decoder/fluidsynth: don't duplicate path

The libfluidsynth now accepts const strings.
This commit is contained in:
Max Kellermann 2012-08-15 00:38:58 +02:00
parent c8ec85d649
commit c31d11bfe0
1 changed files with 1 additions and 6 deletions

View File

@ -99,7 +99,6 @@ fluidsynth_file_decode(struct decoder *decoder, const char *path_fs)
fluid_settings_t *settings;
fluid_synth_t *synth;
fluid_player_t *player;
char *path_dup;
int ret;
enum decoder_command cmd;
@ -144,11 +143,7 @@ fluidsynth_file_decode(struct decoder *decoder, const char *path_fs)
return;
}
/* temporarily duplicate the path_fs string, because
fluidsynth wants a writable string */
path_dup = g_strdup(path_fs);
ret = fluid_player_add(player, path_dup);
g_free(path_dup);
ret = fluid_player_add(player, path_fs);
if (ret != 0) {
g_warning("fluid_player_add() failed");
delete_fluid_player(player);