QueuedSongStarted(PlayerControl &pc) noexcept;
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/**
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* The player has stopped for some reason. Check the error,
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* and decide whether to re-start playback.
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*/
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void ResumePlayback(PlayerControl &pc);
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void ResumePlayback(PlayerControl &pc) noexcept;
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public:
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void BeginBulk();
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void CommitBulk(PlayerControl &pc);
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void BeginBulk() noexcept;
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void CommitBulk(PlayerControl &pc) noexcept;
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void Clear(PlayerControl &pc);
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void Clear(PlayerControl &pc) noexcept;
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/**
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* A tag in the play queue has been modified by the player
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* thread. Apply the given song's tag to the current song if
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* the song matches.
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*/
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void TagModified(DetachedSong &&song);
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void TagModified(DetachedSong &&song) noexcept;
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void TagModified(const char *uri, const Tag &tag) noexcept;
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#ifdef ENABLE_DATABASE
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@ -223,7 +223,7 @@ public:
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protected:
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void DeleteInternal(PlayerControl &pc,
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unsigned song, const DetachedSong **queued_p);
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unsigned song, const DetachedSong **queued_p) noexcept;
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public:
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void DeletePosition(PlayerControl &pc, unsigned position);
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@ -248,9 +248,9 @@ public:
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* database. The method attempts to remove all instances of
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* this song from the queue.
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*/
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void StaleSong(PlayerControl &pc, const char *uri);
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void StaleSong(PlayerControl &pc, const char *uri) noexcept;
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void Shuffle(PlayerControl &pc, unsigned start, unsigned end);
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void Shuffle(PlayerControl &pc, unsigned start, unsigned end) noexcept;
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void MoveRange(PlayerControl &pc, unsigned start,
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unsigned end, int to);
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@ -271,14 +271,24 @@ public:
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/**
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* Sets the start_time and end_time attributes on the song
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* with the specified id.
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*
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* Throws on error.
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*/
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void SetSongIdRange(PlayerControl &pc, unsigned id,
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SongTime start, SongTime end);
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void AddSongIdTag(unsigned id, TagType tag_type, const char *value);
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/**
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* Throws on error.
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*/
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void AddSongIdTag(unsigned id, TagType tag_type,
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const char *value);
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/**
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* Throws on error.
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*/
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void ClearSongIdTag(unsigned id, TagType tag_type);
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void Stop(PlayerControl &pc);
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void Stop(PlayerControl &pc) noexcept;
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/**
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* Throws on error.
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@ -338,29 +348,29 @@ public:
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void SeekCurrent(PlayerControl &pc,
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SignedSongTime seek_time, bool relative);
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bool GetRepeat() const {
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bool GetRepeat() const noexcept {
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return queue.repeat;
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}
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void SetRepeat(PlayerControl &pc, bool new_value);
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void SetRepeat(PlayerControl &pc, bool new_value) noexcept;
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bool GetRandom() const {
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bool GetRandom() const noexcept {
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return queue.random;
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}
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void SetRandom(PlayerControl &pc, bool new_value);
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void SetRandom(PlayerControl &pc, bool new_value) noexcept;
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SingleMode GetSingle() const {
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SingleMode GetSingle() const noexcept {
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return queue.single;
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}
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void SetSingle(PlayerControl &pc, SingleMode new_value);
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void SetSingle(PlayerControl &pc, SingleMode new_value) noexcept;
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bool GetConsume() const {
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bool GetConsume() const noexcept {
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return queue.consume;
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}
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void SetConsume(bool new_value);
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void SetConsume(bool new_value) noexcept;
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private:
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/**
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@ -372,7 +382,7 @@ private:
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*
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* @return the new order number of the given song
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*/
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unsigned MoveOrderToCurrent(unsigned old_order);
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unsigned MoveOrderToCurrent(unsigned old_order) noexcept;
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};
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#endif
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@ -29,7 +29,7 @@
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#include "Log.hxx"
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void
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playlist::Stop(PlayerControl &pc)
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playlist::Stop(PlayerControl &pc) noexcept
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{
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if (!playing)
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return;
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@ -56,7 +56,7 @@ playlist::Stop(PlayerControl &pc)
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}
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unsigned
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playlist::MoveOrderToCurrent(unsigned old_order)
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playlist::MoveOrderToCurrent(unsigned old_order) noexcept
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{
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if (!queue.random)
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/* no-op because there is no order list */
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@ -35,7 +35,7 @@
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#include <stdlib.h>
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void
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playlist::OnModified()
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playlist::OnModified() noexcept
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{
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if (bulk_edit) {
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/* postponed to CommitBulk() */
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@ -49,7 +49,7 @@ playlist::OnModified()
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}
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void
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playlist::Clear(PlayerControl &pc)
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playlist::Clear(PlayerControl &pc) noexcept
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{
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Stop(pc);
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@ -60,7 +60,7 @@ playlist::Clear(PlayerControl &pc)
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}
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void
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playlist::BeginBulk()
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playlist::BeginBulk() noexcept
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{
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assert(!bulk_edit);
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@ -69,7 +69,7 @@ playlist::BeginBulk()
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}
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void
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playlist::CommitBulk(PlayerControl &pc)
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playlist::CommitBulk(PlayerControl &pc) noexcept
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{
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assert(bulk_edit);
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@ -213,7 +213,7 @@ playlist::SetPriorityId(PlayerControl &pc,
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void
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playlist::DeleteInternal(PlayerControl &pc,
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unsigned song, const DetachedSong **queued_p)
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unsigned song, const DetachedSong **queued_p) noexcept
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{
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assert(song < GetLength());
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@ -306,7 +306,7 @@ playlist::DeleteId(PlayerControl &pc, unsigned id)
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}
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void
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playlist::StaleSong(PlayerControl &pc, const char *uri)
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playlist::StaleSong(PlayerControl &pc, const char *uri) noexcept
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{
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/* don't remove the song if it's currently being played, to
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avoid disrupting playback; a deleted file may still be
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@ -322,7 +322,8 @@ playlist::StaleSong(PlayerControl &pc, const char *uri)
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}
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void
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playlist::MoveRange(PlayerControl &pc, unsigned start, unsigned end, int to)
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playlist::MoveRange(PlayerControl &pc,
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unsigned start, unsigned end, int to)
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{
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if (!queue.IsValidPosition(start) || !queue.IsValidPosition(end - 1))
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throw PlaylistError::BadRange();
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@ -383,7 +384,7 @@ playlist::MoveId(PlayerControl &pc, unsigned id1, int to)
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}
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void
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playlist::Shuffle(PlayerControl &pc, unsigned start, unsigned end)
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playlist::Shuffle(PlayerControl &pc, unsigned start, unsigned end) noexcept
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{
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if (end > GetLength())
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/* correct the "end" offset */
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