decoder/fluidsynth: don't duplicate path
The libfluidsynth now accepts const strings.
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@ -99,7 +99,6 @@ fluidsynth_file_decode(struct decoder *decoder, const char *path_fs)
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fluid_settings_t *settings;
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fluid_synth_t *synth;
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fluid_player_t *player;
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char *path_dup;
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int ret;
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enum decoder_command cmd;
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@ -144,11 +143,7 @@ fluidsynth_file_decode(struct decoder *decoder, const char *path_fs)
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return;
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}
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/* temporarily duplicate the path_fs string, because
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fluidsynth wants a writable string */
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path_dup = g_strdup(path_fs);
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ret = fluid_player_add(player, path_dup);
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g_free(path_dup);
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ret = fluid_player_add(player, path_fs);
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if (ret != 0) {
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g_warning("fluid_player_add() failed");
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delete_fluid_player(player);
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