audio: removed audio_buffer.buffer

audio.c maintained one of MPD's many layers of audio buffers.  It was
without any benefit, since playAudio() can simply send the source
buffer directly to the audio output plugin.
This commit is contained in:
Max Kellermann 2008-10-12 00:42:33 +02:00
parent ea25688e46
commit c297c8555f

View File

@ -48,9 +48,6 @@ static uint8_t audioOpened;
static struct { static struct {
struct audio_format format; struct audio_format format;
size_t size, position;
char *buffer;
} audio_buffer; } audio_buffer;
static unsigned int audio_output_count(void) static unsigned int audio_output_count(void)
@ -262,21 +259,17 @@ static void syncAudioDeviceStates(void)
} }
} }
static int flushAudioBuffer(void) int playAudio(const char *buffer, size_t length)
{ {
int ret = -1, err; int ret = -1, err;
unsigned int i; unsigned int i;
if (audio_buffer.position == 0)
return 0;
syncAudioDeviceStates(); syncAudioDeviceStates();
for (i = 0; i < audioOutputArraySize; ++i) for (i = 0; i < audioOutputArraySize; ++i)
if (audio_output_is_open(&audioOutputArray[i])) if (audio_output_is_open(&audioOutputArray[i]))
audio_output_play(&audioOutputArray[i], audio_output_play(&audioOutputArray[i],
audio_buffer.buffer, buffer, length);
audio_buffer.position);
while (1) { while (1) {
int finished = 1; int finished = 1;
@ -308,35 +301,9 @@ static int flushAudioBuffer(void)
notify_wait(&audio_output_client_notify); notify_wait(&audio_output_client_notify);
}; };
audio_buffer.position = 0;
return ret; return ret;
} }
static size_t audio_buffer_size(const struct audio_format *af)
{
return audio_format_frame_size(af) * (af->sample_rate >> 5);
}
static void audio_buffer_resize(size_t size)
{
assert(audio_buffer.position == 0);
assert((audio_buffer.size == 0) == (audio_buffer.buffer == NULL));
if (audio_buffer.size == size)
return;
if (audio_buffer.buffer != NULL)
free(audio_buffer.buffer);
if (size > 0)
audio_buffer.buffer = xmalloc(size);
else
audio_buffer.buffer = NULL;
audio_buffer.size = size;
}
int openAudioDevice(const struct audio_format *audioFormat) int openAudioDevice(const struct audio_format *audioFormat)
{ {
int ret = -1; int ret = -1;
@ -347,10 +314,8 @@ int openAudioDevice(const struct audio_format *audioFormat)
if (!audioOpened || if (!audioOpened ||
(audioFormat != NULL && !isCurrentAudioFormat(audioFormat))) { (audioFormat != NULL && !isCurrentAudioFormat(audioFormat))) {
flushAudioBuffer();
if (audioFormat != NULL) if (audioFormat != NULL)
audio_buffer.format = *audioFormat; audio_buffer.format = *audioFormat;
audio_buffer_resize(audio_buffer_size(&audio_buffer.format));
} }
syncAudioDeviceStates(); syncAudioDeviceStates();
@ -374,30 +339,6 @@ int openAudioDevice(const struct audio_format *audioFormat)
return ret; return ret;
} }
int playAudio(const char *playChunk, size_t size)
{
size_t send_size;
while (size > 0) {
send_size = audio_buffer.size - audio_buffer.position;
send_size = send_size < size ? send_size : size;
assert(send_size > 0);
memcpy(audio_buffer.buffer + audio_buffer.position, playChunk, send_size);
audio_buffer.position += send_size;
size -= send_size;
playChunk += send_size;
if (audio_buffer.position == audio_buffer.size) {
if (flushAudioBuffer() < 0)
return -1;
}
}
return 0;
}
void audio_output_pause_all(void) void audio_output_pause_all(void)
{ {
unsigned int i; unsigned int i;
@ -416,7 +357,6 @@ void dropBufferedAudio(void)
unsigned int i; unsigned int i;
syncAudioDeviceStates(); syncAudioDeviceStates();
audio_buffer.position = 0;
for (i = 0; i < audioOutputArraySize; ++i) { for (i = 0; i < audioOutputArraySize; ++i) {
if (audio_output_is_open(&audioOutputArray[i])) if (audio_output_is_open(&audioOutputArray[i]))
@ -430,13 +370,6 @@ void closeAudioDevice(void)
{ {
unsigned int i; unsigned int i;
if (audio_buffer.buffer != NULL) {
flushAudioBuffer();
free(audio_buffer.buffer);
audio_buffer.buffer = NULL;
audio_buffer.size = 0;
}
for (i = 0; i < audioOutputArraySize; ++i) for (i = 0; i < audioOutputArraySize; ++i)
audio_output_close(&audioOutputArray[i]); audio_output_close(&audioOutputArray[i]);